Rissa

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Tower
Alchemists
Fafner Fafner
Iona Iona
Josephine Josephine
Neela Neela
Piquedram Piquedram
Rissa Rissa
Thane Thane
Torosar Torosar
Wizards
Aine Aine
Astral Astral
Cyra Cyra
Daremyth Daremyth
Halon Halon
Serena Serena
Solmyr Solmyr
Theodorus Theodorus
Dracon Dracon Armageddon's BladeMap Editor
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Rissa the Alchemist
Basic information:
Rissa Class: Alchemist
Gender: Female
Race: Human
Rissa was the first Alchemist to perfect the art of converting useless soft metals into mercury. Though now commanding her own army, she spends much of her idle time experimenting with other materials.
Specialty: Mercury
Specialty Mercury Increases kingdom's mercury production by +1 Mercury per day.
Starting primary skills:
Attack 1 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Basic Mysticism  Basic Mysticism
Basic Offense  Basic Offense
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Magic Arrow Magic Arrow
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Rissa the Alchemist is a Tower hero. Rissa starts with a spell book and the spell Magic Arrow.

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Rissa is great secondary hero for these towns:



See also: