Frenzy: Difference between revisions

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Added user comment and user comment content
Kapteeni Ruoska (talk | contribs)
User comments & debate: Moved to discussion page
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* [[Elemental]]s
* [[Elemental]]s
* [[Golems]]
* [[Golems]]
== User comments & debate ==
I wonder if this condition can be dispelled. Disrupting ray effects on D cannot, and this is a A/D stack modifier so could this be similar?


[[Category: Spells]]
[[Category: Spells]]
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Revision as of 07:01, 14 September 2015

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Frenzy
School: fire magic
Level: 4
Cost: 16
Duration: Until target troop's next action
Basic Effect
Target troop's attack rating is increased by 100% of the troop's defense rating, and its defense rating is reduced to zero.
 
Advanced Effect
Target troop's attack rating is increased by 150% of the troop's defense rating, and its defense rating is reduced to zero.
 
Expert Effect
Target troop's attack rating is increased by 200% of the troop's defense rating, and its defense rating is reduced to zero.
 
Probability of occurrence (%):
Castle
Rampart
Tower (*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

Target allied troop's defense is reduced to 0, but attack is increased cosiderably.

Units immune to its effects: