Town Portal: Difference between revisions

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{{spell|Earth Magic|16|Instant|4}}
{{Earth spells}}{{spell|Earth Magic|16|Instant|4}}


Teleports the caster to the nearest allied town, which must be owned by that hero's player or an allied player and not have a Visiting hero.  Spell can only be cast if the hero has the required movement points available.
Teleports the caster to the nearest allied town, which must be owned by that hero's player or an allied player and not have a Visiting hero.  Spell can only be cast if the hero has the required movement points available.

Revision as of 08:42, 1 February 2014

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Town Portal
School: [[School of {{{school}}}|]]
Level:
Cost:
Duration:
Basic Effect
 
Advanced Effect
 
Expert Effect
 
Probability of occurrence (%):
Castle Earth Magic
Rampart 16
Tower Instant (4*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

Teleports the caster to the nearest allied town, which must be owned by that hero's player or an allied player and not have a Visiting hero. Spell can only be cast if the hero has the required movement points available.

Template:Skills