Torosar: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
| Line 12: | Line 12: | ||
| troop_1 = Gremlin | | troop_1 = Gremlin | ||
| notroop_2 = | | notroop_2 = | ||
| troop_3 = | | troop_3 = Stone Golem | ||
| nmb_1 = 30–40 | | nmb_1 = 30–40 | ||
| nmb_3 = 2–3 | | nmb_3 = 2–3 | ||
Revision as of 12:41, 6 January 2018
| Tower | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alchemists | ||||||||||||
| Wizards | ||||||||||||
| Towns | ||||||||||||
|
|
| Torosar the Alchemist | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Basic Information: | ||||||||||
![]()
|
Class: | Alchemist | ||||||||
| Gender: | Male | |||||||||
| Race: | Human | |||||||||
| Torosar is formally trained as an Alchemist, though he has always had an interest in battlefield and siege tactics, often studying texts on the subject of war more frequently than on the subject of alchemy. | ||||||||||
| Specialty: Ballista | ||||||||||
| ||||||||||
| Primary Skills: | ||||||||||
| ||||||||||
| Secondary Skills: | ||||||||||
| Troops: | ||||||||||
| ||||||||||
| Spell: | ||||||||||
|
Magic Arrow | |||||||||
| War Machine: | ||||||||||
| Always | ||||||||||
| Starting Movement Points: | ||||||||||
The peculiar detail about Torosar is, that although he has specialty ballista, he does not start with the Artillery secondary skill. However, he does starts with ballista (war machine). Additionally, Torosar is the only hero in tower faction that starts with the Tactics.

