Air Magic: Difference between revisions
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* {{H|Aenain|Elementalist}} – Basic Air Magic | * {{H|Aenain|Elementalist}} – Basic Air Magic | ||
* {{H|Brissa|Elementalist}} – Basic Air Magic | * {{H|Brissa|Elementalist}} – Basic Air Magic | ||
{{ZET SEC SKILL CHANCE TABLE|3|4|1 (low)|2|4|6 (high)|2|3|2|3|1 (low)|2|3|3|1 (low)|3|2|6 (high)|3|6 (high)}} | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 22:27, 19 February 2020
This article refers to the secondary skill. For air magic spells, see School of Air Magic.
Air magic is a secondary skill that increases the effectiveness and reduces the costs of spells from the School of Air Magic.
Heroes with Air Magic as a starting skill:


Aenain the Elementalist – Basic Air Magic

Brissa the Elementalist – Basic Air Magic
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 3 | |
| Cleric | 4 | |
| Ranger | 1 (low) | |
| Druid | 2 | |
| Alchemist | 4 | |
| Wizard | 6 (high) | |
| Demoniac | 2 | |
| Heretic | 3 | |
| Death Knight | 2 | |
| Necromancer | 3 | |
| Overlord | 1 (low) | |
| Warlock | 2 | |
| Barbarian | 3 | |
| Battle Mage | 3 | |
| Beastmaster | 1 (low) | |
| Witch | 3 | |
| Planeswalker | 2 | |
| Elementalist | 6 (high) | |
| Captain | 3 | |
| Navigator | 6 (high) | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} | |
| Chieftain | {{{23}}} | |
| Elder | {{{24}}} |


