Sorcery: Difference between revisions
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* {{H2|Spint|Navigator}} {{withhota}} | * {{H2|Spint|Navigator}} {{withhota}} | ||
== Importance == | |||
== Chance to get == | |||
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6}} | {{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6}} | ||
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Revision as of 15:12, 5 March 2021
Sorcery is a secondary skill that increases the damage of spells up to 15%.
Heroes with Sorcery as a starting skill:

Alagar the Druid (Basic)

Gird the Battle Mage (Basic)

Josephine the Alchemist (Basic)

Malekith the Warlock (Basic)

Sandro the Necromancer (Basic)

Solmyr the Wizard (Basic)

Styg the Witch (Basic)

Zydar the Heretic (Basic)

Spint the Navigator (Basic) 
Heroes with a Sorcery specialty:
The following heroes all receive a 5% per level bonus to their Sorcery skill:

Gird the Battle Mage

Malekith the Warlock

Sandro the Necromancer

Styg the Witch

Zydar the Heretic

Spint the Navigator 
Importance
Chance to get
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 1 (lowest) | |
| Cleric | 5 | |
| Ranger | 2 | |
| Druid | 6 | |
| Alchemist | 3 | |
| Wizard | 8 | |
| Demoniac | 3 | |
| Heretic | 6 | |
| Death Knight | 4 | |
| Necromancer | 6 | |
| Overlord | 2 | |
| Warlock | 10 (highest) | |
| Barbarian | 1 (lowest) | |
| Battle Mage | 6 | |
| Beastmaster | 1 (lowest) | |
| Witch | 8 | |
| Planeswalker | 1 (lowest) | |
| Elementalist | 8 | |
| Captain | 2 | |
| Navigator | 6 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} | |
| Chieftain | {{{23}}} | |
| Elder | {{{24}}} |
|}


