Hypnotize: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
strange new if template needs = 1 |
||
| Line 14: | Line 14: | ||
'''Units immune to its effects:''' | '''Units immune to its effects:''' | ||
{{immune|mind=1|spell123|spell1234|spell12345}} | {{immune|mind=1|spell123=1|spell1234=1|spell12345=1}} | ||
'''Artifacts that render units immune to Hypnotize:''' | '''Artifacts that render units immune to Hypnotize:''' | ||
Revision as of 21:06, 19 May 2021
| Hypnotize | ||
|---|---|---|
| ||
| School: | Air Magic | |
| Level: | 3rd | |
| Cost: | 18/15 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Target, enemy troop of less than (10 + (power x 25)) health is put under your control. | ||
| Advanced Effect | ||
| Target, enemy troop of less than (20 + (power x 25)) health is put under your control. | ||
| Expert Effect | ||
| Target, enemy troop of less than (50 + (power x 25)) health is put under your control. | ||
| Probability of occurrence (%): | ||
| 13 | ||
| 13 | ||
| 32 (24*) | ||
| 25 | ||
| 0 | ||
| 24 | ||
| 13 | ||
| 17 | ||
| 35 | ||
| 13 | ||
| * Without Library | ||
It is one of the mind spells, and therefore some creatures are immune to it.
It puts an enemy under the spellcasters control, and are therefore counted as an allied unit. Although the spell description says the hypnotized troop can be attacked without fear of retaliation, this is not true: the unit retaliates as normal. The hypnotized unit does not block enemy shooters.
Heroes with Hypnotize as a specialty:
Units immune to its effects:
Artifacts that render units immune to Hypnotize:
Units capable of casting this spell:

Fangarm: (advanced level) 

