Earthquake: Difference between revisions
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{{Earth spells}}{{Spell|13|24|17|13|25|13|13|13|90|13|24 | {{Earth spells}}{{Spell|13|24|17|13|25|13|13|13|90|13|24|?? | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 3rd | | level = 3rd | ||
Revision as of 23:18, 10 January 2024
| Earthquake | ||
|---|---|---|
| ||
| School: | Earth Magic | |
| Level: | 3rd | |
| Cost: | 20/17 | |
| Duration: | instant | |
| Basic Effect | ||
| Does one point of damage to two random castle walls during siege combat. | ||
| Advanced Effect | ||
| Does one point of damage to three random castle walls during siege combat. | ||
| Expert Effect | ||
| Does one point of damage to four random castle walls during siege combat. | ||
| Probability of occurrence (%): | ||
| 13 | ||
| 24 | ||
| 17 (13*) | ||
| 25 | ||
| 13 | ||
| 13 | ||
| 13 | ||
| 90 | ||
| 13 | ||
| 24 | ||
| ?? | ||
| * Without Library | ||
The spell does one point of damage to random castle walls and/or arrow towers.
Earthquake cannot be cast in non-siege combat or combat in a town lacking at least a Fort.
User Commentary
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When invading a town, Earthquake can make the job much easier. Together with Ballistics, the siege walls can be brought down within the first rounds of combat. For might-oriented heroes, however, the spell point cost can be quite steep.

