Sacrifice
| School of Fire Magic |
|---|
|
| Level 1 |
| Bloodlust |
| Curse |
| Magic Arrow * |
| Protection from Fire |
| Level 2 |
| Blind |
| Fire Wall |
| Visions * |
| Level 3 |
| Fireball |
| Land Mine |
| Misfortune |
| Level 4 |
| Armageddon |
| Berserk |
| Fire Shield |
| Frenzy |
| Inferno |
| Slayer |
| Level 5 |
| Sacrifice |
| Summon Fire Elemental |
| School of Air Magic |
| School of Earth Magic |
| School of Water Magic |
| Sacrifice | ||
|---|---|---|
| ||
| School: | Fire Magic | |
| Level: | 5th | |
| Cost: | 25/20 | |
| Duration: | permanent | |
| Basic Effect | ||
| Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life. | ||
| Advanced Effect | ||
| Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 6) x # of creatures sacrificed) in health total of creatures returned to life. | ||
| Expert Effect | ||
| Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed) in health total of creatures returned to life. | ||
| Probability of occurrence (%): | ||
| 0 | ||
| 0 | ||
| 0 (0*) | ||
| 20 | ||
| 16 | ||
| 12 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| * Without Library | ||
The spell destroys (sacrifices) the target living troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the Resurrection spell. A sacrificed stack leaves an empty hex on the battlefield without anything to be resurrected or summoned as Demons, i.e. without leaving a corpse for any uses.
Creatures immune to Sacrifice (or resurrection via Sacrifice):
- Undead
- Golems
- Elementals
- Mechanicals


Stone and Obsidian Gargoyles
Gold Dragon *can be sacrificed but not resurrected NOTE: In HotA
, Gold Dragons can be resurrected with Sacrifice as both parts of the spell are now considered level 5.
User Commentary
Typically, it is better to sacrifice a troop with a greater number of creatures than a troop with the same total health but fewer units.
Optimize sacrifice with resurrection spell.
(*)NOTE: All hit point restored is calculated based on:
- Expert proficiency in earth
- Basic proficiency in fire
- For Dragon, hero has Orb of Vulnerability
- Equation of resurrection spell: healed = 160 + power x 50
- Equation of sacrifice spell healed = n x power + ( n - 1 ) x health + current_health + n x 3
Optimize sacrifice with Archangel and clone spell.
| Number | Notes | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Health |
1 |
1000 |
4 |
200 |
4 |
300 |
10 |
300 |
20 |
250 |
30 |
300 |
35 |
300 |
|
| max |
n/healed |
max |
n/healed |
max |
n/healed |
max |
n/healed |
max |
n/healed |
max |
n/healed |
max |
n/healed |
||
| 2 |
200 | 1/1000 |
(*)NOTE: All hit point restored is calculated based on:
- Expert proficiency in water (archangel can be cloned)
- Basic proficiency in fire
- For Dragon, hero has Orb of Vulnerability
- Equation of archangel capacity: healed = number x 100
- Equation of sacrifice spell healed = n x power + ( n - 1 ) x health + current_health + n x 3
- (example) With 2 Archangel and 200 Peasant, Hero can resurrect 1 Azure Dragon.

