Quicksand

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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Quicksand
School: Earth Magic
Level: 2nd
Cost: 8
Duration: until end of combat
Basic Effect
Quicksand pits are placed in 4 random hexes.
 
Advanced Effect
Quicksand pits are placed in 6 random hexes.
 
Expert Effect
Quicksand pits are placed in 8 random hexes.
 
Probability of occurrence (%):
Castle 25
Rampart 25
Tower 46 (35*)
Inferno 18
Necropolis 24
Dungeon 25
Stronghold 35
Fortress 35
Conflux 20
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

The spell places quicksand pits randomly in combat field hexes. They are invisible to enemy hero, unless the hero has a creature fighting on native terrain. A creature stack that tries to move through a hex with quicksand pit is halted and cannot act until next round. Once a pit is stepped on, it is revealed for all to see. A unique property of the Quicksand spell is that it lasts infinitely during any battle, regardless of the user's spell power.