Dispel
Dispel | ||
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School: | Water Magic | |
Level: | 1st | |
Cost: | 5/4 | |
Duration: | instant | |
Basic Effect | ||
Removes all spell effects from the selected friendly unit. | ||
Advanced Effect | ||
Removes all spell effects from the selected friendly or enemy unit. | ||
Expert Effect | ||
Removes all spell effects from all units on the battlefield. | ||
Probability of occurrence (%): | ||
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54 | |
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54 | |
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63 (53*) | |
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53 | |
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54 | |
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52 | |
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53 | |
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53 | |
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53 | |
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53 | |
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53 | |
* Without Library |
Although the description states that Dispel removes all spells from creatures, it is not true as it does NOT remove effects of the Disrupting Ray spell. However, it can remove all other spells including
Anti-Magic (only with
Advanced Water Magic or
Expert Water Magic). Additionally, Dispel removes effects of
Zombie's Disease,
Scorpicore's Paralyze,
Ghost Dragon's Aging,
Basilisk and Greater Basilisk's and
Medusa and Medusa Queen's Petrification,
Dendroid Guard and Dendroid Soldier's Binding, but don't include
Wyvern Monarch's and
Sea Serpent and Haspid
's Poisonous.
It should be noticed that if you cast Expert Dispel, ALL the troops that their hero doesn't equipped with Sphere of Permanence, including war mechines, objects created by spells like
Force Field, even corpses on the battleground and creatures with magic immunity (e.g.
Black Dragons), will play the animation of Dispel. This means actually ONLY
Sphere of Permanence can provide immunity to Dispel, though in most cases, Dispel casted on corpses or creatures with magic immunity doesn't have any effect.
- For example,
Gold Dragons with
Ghost Dragon's Aging can use Dispel to remove the effect of Aging.
Expert Dispel also removes Fire Walls,
Force Fields,
Land Mines and
Quicksands from the battlefield (with the exception of Quicksands at Dunes
magical terrain).
Heroes starting with Dispel:
Creatures capable of casting Dispel:
Serpent and Dragon Flies *Note: Only dispel beneficial spells
Artifacts that provide immunity to Dispel: