Dispel

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School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Dispel
School: Water Magic
Level: 1st
Cost: 5/4
Duration: instant
Basic Effect
Removes all spell effects from the selected friendly unit.
 
Advanced Effect
Removes all spell effects from the selected friendly or enemy unit.
 
Expert Effect
Removes all spell effects from all units on the battlefield.
 
Probability of occurrence (%):
Castle 54
Rampart 54
Tower 63 (53*)
Inferno 53
Necropolis 54
Dungeon 52
Stronghold 53
Fortress 53
Conflux 53
Cove Horn of the Abyss 53
Factory Horn of the Abyss 53
* Without Library

Although the description states that Dispel removes all spells from creatures, it is not true as it does NOT remove effects of the  Disrupting Ray spell. However, it can remove all other spells including  Anti-Magic (only with Water Magic Advanced Water Magic or Water Magic Expert Water Magic). Additionally, Dispel removes effects of Zombie Zombie's Disease, Scorpicore Scorpicore's Paralyze, Ghost Dragon Ghost Dragon's Aging, Basilisk Greater Basilisk Basilisk and Greater Basilisk's and Medusa Medusa Queen Medusa and Medusa Queen's Petrification, Dendroid Guard Dendroid Soldier Dendroid Guard and Dendroid Soldier's Binding, but don't include Wyvern Monarch Wyvern Monarch's and Sea Serpent Haspid Sea Serpent and Haspid Horn of the Abyss's Poisonous.

It should be noticed that if you cast Expert Dispel, ALL the troops that their hero doesn't equipped with Sphere of PermanenceSphere of Permanence, including war mechines, objects created by spells like  Force Field, even corpses on the battleground and creatures with magic immunity (e.g. Black Dragon Black Dragons), will play the animation of Dispel. This means actually ONLY Sphere of PermanenceSphere of Permanence can provide immunity to Dispel, though in most cases, Dispel casted on corpses or creatures with magic immunity doesn't have any effect.

Expert Dispel also removes  Fire Walls,  Force Fields,  Land Mines and  Quicksands from the battlefield (with the exception of Quicksands at Dunes Horn of the Abyss magical terrain).

Heroes starting with Dispel:

Creatures capable of casting Dispel:

Artifacts that provide immunity to Dispel:

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See also:[edit | hide]