Terek

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Terek the Battle Mage
TerekTerekTerekTerek
Male
2
1
1
1
Terek spent several years as a strong-man in the Circus of the Sun, challenging spectators to see who could throw large rocks the furthest. One day he lost, and was run out of the Circus, but the man who had beaten him recruited him for the Krewlod Army.
Casts Haste with effect increased by 3 for level 1–4 creatures, by 2 for level 5–6 creatures, and by 1 for level 7 creatures. Horn of the AbyssCasts Haste with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures. Shadow of Death
Basic
Basic
20–3015–25 Goblin (100%)
5–7 Wolf Rider (100%) Horn of the Abyss(88%) Shadow of Death
5–64–6 Orc (100%) Horn of the Abyss(25%) Shadow of Death
Haste
1560 Horn of the Abyss1560–1630 Shadow of Death

Story[edit | hide | hide all]

In Retrieving the Cowl, Terek was the first hero Sandro hired to retrieve the Vampire's Cowl. He was captured and imprisoned by bandits until Gem arrived and ransomed him and the cowl.

Specialty[edit | hide]

Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.

Trivia[edit | hide]

Appearances[edit | hide]

Heroes III Complete Restoration of Erathia Armageddon's Blade Shadow of Death Heroes Chronicles Heroes Chronicles Horn of the Abyss Horn of the Abyss

Birth of a Barbarian

Player: On the Run

New Beginning

Imprisoned: Retrieving the Cowl

Festival of Life

Enemy: Clan War
Enemy: For the Throne

The Sword of Frost

Enemy: A New Enemy
Player / Enemy / Ally / Mentioned: Player/Enemy/Allied/Mentioned hero
Imprisoned Imprisoned Encamped: Hero begins imprisoned/encamped
Note: Campaigns are listed in chronological order.

User Commentary

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Haste is very useful spell for offense oriented factions like stronghold. Units with low health and defense are much more effective, because they can strike first and at much greater distance. This is great for fragile units like wolf raiders. Haste is also useful for slow units, because they can be in the middle of the map (or close to enemy casters and archers) much faster.


See Also:[edit | hide]