Frenzy: Difference between revisions
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{{ | {{Fire spells}}{{Spell|10|10|16|10|10|10|10|-|-|10|10|10|10 | ||
| school = Fire Magic | |||
| level = 4th | |||
| cost = 16/12 | |||
| duration = Until target troop's action turn in the next round | |||
| b_effect = Target troop's attack rating is increased by 100% of the troop's defense rating, and its defense rating is reduced to zero. | |||
| a_effect = Target troop's attack rating is increased by {{gt|150%}} of the troop's defense rating, and its defense rating is reduced to zero. | |||
| e_effect = Target troop's attack rating is increased by {{gt|200%}} of the troop's defense rating, and its defense rating is reduced to zero. | |||
}} It is a [[mind spell]] that reduces a target allied troop's [[Primary skill#Defense_skill|defense]] to 0 whilst raising their [[Primary_skill#Attack_skill|attack]] considerably. | |||
[[Behemoth|Behemoths]]’ '''reduce defense''' ability has a higher priority than [[Frenzy]]. This means if a frenzied creature attacks a Behemoth, only the creature's 60% defense (20% for [[Ancient Behemoth]]) is used for the attack boost in [[damage]] calculations. | |||
'''Heroes starting with Frenzy:''' | |||
* | * {{swh|{{Hn|Wrathmont|Artificer}}|(none)}} | ||
'''Heroes specialising in Frenzy:''' | |||
* {{swh|{{Hn|Wrathmont|Artificer}}|(none)}} | |||
'''Creatures immune to Frenzy:''' | |||
{{immune|spell12345=1|spell1234=1|mind=1|fire=1}} | |||
'''Creatures capable of casting Frenzy:''' | |||
* {{Cn|Master Genie}}s (advanced level) | |||
'''Artifacts that provide immunity to Frenzy:''' | |||
<ul class="onlysod"><li>{{An|Badge of Courage}}</li></ul> | |||
<ul class="onlyhota"><li>{{An|Sleepkeeper}}{{-wh}}</li></ul> | |||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | |||
Latest revision as of 15:55, 9 January 2026
| School of Fire Magic |
|---|
|
| Level 1 |
| Bloodlust |
| Curse |
| Magic Arrow * |
| Protection from Fire |
| Level 2 |
| Blind |
| Fire Wall |
| Visions * |
| Level 3 |
| Fireball |
| Land Mine |
| Misfortune |
| Level 4 |
| Armageddon |
| Berserk |
| Fire Shield |
| Frenzy |
| Inferno |
| Slayer |
| Level 5 |
| Sacrifice |
| Summon Fire Elemental |
| School of Air Magic |
| School of Earth Magic |
| School of Water Magic |
| Frenzy | ||
|---|---|---|
| ||
| School: | Fire Magic | |
| Level: | 4th | |
| Cost: | 16/12 | |
| Duration: | Until target troop's action turn in the next round | |
| Basic Effect | ||
| Target troop's attack rating is increased by 100% of the troop's defense rating, and its defense rating is reduced to zero. | ||
| Advanced Effect | ||
| Target troop's attack rating is increased by 150% of the troop's defense rating, and its defense rating is reduced to zero. | ||
| Expert Effect | ||
| Target troop's attack rating is increased by 200% of the troop's defense rating, and its defense rating is reduced to zero. | ||
| Probability of occurrence (%): | ||
| 10 | ||
| 10 | ||
| 16 (10*) | ||
| 10 | ||
| 10 | ||
| 10 | ||
| - | ||
| - | ||
| 10 | ||
| 10 | ||
| 10 | ||
| 10 | ||
| * Without Library | ||
It is a mind spell that reduces a target allied troop's defense to 0 whilst raising their attack considerably.
Behemoths’ reduce defense ability has a higher priority than Frenzy. This means if a frenzied creature attacks a Behemoth, only the creature's 60% defense (20% for Ancient Behemoth) is used for the attack boost in damage calculations.
Heroes starting with Frenzy:
Heroes specialising in Frenzy:
Creatures immune to Frenzy:
Creatures capable of casting Frenzy:

Master Genies (advanced level)
Artifacts that provide immunity to Frenzy:

