Water Walk
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School:
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Water Magic
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Level:
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4th
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Cost:
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12/8
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Duration:
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one day
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Basic effect
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The casting hero may follow a movement path across water with 40% penalty, provided the end destination is an unoccupied location on land.
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Advanced effect
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The casting hero may follow a movement path across water with 20% penalty, provided the end destination is an unoccupied location on land.
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Expert effect
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The casting hero may follow a movement path across water without penalty, provided the end destination is an unoccupied location on land.
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Probability of occurrence (%):
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It enables hero to move over water as if it were land, provided that he ends his turn on land. Movement cost is increased when moving over water.
Related artifacts:
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