Galthran
Necropolis | |||||||||||
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Death Knights | |||||||||||
Straker | |||||||||||
Vokial | |||||||||||
Moandor | |||||||||||
Charna | |||||||||||
Tamika | |||||||||||
Isra | |||||||||||
Clavius | |||||||||||
Galthran | |||||||||||
Ranloo | |||||||||||
Haart Lich | |||||||||||
Necromancers | |||||||||||
Septienna | |||||||||||
Aislinn | |||||||||||
Sandro | |||||||||||
Nimbus | |||||||||||
Thant | |||||||||||
Xsi | |||||||||||
Vidomina | |||||||||||
Nagash | |||||||||||
Towns | |||||||||||
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Galthran the Death Knight | |||||||||||
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Basic Information: | |||||||||||
Class: | Death Knight | ||||||||||
Gender: | Male | ||||||||||
Race: | Vampire | ||||||||||
Over the years, Galthran has developed new methods of creating and commanding skeletons which provides him with a distinct advantage in combat. | |||||||||||
Specialty: Skeletons | |||||||||||
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Primary Skills: | |||||||||||
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Secondary Skills: | |||||||||||
Basic Necromancy | |||||||||||
Basic Armorer | |||||||||||
Troops: | |||||||||||
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Spell: | |||||||||||
Shield | |||||||||||
Starting Movement Points: | |||||||||||
In Horn of the Abyss, Ranloo replaces Galthran by default. You can read more here.
Specialty
Besides the ability mentioned in his description, Galthran also gives +1 speed to Skeletons and Skeleton Warriors.
Show Creature Specialty Table
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Level | 5 | 4 | 6 | 6 | Level | 5 | 4 | 6 | 6 |
User commentary
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Skeletons are often the main power of Necropolis, despite their low level, and are unavoidably present in every native hero's army even if not, which makes Galthran's skeleton specialty incredibly useful. The speed boost alone is worth at least 70 movement points, assuming Zombies are not present in the army. Together with his good starting skill, this makes him one of the best Death Knights. The reason for the default replacement of Galthran with Ranloo was probably balance - the huge bonuses which Galthran provides for Skeletons made his Skeletons immensely powerful in mid- and late-game. |