Interference
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elementalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference. Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Interference as a starting skill:

Ajit the Overlord - Basic Interference

Bron the Beastmaster - Basic Interference

Clancy the Ranger - Basic Interference

Fafner the Alchemist - Basic Interference

Ignatius the Demoniac - Basic Interference

Krellion the Barbarian - Basic Interference

Saurug the Battle Mage - Basic Interference

Straker the Death Knight - Basic Interference

Ufretin the Ranger - Basic Interference

Zilare the Navigator - Basic Interference
Heroes, having Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to the Interference skill.
Chance to get
Out of total (112 + Interference chance). Banned skills change the probability.
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 5 | |
| Cleric | 0 (impossible) | |
| Ranger | 9 (highest) | |
| Druid | 0 (impossible) | |
| Alchemist | 5 | |
| Wizard | 0 (impossible) | |
| Demoniac | 6 | |
| Heretic | 0 (impossible) | |
| Death Knight | 5 | |
| Necromancer | 0 (impossible) | |
| Overlord | 6 | |
| Warlock | 0 (impossible) | |
| Barbarian | 6 | |
| Battle Mage | 1 | |
| Beastmaster | 5 | |
| Witch | 0 (impossible) | |
| Planeswalker | 2 | |
| Elementalist | 0 (impossible) | |
| Captain | 3 | |
| Navigator | 1 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} |
|}


