Interference
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elementalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference. Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Interference (basic) as a starting skill:

Ajit the Overlord

Bron the Beastmaster

Clancy the Ranger

Fafner the Alchemist

Ignatius the Demoniac

Krellion the Barbarian

Saurug the Battle Mage

Straker the Death Knight

Ufretin the Ranger

Zilare the Navigator
Heroes, having Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to the Interference skill.
Chance to get
Out of total (112 + Interference chance). Banned skills change the probability.
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 5 | |
| Cleric | 0 (impossible) | |
| Ranger | 9 (highest) | |
| Druid | 0 (impossible) | |
| Alchemist | 5 | |
| Wizard | 0 (impossible) | |
| Demoniac | 6 | |
| Heretic | 0 (impossible) | |
| Death Knight | 5 | |
| Necromancer | 0 (impossible) | |
| Overlord | 6 | |
| Warlock | 0 (impossible) | |
| Barbarian | 6 | |
| Battle Mage | 1 | |
| Beastmaster | 5 | |
| Witch | 0 (impossible) | |
| Planeswalker | 2 | |
| Elementalist | 0 (impossible) | |
| Captain | 3 | |
| Navigator | 1 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} |
|}


