Armorer: Difference between revisions

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| E_effect = reduces all damage inflicted against the hero's troops by 15%. }}
| E_effect = reduces all damage inflicted against the hero's troops by 15%. }}


'''Armorer''' is a [[secondary skill]] that reduces all physical damage - both from from melee and ranged attacks - that is inflicted on a hero's troops. However, heroes with Armorer take double damage from [[arrow tower]]s in siege combat.
'''Armorer''' is a [[secondary skill]] that reduces all physical damage that melee and ranged attacks inflict on a hero's troops. However, heroes with Armorer take double damage from [[arrow tower]]s in siege combat.


Heroes with Armorer as a specialty:
Heroes with Armorer as a specialty:

Revision as of 14:56, 24 June 2014

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Armorer
Basic Armorer: reduces all damage inflicted against the hero's troops by 5%.
Advanced Armorer: reduces all damage inflicted against the hero's troops by 10%.
Expert Armorer: reduces all damage inflicted against the hero's troops by 15%.

Armorer is a secondary skill that reduces all physical damage that melee and ranged attacks inflict on a hero's troops. However, heroes with Armorer take double damage from arrow towers in siege combat.

Heroes with Armorer as a specialty: