Resurrection: Difference between revisions
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{{Earth spells}}{{Spell|20|20|29|20|20|20|20|0|0|10| | {{Earth spells}}{{Spell|20|20|29|20|20|20|20|0|0|10|10 | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 4th | | level = 4th | ||
| cost = 20 | | cost = 20/16 | ||
| duration = combat/permanent | | duration = combat/permanent | ||
| b_effect = Target, allied troop with dead creatures has (40 + (power x 50)) health worth of creatures restored to life for the duration of the current battle. | | b_effect = Target, allied troop with dead creatures has (40 + (power x 50)) health worth of creatures restored to life for the duration of the current battle. | ||
Revision as of 11:15, 5 June 2018
| Resurrection | ||
|---|---|---|
| ||
| School: | Earth Magic | |
| Level: | 4th | |
| Cost: | 20/16 | |
| Duration: | combat/permanent | |
| Basic Effect | ||
| Target, allied troop with dead creatures has (40 + (power x 50)) health worth of creatures restored to life for the duration of the current battle. | ||
| Advanced Effect | ||
| Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | ||
| Expert Effect | ||
| Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored. | ||
| Probability of occurrence (%): | ||
| 20 | ||
| 20 | ||
| 29 (20*) | ||
| 20 | ||
| 20 | ||
| 20 | ||
| 0 | ||
| 0 | ||
| 10 | ||
| 10 | ||
| * Without Library | ||
It resurrects dead creatures in target allied stack. Resurrection does not work on undead, elementals, gargoyles, golems or war machines.
Heroes with Resurrection specialty:
Creatures able to cast Resurrection:

Archangel *Technically archangels do not cast Resurrection. See Angel and Archangel for more information.

