Sorcery: Difference between revisions
Dread Knight (talk | contribs) →Importance: He is not an expert in Sorcery, and even Crag Hack may learn Sorcery |
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'''Heroes with Sorcery as a starting skill:''' | '''Heroes with Sorcery as a starting skill:''' | ||
* {{H2|Alagar|Druid}} (Basic) | * {{H2|Alagar|Druid}} (Basic) | ||
* {{H2|Gird|Battle Mage}} (Basic) | * {{H2|Gird|Battle Mage}} (Basic) | ||
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'''Heroes with a Sorcery specialty:''' | '''Heroes with a Sorcery specialty:''' | ||
The following heroes all receive a 5% per level bonus to their Sorcery skill: | The following heroes all receive a 5% per level bonus to their Sorcery skill: | ||
* {{H2|Gird|Battle Mage}} | * {{H2|Gird|Battle Mage}} | ||
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{{fanopinion| | |||
{{fanopinion | |||
For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low [[spell power]], but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose [[specialty]] is Sorcery; for example, [[Malekith]] is possibly the best hero for [[Dragogeddon]] since he is basing in [[Dungeon]] and therefore [[Armageddon]] and [[Black Dragon]]s are both at his service. However, if a hero is more a warrior than a magician, and will probably never get superior spell power and [[knowledge]], possibly it's better to concentrate on something else, as e.g. [[Wisdom]] and [[Earth Magic]] are more universal. | For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low [[spell power]], but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose [[specialty]] is Sorcery; for example, [[Malekith]] is possibly the best hero for [[Dragogeddon]] since he is basing in [[Dungeon]] and therefore [[Armageddon]] and [[Black Dragon]]s are both at his service. However, if a hero is more a warrior than a magician, and will probably never get superior spell power and [[knowledge]], possibly it's better to concentrate on something else, as e.g. [[Wisdom]] and [[Earth Magic]] are more universal. | ||
}}<!-- end of fan opinion --> | |||
{{secondary skill 'see also'}} | {{secondary skill 'see also'}} | ||
Revision as of 15:42, 17 May 2021
Sorcery is a secondary skill that increases the damage of spells up to 15%.
Heroes with Sorcery as a starting skill:

Alagar the Druid (Basic)

Gird the Battle Mage (Basic)

Josephine the Alchemist (Basic)

Malekith the Warlock (Basic)

Sandro the Necromancer (Basic)

Solmyr the Wizard (Basic)

Styg the Witch (Basic)

Zydar the Heretic (Basic)

Spint the Navigator (Basic) 
Heroes with a Sorcery specialty: The following heroes all receive a 5% per level bonus to their Sorcery skill:

Gird the Battle Mage

Malekith the Warlock

Sandro the Necromancer

Styg the Witch

Zydar the Heretic

Spint the Navigator 
Chance to get
Out of total 112 for The Shadow of Death, and of (112 + Interference chance + Runes chance) for Horn of the Abyss
.
Banned skills change the probability.
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 1 (lowest) | |
| Cleric | 5 | |
| Ranger | 2 | |
| Druid | 6 | |
| Alchemist | 3 | |
| Wizard | 8 | |
| Demoniac | 3 | |
| Heretic | 6 | |
| Death Knight | 4 | |
| Necromancer | 6 | |
| Overlord | 2 | |
| Warlock | 10 (highest) | |
| Barbarian | 1 (lowest) | |
| Battle Mage | 6 | |
| Beastmaster | 1 (lowest) | |
| Witch | 8 | |
| Planeswalker | 1 (lowest) | |
| Elementalist | 8 | |
| Captain | 2 | |
| Navigator | 6 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} | |
| Chieftain | {{{23}}} | |
| Elder | {{{24}}} |
|}
User Commentary
For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low spell power, but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose specialty is Sorcery; for example, Malekith is possibly the best hero for Dragogeddon since he is basing in Dungeon and therefore Armageddon and Black Dragons are both at his service. However, if a hero is more a warrior than a magician, and will probably never get superior spell power and knowledge, possibly it's better to concentrate on something else, as e.g. Wisdom and Earth Magic are more universal.


