Clone: Difference between revisions
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{{Water spells}}{{Spell|10|10|29|20|10|10|10|0|0|20|20| | {{Water spells}}{{Spell|10|10|29|20|10|10|10|0|0|20|20|10 | ||
| school = Water Magic | | school = Water Magic | ||
| level = 4th | | level = 4th |
Revision as of 19:15, 29 January 2024
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School: | Water Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 24/20 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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It creates an exact replica of the target creature stack, which has all of the original stack's features and special abilities. For example, cloning Pit Lords will create a Pit Lord that can summon Demons. Although only one clone of a single unit stack can exist at a time, it is possible to clone a unit stack multiple times if its clone is dispelled. The clone will disappear immediately (no retaliation) when it receives any damage. It will also be dispelled if the unit that the Clone-spell was casted on dies. Unlike other spells that summon a new creature, Clone's duration depends on the caster's spell power, as the clone lasts for 1 turn for each level of the caster's spell power.
Heroes starting with Clone:
Heroes specialising in Clone:
Creatures immune to Clone: