Clone: Difference between revisions
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Using the spell on [[Crimson Couatl]]s lets the Clone become immune to all attacks for an entire turn. | Using the spell on [[Crimson Couatl]]s lets the Clone become immune to all attacks for an entire turn. | ||
The AI will almost always target clones first. This can be used to protect another unit (as the AI will ''not'' attack it if a Clone exists), or to draw enemy shooters to attack your [[Bounty Hunter]]s, for example. | The AI will almost always target clones first. This can be used to protect another unit (as the AI will ''not'' attack it if a Clone exists), or to draw enemy shooters to attack your cloned [[Bounty Hunter]]s (and trigger their Preemptive Shot), for example. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{spell 'see also'}} | {{spell 'see also'}} | ||
[[Category: Spells]] | [[Category: Spells]] |
Latest revision as of 21:44, 7 March 2025
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School: | Water Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 24/20 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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It creates an exact replica of the target creature stack, which has all of the original stack's features and special abilities. For example, cloning Pit Lords will create a Pit Lord that can summon Demons. Although only one clone of a single unit stack can exist at a time, it is possible to clone a unit stack multiple times if its clone is dispelled. The clone will disappear immediately (no retaliation) when it receives any damage. It will also be dispelled if the unit that the Clone-spell was casted on dies. Unlike other spells that summon a new creature, Clone's duration depends on the caster's spell power, as the clone lasts for 1 turn for each level of the caster's spell power.
Heroes starting with Clone:
Heroes specialising in Clone:
Creatures immune to Clone: