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| [[File: Hero Halon Olden Era.png|150px]]
| [[File: Hero Halon Olden Era.png|150px]]
| style="padding:3px" | ''"Halon's arrival in Jadame was fraught with frustration. A miscast summoning ritual called an efreet instead of him, and when he finally appeared, humans had encroached on his summoning site. Worse, no one explained to the djinn why he was summoned! Despite Murmurwoods' reputation for harmony, Halon found it disorganized. With his commanding presence and lightning powers, he aims to bring order and stability, believing it's the will of a higher power."'' — Biography
| style="padding:3px" | ''"Halon's arrival in [[Jadame]] was fraught with frustration. A miscast summoning ritual called an [[efreet]] instead of him, and when he finally appeared, humans had encroached on his summoning site. Worse, no one explained to the djinn why he was summoned! Despite [[Murmurwoods]]' reputation for harmony, Halon found it disorganized. With his commanding presence and lightning powers, he aims to bring order and stability, believing it's the will of a higher power."'' — Biography
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Revision as of 13:21, 4 May 2026

Halon the Wizard
HalonHalonHalonHalon
Male
0
0
2
3
Halon was a well respected hero in Enroth, but became so bored after the Succession Wars that he left to explore the world. He recently accepted a command rank in Bracada's military, hoping that it would give him something new to do.
Receives a 5% per level bonus to Mysticism skill.
Basic
Basic
30–40 Gremlin (100%)
5–73–5 Stone Gargoyle (100%) Horn of the Abyss(88%) Shadow of Death
4–52–3 Stone Golem (100%) Horn of the Abyss(25%) Shadow of Death
Stone Skin

 

1500 Horn of the Abyss1500–1560 Shadow of Death

Story

Heroes II
{{{2}}}
[[File: Hero Halon ({{{2}}}).png]]
{{{3}}}
[[File: Hero Halon ({{{3}}}).png]]
Note: See Heroes from other games

Halon does not appear in the story text of any campaign levels.

Heroes of Might and Magic: Olden Era

Halon appears in Heroes of Might and Magic: Olden Era, which takes place hundreds of years before Heroes of Might and Magic III.

"Halon's arrival in Jadame was fraught with frustration. A miscast summoning ritual called an efreet instead of him, and when he finally appeared, humans had encroached on his summoning site. Worse, no one explained to the djinn why he was summoned! Despite Murmurwoods' reputation for harmony, Halon found it disorganized. With his commanding presence and lightning powers, he aims to bring order and stability, believing it's the will of a higher power." — Biography

Appearances

(none)

See Also: