Scouting: Difference between revisions

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* {{H|Beatrice|Knight}} {{withhota}}
* {{H|Beatrice|Knight}} {{withhota}}
* {{H|Miriam|Captain}} {{withhota}}
* {{H|Miriam|Captain}} {{withhota}}
== Discussion ==
Scouting is a useful secondary skill early in the game. In enables hero to quickly reveal undiscovered lands, which may give the player an useful insight where to venture. However, during the end part of the map when the most important areas are already revealed, scouting becomes somewhat useless. For this reason, scouting is most useful for scout-type secondary heroes combined with traveling skills  [[logistics]], [[pathfinding]] and [[navigation]]. Scouting can, however, be useful to counter the effect's of [[Necropolis]] darkness shroud.


== See also ==
== See also ==

Revision as of 20:47, 29 March 2018

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Scouting
Basic Scouting: allows your hero to see 1 square further into the shroud.
Advanced Scouting: allows your hero to see 2 square further into the shroud.
Expert Scouting: allows your hero to see 3 square further into the shroud.

Scouting is a secondary skill that increases hero's scouting radius by one at basic level, by two at advanced level and by three at expert level. Related artifacts are Speculum and Spyglass, which both increased the scouting radius by +1.

Heroes with Scouting as a starting skill:

Heroes with Scouting specialty:

See also