Prayer: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 16: Line 16:
{{immune|spell1234=1|spell12345=1}}
{{immune|spell1234=1|spell12345=1}}
'''Creatures capable of casting Prayer:'''
'''Creatures capable of casting Prayer:'''
* {{Cn|Master Genie}}s (advanced level){{-wh}}
* {{Cn|Master Genie}}s (Advanced level){{-wh}}


[[Category: Spells]]
[[Category: Spells]]
__NOTOC__{{keywords}}
__NOTOC__{{keywords}}

Revision as of 00:50, 27 November 2023

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Prayer
School: Water Magic
Level: 4th
Cost: 16/12
Duration: 1 rnd/sp
Basic Effect
Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 2.
 
Advanced Effect
Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 4.
 
Expert Effect
All allied troop's attack, defense, and speed ratings are increased by 4.
 
Probability of occurrence (%):
Castle 20
Rampart 10
Tower 16 (10*)
Inferno 0
Necropolis 0
Dungeon 0
Stronghold 0
Fortress 0
Conflux 10
Cove Horn of the Abyss 20
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It increases the Speed, Attack, and Defense stats of a target, allied stack.

Heroes starting with Prayer:

Heroes specialising in Prayer:

Creatures immune to Prayer:

Creatures capable of casting Prayer:

Template:Keywords