Winzells: Difference between revisions
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== Story == | == Story == | ||
A defender of [[Burton]] once {{Hn|Kastore|0=}} took control. | A defender of [[Burton]] once {{Hn|Kastore|0=}} took control. | ||
== Trivia == | |||
Winzells' portrait was inspired by some pareidolia on a photo of tangled branches: | |||
''Docent was very consistent about separating his life and activities within HotA and beyond, so we would prefer not to delve into the side of his personality that lay outside the project. However, these two worlds of his life still intertwined; sometimes it seemed that he never stopped looking for inspiration in everything around him, to later introduce it into the game. I remember how he showed me a random photo of some tangled tree branches; at first I had no idea what his point was, and then he added just a few brush strokes, revealing the face of a grumpy old man in a top hat amidst this interplay of light and shadow. Today, you can see it in the game: this image was the origin of the hero Winzells’ portrait.'' --Tevye, [http://heroescommunity.com/viewthread.php3?TID=39830&PID=1579750#focus HotA team interview] | |||
== Appearances == | == Appearances == | ||
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: {{prison}} {{enemy}}: [[New Order]] | : {{prison}} {{enemy}}: [[New Order]] | ||
}} | }} | ||
{{hero 'see also'|top=*[[List of campaign heroes]]}} | {{hero 'see also'|top=*[[List of campaign heroes]]}} | ||
Revision as of 14:44, 18 July 2025

Winzells is a campaign exclusive hero, and though not playable in custom made maps. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map. He is based off the hero Tavin.
Story
A defender of Burton once ![]()
![]()
![]()
Kastore took control.
Trivia
Winzells' portrait was inspired by some pareidolia on a photo of tangled branches:
Docent was very consistent about separating his life and activities within HotA and beyond, so we would prefer not to delve into the side of his personality that lay outside the project. However, these two worlds of his life still intertwined; sometimes it seemed that he never stopped looking for inspiration in everything around him, to later introduce it into the game. I remember how he showed me a random photo of some tangled tree branches; at first I had no idea what his point was, and then he added just a few brush strokes, revealing the face of a grumpy old man in a top hat amidst this interplay of light and shadow. Today, you can see it in the game: this image was the origin of the hero Winzells’ portrait. --Tevye, HotA team interview
Appearances
| Horn of the Abyss | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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