Logistics: Difference between revisions
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* {{An| Boots of Speed}} increase the hero's movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points. | * {{An| Boots of Speed}} increase the hero's movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points. | ||
* {{An|Equestrian's Gloves}} increase hero's movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points. | * {{An|Equestrian's Gloves}} increase hero's movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points. | ||
== Importance == | |||
{{fanopinion}} | |||
== Chance to get == | |||
{{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}} | {{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}} | ||
Revision as of 06:08, 5 March 2021
Logistics is a secondary skill that increases the hero's movement points over land.
In Horn of the Abyss
, the skill percentages are decreased to 5%, 10%, and 20%.
Heroes with Logistics as a starting skill:

Dessa the Battle Mage (Basic Logistics)

Gunnar the Overlord (Basic Logistics)

Kyrre the Ranger (Basic Logistics)

Monere the Planeswalker (Basic Logistics)

Pyre the Demoniac (Basic Logistics)

Miriam the Captain (Basic Logistics) 
Heroes with a Logistics specialty:
The following heroes all specialize in Logistics ("5% per level bonus to Logistics skill percentage).":
Bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.
Artifacts with similar ablility:
Boots of Speed increase the hero's movement on land by +600 (+400 in Horn of the Abyss
) points.
Equestrian's Gloves increase hero's movement on land by +300 (+200 in Horn of the Abyss
) points.
Importance
User Commentary
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● escape equals signs with {{=}} (not including the ones used to create section headings)
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Chance to get
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 5 | |
| Cleric | 4 | |
| Ranger | 5 | |
| Druid | 5 | |
| Alchemist | 6 | |
| Wizard | 2 (lowest) | |
| Demoniac | 10 (highest) | |
| Heretic | 3 | |
| Death Knight | 5 | |
| Necromancer | 4 | |
| Overlord | 8 | |
| Warlock | 2 (lowest) | |
| Barbarian | 7 | |
| Battle Mage | 9 | |
| Beastmaster | 8 | |
| Witch | 3 | |
| Planeswalker | 8 | |
| Elementalist | 2 (lowest) | |
| Captain | 6 | |
| Navigator | 3 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} |
|}


