Fire Shield: Difference between revisions

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'''Creatures immune to Fire Shield:'''
'''Creatures immune to Fire Shield:'''
{{immune|spell12345=1|spell1234=1|fire=1}}
{{immune|fire=1}}
'''Creatures immune to enemy Fire Shield:'''
* {{Cn|Efreeti|noname=}}{{Cn|Efreet Sultan|name=Efreeti and Efreet Sultan}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}
'''Creatures capable of casting Fire Shield:'''
'''Creatures capable of casting Fire Shield:'''
* {{Cn|Master Genie}}s (Advanced level){{-wh}}
* {{Cn|Master Genie}}s (Advanced level){{-wh}}

Revision as of 20:35, 22 January 2024

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fire Shield
School:  Fire Magic
Level:  4
Cost:  16/12
Duration:  1 rnd/sp
 Basic effect
20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 Advanced effect
25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 Expert effect
30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 Probability of occurrence (%):
Castle   10
Rampart   10
Tower   16 (10*)
Inferno   10
Necropolis   10
Dungeon   10
Stronghold   0
Fortress   0
Conflux   10
Cove Horn of the Abyss   10
Factory Horn of the Abyss   ???
* Without Library

Fire Shield is a 4 level spell in the School of Fire Magic. Target allied stack gains a shield of fire, that damages all units trying to attack it in melee. Damage is based on damage done to enchanted unit, considering all attack bonuses of the attacker but not considering all defensive bonuses (Armorer, Attack-Defense difference, Shield etc) of the enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations. It's a bug when a unit that should be totally destroyed is alive due to the "negative luck" effect, and it is calculated based on total HP. (Since the negative luck effect was added to HoTA, the game logic determines that the stack is dead.)

Damage taken by the enchanted unit must be greater than 4 or the fire shield will have no effect.

It should be noted, that even creatures that are normally immune to (fire) magic, for example black dragons, gold dragons or magic elementals, can take damage from this spell.

All friendly unit fire shields (from hero magic, from Ironfist of the Ogre Horn of the Abyss and Efreet Sultan) can be strengthened via Orb of Tempestuous Fire and Sorcery, but weakened by Protection from Fire spell.

Efreet Sultans have an innate fire shield equivalent to basic fire shield. You can cast Fire Shield onto Efreet Sultans, but only the better one will be applied as a result. That means only advanced or expert fire shield will improve the shield.

Creatures immune to Fire Shield:

Creatures capable of casting Fire Shield:

Creatures with natural Fire Shield:

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