Spellcaster: Difference between revisions

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'''Can cast instead of normal action:'''
'''Can cast instead of normal action:'''
* {{Cn|Archangel}} – can cast {{Sn|Resurrection}}<sup>''*Technically archangels do not cast Resurrection. See [[Angel and Archangel]] for more information.''</sup>  
* {{Cn|Archangel}} – can cast {{Sn|Resurrection}} once, 100 Health per Archangel in the stack<sup>''*Technically archangels do not cast Resurrection. See [[Angel and Archangel]] for more information.''</sup>  
* {{Cn|Master Genie}} – can cast several different spells
* {{Cn|Master Genie}} – can cast several different spells at advanced level at 6 power, 3 times, see [[Master Genie]] for more information
* {{Cn|Ogre Mage}} – can cast {{Sn|Bloodlust}} at advanced level
* {{Cn|Ogre Mage}} – can cast {{Sn|Bloodlust}} at advanced level at 6 power, 3 times
* {{Cn|Storm Elemental}} – can cast {{Sn|Protection from Air}}
* {{Cn|Storm Elemental}} – can cast {{Sn|Protection from Air}} at advanced level at 6 power, 3 times
* {{Cn|Ice Elemental}} – can cast {{Sn|Protection from Water}}
* {{Cn|Ice Elemental}} – can cast {{Sn|Protection from Water}} at advanced level at 6 power, 3 times
* {{Cn|Energy Elemental}} – can cast {{Sn|Protection from Fire}}
* {{Cn|Energy Elemental}} – can cast {{Sn|Protection from Fire}} at advanced level at 6 power, 3 times
* {{Cn|Magma Elemental}} – can cast {{Sn|Protection from Earth}}
* {{Cn|Magma Elemental}} – can cast {{Sn|Protection from Earth}} at advanced level at 6 power, 3 times
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast {{Sn|Fortune}}
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast {{Sn|Fortune}} at advanced level at 6 power, 3 times
* {{Cn|Satyr}}{{-}}{{withhota}} – can cast {{Sn|Mirth}}
* {{Cn|Satyr}}{{-}}{{withhota}} – can cast {{Sn|Mirth}} at advanced level at 6 power, 3 times
* {{Cn|Faerie Dragon|image=Faerie Dragon (HotA)}} – can cast several different spells
* {{Cn|Faerie Dragon|image=Faerie Dragon (HotA)}} – can cast several different spells at advanced level at 5 * N power, which N is the the number of Faerie Dragons in the stack, 5 times, see [[Faerie Dragon]] for more information


'''Casts before normal action:'''
'''Casts before normal action:'''
* {{Cn|Enchanter}} – can cast several different spells
* {{Cn|Enchanter}} – can cast several different spells at expert level every 3 rounds at 3 power, see [[Enchanter]] for more information


'''Casts after attack:'''
'''Casts after attack:'''
* {{Cn|Unicorn|noname=}}{{Cn|War Unicorn|name=Unicorn and War Unicorn}} - 20% chance to cast {{Sn|Blind}}
* {{Cnu|Unicorn|War Unicorn}} - 20% chance to cast {{Sn|Blind}} at advanced level at 3 power
* {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knight and Dread Knight}} - 25% chance to cast {{Sn|Curse}}
* {{Cnu|Black Knight|Dread Knight}} - 25% chance to cast {{Sn|Curse}} at advanced level at 3 power
* {{Cn|Thunderbird}} - 20% chance to cast {{Sn|Lightning Bolt}}<sup>''*Technically Thunderbirds do not cast Lightning Bolt. See [[Roc and Thunderbird]] for more information.''</sup>
* {{Cn|Thunderbird}} - 20% chance to cast {{Sn|Lightning Bolt}}, causing 10 * N Damage, which N is the the number of Thunderbirds in the stack<sup>''*Technically Thunderbirds do not cast Lightning Bolt. See [[Roc and Thunderbird]] for more information.''</sup>
* {{Cn|Serpent Fly}} - casts {{Sn|Dispel}}
* {{Cn|Serpent Fly}} - casts {{Sn|Dispel}} <sup>''*Note: Only dispel beneficial spells ''</sup>
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}}
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}} at advanced level at 3 power <sup>''*Note: Only dispel beneficial spells ''</sup>
* {{Cn|Sea Witch|noname=}}{{Cn|Sorceress|name=Sea Witch and Sorceress}}{{-}}{{withhota}} – casts {{Sn|Weakness}} or {{Sn|Disrupting Ray}} at basic/advanced level
* {{Cnu|Sea Witch|Sorceress}}{{-wh}} – casts {{Sn|Weakness}} at 3 power or {{Sn|Disrupting Ray}} at basic/advanced level
* {{Cn|Mummy}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Mummy}} - 25% chance to cast {{Sn|Curse}} at advanced level at 3 power
* {{Cn|Fangarm}}{{-}}{{withhota}} - casts {{Sn|Hypnotize}} at advanced level
* {{Cn|Fangarm}}{{-wh}} - casts {{Sn|Hypnotize}} at advanced level for 3 rounds, see [[Fangarm]] for more information


[[Category: Creature specialties]]
[[Category: Creature specialties]]
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Revision as of 09:43, 4 April 2025

Spellcaster is a special ability of some creatures, which enables them to cast a spell during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so. Exceptions:

  • Enchanters only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
  • Several creatures cast after an attack.

Perhaps the most renowed spellcasters in Restoration of Erathia version, are the Master Genies, who can cast several different spells. The expansion Armageddon's Blade introduced Faerie Dragons and Enchanters, who also can cast several different spells, as well as Storm, Ice, Energy and Magma elementals, who can each cast protection from their own school of magic.

Can cast instead of normal action:

Casts before normal action:

  • EnchanterEnchanter Enchanter – can cast several different spells at expert level every 3 rounds at 3 power, see Enchanter for more information

Casts after attack: