Ice Bolt: Difference between revisions

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* {{Cn|Water Elemental|noname=}}{{Cn|Ice Elemental|name=Water and Ice Elementals}}
* {{Cn|Water Elemental|noname=}}{{Cn|Ice Elemental|name=Water and Ice Elementals}}
* {{Cn|Magic Elemental}}
* {{Cn|Magic Elemental}}
* {{Cn|Nymph|noname=}}{{Cn|Oceanid|name=Nymphs and Oceanids}}
* {{Cn|Azure Dragon}}
* {{Cn|Azure Dragon}}



Revision as of 19:27, 25 March 2020

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Ice Bolt
School: Water Magic
Level: 2nd
Cost: 8/6
Duration: instant
Basic Effect
Target enemy troop receives (10 + (power x 20)) damage.
 
Advanced Effect
Target enemy troop receives (20 + (power x 20)) damage.
 
Expert Effect
Target enemy troop receives (50 + (power x 20)) damage.
 
Probability of occurrence (%):
Castle 95
Rampart 95
Tower 46 (35*)
Inferno 0
Necropolis 35
Dungeon 35
Stronghold 25
Fortress 96
Conflux 77
Cove Horn of the Abyss 96
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

Heroes with Ice Bolt as a specialty:

Units immune to Ice Bolt:

Units vulnerable to Ice Bolt: