Shield: Difference between revisions

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{{user commentary|
{{user commentary|
Although the description of the spell states, that it reduces 30 % (or 15 %) of the damage delivered to a creature stack, it is not entirely correct. This is due to a fact that there are also other factors affecting the damage recieved from the hand-to-hand combat. For more information, see [[Damage#Damage calculation of creature stacks|damage calculation]] page.
Unlike spells like [[Stone Skin]] that affect [[Defense]], Shield directly multiplies the total damage by 70% (or 85% for Basic). (See the [[Damage#Damage calculation of creature stacks|damage calculation]] page for details.)  Since Defense is somewhat more complicated, it's hard to directly compare its effects, but a very rough estimate is that Shield is worth about 10 (5 for Basic) extra points of Defense.  <!-- Depending on the difference between defense and attack, it can grow from 5 to 12 to 8 to 12 again, and even higher for very high attack. -->
 
30% melee damage reduction is equivalent to 15 bonus defence, considering 25 defence is cutting damage in half and 25 attack is doubling the damage.
}}{{end of user commentary}}
}}{{end of user commentary}}


[[Category: Spells]]
[[Category: Spells]]
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Revision as of 12:45, 3 December 2021

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Shield
School:  Earth Magic
Level:  1st
Cost:  5/4
Duration:  1 rnd/sp
 Basic effect
Shields a selected friendly unit, reducing the amount of damage it received from hand-to-hand attacks by 15%.
 Advanced effect
Shields a selected friendly unit, reducing the amount of damage it received from hand-to-hand attacks by 30%.
 Expert effect
Shields all friendly units, reducing the amount of damage they received from hand-to-hand attacks by 30%.
 Probability of occurrence (%):
Castle   54
Rampart   20
Tower   39 (31*)
Inferno   20
Necropolis   54
Dungeon   30
Stronghold   31
Fortress   31
Conflux   31
Cove Horn of the Abyss   20
Factory Horn of the Abyss   
* Without Library

Shield is a 1st level spell in the School of Earth Magic. It reduces melee damage done to target allied stack or all allied stacks.

Heroes that start with Shield:

Units immune to Shield:


User commentary

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Some may find the information in this section subjective or irrelevant.

Unlike spells like Stone Skin that affect Defense, Shield directly multiplies the total damage by 70% (or 85% for Basic). (See the damage calculation page for details.) Since Defense is somewhat more complicated, it's hard to directly compare its effects, but a very rough estimate is that Shield is worth about 10 (5 for Basic) extra points of Defense.


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