Spellcaster: Difference between revisions

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'''Spellcaster''' is a [[special ability]] of some creatures, which enables them to cast a [[spell]] during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so. However, [[Enchanter]]s are the exception to this rule. They only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
'''Spellcaster''' is a [[special ability]] of some creatures, which enables them to cast a [[spell]] during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so.
Exceptions:
* [[Enchanter]]s only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
* Several creatures cast after an attack.


Perhaps the most renowed spellcasters in {{roe}} version, are the [[Genie and master genie|Master Genies]], who can cast several different spells. The expansion {{ab}} introduced [[Faerie Dragon]]s and [[Enchanter]]s, who also can cast several different spells, as well as [[Air Elemental and Storm Elemental|Storm]], [[Water Elemental and Ice Elemental|Ice]], [[Fire Elemental and Energy Elemental|Energy]] and [[Earth Elemental and Magma Elemental|Magma elementals]], who can each cast protection from their own school of magic.
Perhaps the most renowed spellcasters in {{roe}} version, are the [[Genie and master genie|Master Genies]], who can cast several different spells. The expansion {{ab}} introduced [[Faerie Dragon]]s and [[Enchanter]]s, who also can cast several different spells, as well as [[Air Elemental and Storm Elemental|Storm]], [[Water Elemental and Ice Elemental|Ice]], [[Fire Elemental and Energy Elemental|Energy]] and [[Earth Elemental and Magma Elemental|Magma elementals]], who can each cast protection from their own school of magic.


'''Creatures with spellcaster special ability:'''
'''Can cast instead of normal action:'''
* {{Cn|Storm Elemental}} – can cast {{Sn|Protection from Air}}
* {{Cn|Ice Elemental}} – can cast {{Sn|Protection from Water}}
* {{Cn|Energy Elemental}} – can cast {{Sn|Protection from Fire}}
* {{Cn|Ogre Mage}} – can cast {{Sn|Bloodlust}} at advanced level
* {{Cn|Magma Elemental}} – can cast {{Sn|Protection from Earth}}
* {{Cn|Master Genie}} – can cast several different spells
* {{Cn|Master Genie}} – can cast several different spells
* {{Cn|Archangel}} – can cast {{Sn|Resurrection}}<sup>''*Technically archangels do not cast Resurrection. See [[Angel and Archangel]] for more information.''</sup>
* {{Cn|Faerie Dragon}} – can cast several different spells
* {{Cn|Faerie Dragon}} – can cast several different spells
* {{Cn|Ogre Mage}} – can cast [[Bloodlust]] at advanced level
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast {{Sn|Fortune}}
* {{Cn|Storm Elemental}} – can cast [[Protection from Air]]
* {{Cn|Satyr}}{{-}}{{withhota}} – can cast {{Sn|Mirth}}
* {{Cn|Ice Elemental}} – can cast [[Protection from Water]]
'''Casts before normal action:'''
* {{Cn|Energy Elemental}} – can cast [[Protection from Fire]]
* {{Cn|Magma Elemental}} – can cast [[Protection from Earth]]
* {{Cn|Archangel}} – can cast [[Resurrection]]
* {{Cn|Enchanter}} – can cast several different spells
* {{Cn|Enchanter}} – can cast several different spells
=={{hota}}==
'''Casts after attack:'''
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast [[Fortune]]
* {{Cn|Mummy}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Satyr}}{{-}}{{withhota}} – can cast [[Mirth]]
* {{Cn|Serpent Fly}} - casts {{Sn|Dispel}}
* {{Cn|Fangarm}}{{-}}{{withhota}} – can cast [[Hypnotize]]
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}}
* {{Cn|Thunderbird}} - 20% chance to cast {{Sn|Lightning Bolt}}<sup>''*Technically Thunderbirds do not cast Lightning Bolt. See [[Roc and Thunderbird]] for more information.''</sup>
* {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knight and Dread Knight}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Unicorn|noname=}}{{Cn|War Unicorn|name=Unicorn and War Unicorn}} - 20% chance to cast {{Sn|Blind}}
* {{Cn|Sea Witch|noname=}}{{Cn|Sorceress|name=Sea Witch and Sorceress}}{{-}}{{withhota}} – casts {{Sn|Weakness}} or {{Sn|Disrupting Ray}} at basic/advanced level
* {{Cn|Fangarm}}{{-}}{{withhota}} - casts {{Sn|Hypnotize}} at advanced level


[[Category: Creature specialties]]
[[Category: Creature specialties]]
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Latest revision as of 22:44, 7 December 2023

Spellcaster is a special ability of some creatures, which enables them to cast a spell during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so. Exceptions:

  • Enchanters only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
  • Several creatures cast after an attack.

Perhaps the most renowed spellcasters in Restoration of Erathia version, are the Master Genies, who can cast several different spells. The expansion Armageddon's Blade introduced Faerie Dragons and Enchanters, who also can cast several different spells, as well as Storm, Ice, Energy and Magma elementals, who can each cast protection from their own school of magic.

Can cast instead of normal action:

Casts before normal action:

  • Enchanter Enchanter – can cast several different spells

Casts after attack: