Spellcaster: Difference between revisions

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(Condensing the portraits for units where the normal and upgraded version have the effect. Also reorganizing the page into Level -> Alphabetical -> HotA (with an exception for Dragon Flies so that they're beneath Serpent Flies), since I'm not sure how the page was being organized previously.)
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* {{Cn|Magma Elemental}} – can cast {{Sn|Protection from Earth}}
* {{Cn|Magma Elemental}} – can cast {{Sn|Protection from Earth}}
* {{Cn|Master Genie}} – can cast several different spells
* {{Cn|Master Genie}} – can cast several different spells
* {{Cn|Archangel}} – can cast {{Sn|Resurrection}}
* {{Cn|Archangel}} – can cast {{Sn|Resurrection}}<sup>''*Technically archangels do not cast Resurrection. See [[Angel and Archangel]] for more information.''</sup>
* {{Cn|Faerie Dragon}} – can cast several different spells
* {{Cn|Faerie Dragon}} – can cast several different spells
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast {{Sn|Fortune}}
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast {{Sn|Fortune}}
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* {{Cn|Serpent Fly}} - casts {{Sn|Dispel}}
* {{Cn|Serpent Fly}} - casts {{Sn|Dispel}}
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}}
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}}
* {{Cn|Thunderbird}} - 20% chance to cast {{Sn|Lightning Bolt}}
* {{Cn|Thunderbird}} - 20% chance to cast {{Sn|Lightning Bolt}}<sup>''*Technically Thunderbirds do not cast Lightning Bolt. See [[Roc and Thunderbird]] for more information.''</sup>
* {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knight and Dread Knight}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Unicorn|noname=}}{{Cn|War Unicorn|name=Unicorn and War Unicorn}} - 20% chance to cast {{Sn|Blind}}
* {{Cn|Unicorn|noname=}}{{Cn|War Unicorn|name=Unicorn and War Unicorn}} - 20% chance to cast {{Sn|Blind}}
* {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knight and Dread Knight}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Sea Witch|noname=}}{{Cn|Sorceress|name=Sea Witch and Sorceress}}{{-}}{{withhota}} – casts {{Sn|Weakness}} or {{Sn|Disrupting Ray}} at basic/advanced level
* {{Cn|Sea Witch|noname=}}{{Cn|Sorceress|name=Sea Witch and Sorceress}}{{-}}{{withhota}} – casts {{Sn|Weakness}} or {{Sn|Disrupting Ray}} at basic/advanced level
* {{Cn|Fangarm}}{{-}}{{withhota}} - casts {{Sn|Hypnotize}} at advanced level
* {{Cn|Fangarm}}{{-}}{{withhota}} - casts {{Sn|Hypnotize}} at advanced level


[[Category: Creature specialties]]
[[Category: Creature specialties]]
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Latest revision as of 22:44, 7 December 2023

Spellcaster is a special ability of some creatures, which enables them to cast a spell during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so. Exceptions:

  • Enchanters only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
  • Several creatures cast after an attack.

Perhaps the most renowed spellcasters in Restoration of Erathia version, are the Master Genies, who can cast several different spells. The expansion Armageddon's Blade introduced Faerie Dragons and Enchanters, who also can cast several different spells, as well as Storm, Ice, Energy and Magma elementals, who can each cast protection from their own school of magic.

Can cast instead of normal action:

Casts before normal action:

  • Enchanter Enchanter – can cast several different spells

Casts after attack: