Scouting

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Secondary skills
Expert Air Magic.png Air Magic
Expert Archery.png Archery
Expert Armorer.png Armorer
Expert Artillery.png Artillery
Expert Ballistics.png Ballistics
Expert Diplomacy.png Diplomacy
Expert Eagle Eye.png Eagle Eye
Expert Earth Magic.png Earth Magic
Expert Estates.png Estates
Expert Fire Magic.png Fire Magic
Expert First Aid.png First Aid
Expert Intelligence.png Intelligence
Expert Leadership.png Leadership
Expert Learning.png Learning
Expert Logistics.png Logistics
Expert Luck.png Luck
Expert Mysticism.png Mysticism
Expert Navigation.png Navigation
Expert Necromancy.png Necromancy
Expert Offense.png Offense
Expert Pathfinding.png Pathfinding
Expert Resistance.png Resistance
Expert Scholar.png Scholar
Expert Scouting.png Scouting
Expert Sorcery.png Sorcery
Expert Tactics.png Tactics
Expert Water Magic.png Water Magic
Expert Wisdom.png Wisdom
Expert Interference.png Interference Horn of the Abyss
Scouting
Basic Scouting.png Basic Scouting: allows your hero to see 1 square further into the shroud.
Advanced Scouting.png Advanced Scouting: allows your hero to see 2 square further into the shroud. (3 squares in Horn of the AbyssHorn of the Abyss
Expert Scouting.png Expert Scouting: allows your hero to see 3 square further into the shroud. (5 squares in Horn of the AbyssHorn of the Abyss

Scouting is a secondary skill that increases hero's scouting radius by one at basic level, by two at advanced level and by three at expert level. Related artifacts are Speculum and Spyglass, which both increased the scouting radius by +1.

Heroes with Scouting as a starting skill:

Horn of the Abyss[edit]

In Horn of the Abyss Horn of the Abyss the skill effect was increased from +2 and +3 scouting radius for advanced and expert levels to +3 and +5 respectively.

Scouting specialty was introduced: it increases the scouting range by 1 every 6 levels.

Heroes with Scouting specialty:

Chance to get[edit]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Town portrait Castle small.gif Castle  Knight   4
Town portrait Castle small.gif Castle  Cleric   3
Town portrait Rampart small.gif Rampart  Ranger   7
Town portrait Rampart small.gif Rampart  Druid   2 (lowest)
Town portrait Tower small.gif Tower  Alchemist   4
Town portrait Tower small.gif Tower  Wizard   2 (lowest)
Town portrait Inferno small.gif Inferno  Demoniac   5
Town portrait Inferno small.gif Inferno  Heretic   3
Town portrait Necropolis small.gif Necropolis  Death Knight   4
Town portrait Necropolis small.gif Necropolis  Necromancer   2 (lowest)
Town portrait Dungeon small.gif Dungeon  Overlord   5
Town portrait Dungeon small.gif Dungeon  Warlock   2 (lowest)
Town portrait Stronghold small.gif Stronghold  Barbarian   8 (highest)
Town portrait Stronghold small.gif Stronghold  Battle Mage   4
Town portrait Fortress small.gif Fortress  Beastmaster   7
Town portrait Fortress small.gif Fortress  Witch   2 (lowest)
Town portrait Conflux small.gif Conflux  Planeswalker   6
Town portrait Conflux small.gif Conflux  Elementalist   2 (lowest)
Town portrait Cove small.gif Cove  Captain   4
Town portrait Cove small.gif Cove  Navigator   2 (lowest)

User commentary

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Some may find the information in this section subjective or irrelevant.

In a multiplayer mode, Scouting is decent so as to discover the map faster. However, if playing against AI, there is a way to examine the uncovered lands, saving a slot for a more mighty secondary skill: save the progress and use a cheat which unveils the whole map, then return to your normal game, having remembered the most important things (i.e. location of various map objects, artifacts, enemy heroes, their force and proximity to your towns, etc.) Anyway, as the game is played, the map is often getting fully unveiled, or at least everything important for the mission is disclosed, sooner or later.

Scouting is a useful secondary skill early in the game. It enables hero to quickly reveal undiscovered lands, which may give the player an useful insight where to venture. However, during the end part of the map when the most important areas are already revealed, scouting becomes somewhat useless. For this reason, scouting is most useful for scout-type secondary heroes combined with traveling skills logistics, pathfinding and navigation. Scouting can, however, be useful to counter the effect's of Necropolis darkness shroud or the adventure map object Cover of Darkness.

Things that ruin Scouting


See also: