Slow

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Revision as of 06:17, 28 July 2020 by 95.171.121.98 (talk) (small grammar mistake, it should either be "speed is reduced to 75% of normal", or "speed is reduced by 25%")
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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Slow
School: Earth Magic
Level: 1st
Cost: 6/5
Duration: 1 rnd/sp
Basic Effect
Target, enemy troop's speed is reduced to 75% of normal.
 
Advanced Effect
Target, enemy troop's speed is reduced to 50% of normal.
 
Expert Effect
All enemy troops' speed ratings are reduced to 50% of normal.
 
Probability of occurrence (%):
Castle 32
Rampart 54
Tower 63 (53*)
Inferno 53
Necropolis 32
Dungeon 30
Stronghold 31
Fortress 31
Conflux 53
Cove Horn of the Abyss 31
Factory Horn of the Abyss
* Without Library

It reduces the speed of target enemy stack. It is one of the game's strongest hindering spells. The new speed is rounded down. Additionally, slow counters the haste spell.

Heroes that start with this spell:

Units immune to Slow:

Horn of the Abyss

In Horn of the Abyss, Advanced and Expert Slow's effect is reduced: the enemy's speed is lowered to 50% of normal +1. For example, the Zombie's base speed is 4. Without Horn of the Abyss, Advanced Slow halves the speed to 2 (4 × 0.5). With Horn of The Abyss, Advanced Slow reduces the speed to 3 (4 × 0.5 + 1).