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Artifacts are items that can be found on the Adventure Map, obtained from objects on the map, defeated enemy heroes, from previously dismissed, retreated, defeated in battles with neutrals or disappeared after losing the last town heroes in a tavern, gifted by an allied hero, bought from the artifact merchants or got as a starting bonus. Special artifacts, such as Spell book, War machines and Grail have their ways to be obtained. When a hero picks up an artifact, it disappears from the map and takes its place in an appropriate slot. If the slot is not free, the artifact is stored in the hero's backpack. The backpack can hold up to 64 unequipped artifacts and when it is full, no more artifacts can be picked up even if its slot is empty. Any artifacts obtained from creature banks or defeated enemy heroes without the free space in artifact slots or in the backpack will just disappear. Artifacts from creature banks taken with a full backpack will fill all the free slots, but it not always works with artifacts from a defeated enemy hero. If a hero without free space in a backpack is trying to dig, he's getting "Searching for the Grail is fruitless. Your hero could not carry it..." message without losing movement points. The problem of the full backpack can be solved by Artifact merchants or Altar of Sacrifice (the last one is for good or neutral-aligned heroes only).

Equipped artifacts usually enhance a hero's abilities, either by increasing primary skills, movement, morale or luck, enhancing secondary skills, or providing immunity against a particular spell. However, equipped artifacts may also provide extra income for the kingdom or increase the productivity of creature dwellings in towns. Two similar artifacts will not stack their effect except for Quiet Eye of the Dragon and all the resource-producing artifacts.

An artifact placed on the Adventure Map can also be guarded even though it has no apparent creatures guarding it (this mechanics is not used in mainstream PvP templates). When a hero attempts to pick up a guarded artifact, text appears asking whether or not the hero wants to attack the guardians. If the hero manages to defeat the guardians, he will receive the artifact. If he is forced to retreat from the battle or dies during it, the defeated guardians will not regenerate. It should be noted, that if the map maker has set guards for the artifact without a text, then no question is asked and the guards attack immediately.


Equipped artifacts are placed on squares on hero menu called slots as seen on the picture below. Slots represent different parts of the hero's body, and every slot can hold one artifact at the time.

Slot 1 – Helmet: Typically gives bonus to knowledge skill.
Slot 2 – Cape: Varies.
Slot 3 – Necklace: Varies, but commonly gives spell immunities.
Slot 4 – Right hand (offensive): Typically gives bonus to attack skill.
Slot 5 – Left hand (defensive): Typically gives bonus to defense skill.
Slot 6 – Torso: Typically gives bonus to spell power.
Slot 7 – Ring (right and left hand): Varies.
Slot 8 – Feet: Typically gives benefits to hero's movement.
Slot 9 – Miscellaneous: Varies greatly.
Note: In Restoration of Erathia and Armageddon's Blade, there are just four misc. slots.
Slot A: Reserved only for Ballista (or Cannon Horn of the Abyss).
Slot B: Reserved only for Ammo cart.
Slot C: Reserved only for First aid tent.
Slot D: Reserved only for Catapult.
Slot E: Reserved only for Spell book.
Slot F: Backpack where can be stored up to 64 unused artifacts.

Combination artifacts consist of several regular ones. When equipped they block all the slots belonging to their parts, but take just one slot in the backpack.

There are 12 combination artifacts in Shadow of Death (Armageddon's blade works as a combo in the campaign only). Traces of 3 unrealized ones are in the game files: it's Diplomat's Suit, Mire of Neutrality and Ironfist of the Ogre. They were introduced in Horn of the Abyss as Diplomat's Cloak, Pendant of Reflection and Ironfist of the Ogre, alongside with Golden Goose as an hommage to Heroes of Might and Magic II.




Artifacts are split into 4 categories roughly rating their power and usefulness. The Class rating is not listed on the item in the game, but it afflicts the chances to get an artifact in creature banks and the strength of guarding units on adventure map. The map editor allows the placing of a random artifact by the certain class, allowing for creating a variation in that map from one play through to the next.

The 4 classes are Treasure, Minor, Major, and Relic. Their AI values are 2000, 5000, 10000 and 20000 respectively. Only Treasure class artifacts are used for quests by Seers at randomly generated maps, but the map maker can choose an artifact of any class for this.

Spell scrolls have no class and their AI value is 500 for the 1st level spell scroll and 2000/3000/4000/5000 for 2nd/3rd/4th/5th levels.

Horn of the Abyss Note: in Horn of the Abyss, the values of 4th and 5th level spell scrolls were raised to 8000 and 10000. Town portal, Water walk, Fly and Dimension door scrolls' AI value was raised to 20000.

 Amulet of the Undertaker
 Badge of Courage
 Bird of Perception
 Bow of Elven Cherrywood
 Breastplate of Petrified Wood
 Cape of Conjuring
 Cards of Prophecy
 Centaur's Axe
 Charm of Mana
 Clover of Fortune
 Collar of Conjuring
 Crest of Valor
 Dragonbone Greaves
 Glyph of Gallantry
 Helm of the Alabaster Unicorn
 Hourglass of the Evil Hour
 Ladybird of Luck
 Legs of Legion
 Mystic Orb of Mana
 Necklace of Swiftness
 Pendant of Death
 Pendant of Dispassion
 Pendant of Free Will
 Pendant of Holiness
 Pendant of Life
 Pendant of Total Recall
 Quiet Eye of the Dragon
 Ring of Conjuring
 Ring of Vitality
 Shield of the Dwarven Lords
 Skull Helmet
 Spirit of Oppression
 Still Eye of the Dragon
 Stoic Watchman
 Talisman of Mana
 Demon's Horseshoe Horn of the Abyss
 Ring of Suppression Horn of the Abyss
 Runes of Imminency Horn of the Abyss
 Armor of Wonder
 Blackshard of the Dead Knight
 Boots of Speed
 Bowstring of the Unicorn's Mane
 Buckler of the Gnoll King
 Crown of the Supreme Magi
 Dragon Wing Tabard
 Emblem of Cognizance
 Equestrian's Gloves
 Greater Gnoll's Flail
 Helm of Chaos
 Inexhaustible Cart of Ore
 Inexhaustible Cart of Lumber
 Loins of Legion
 Red Dragon Flame Tongue
 Rib Cage
 Ring of Life
 Scales of the Greater Basilisk
 Shield of the Yawning Dead
 Torso of Legion
 Vampire's Cowl
 Hideous Mask Horn of the Abyss
 Seal of Sunset Horn of the Abyss
 Shaman's Puppet Horn of the Abyss
 Ambassador's Sash
 Angel Feather Arrows
 Arms of Legion
 Breastplate of Brimstone
 Cape of Velocity
 Dead Man's Boots
 Diplomat's Ring
 Dragon Scale Shield
 Endless Bag of Gold
 Endless Purse of Gold
 Everflowing Crystal Cloak
 Everpouring Vial of Mercury
 Eversmoking Ring of Sulfur
 Garniture of Interference
 Head of Legion
 Golden Bow
 Hellstorm Helmet
 Necklace of Dragonteeth
 Necklace of Ocean Guidance
 Ogre's Club of Havoc
 Orb of Driving Rain
 Orb of the Firmament
 Orb of Silt
 Orb of Tempestuous Fire
 Pendant of Courage
 Pendant of Negativity
 Pendant of Second Sight
 Recanter's Cloak
 Ring of Infinite Gems
 Ring of the Wayfarer
 Shackles of War
 Shield of the Damned
 Sphere of Permanence
 Statesman's Medal
 Surcoat of Counterpoise
 Sword of Hellfire
 Targ of the Rampaging Ogre
 Tunic of the Cyclops King
 Vial of Lifeblood
 Cape of Silence Horn of the Abyss
 Crown of the Five Seas Horn of the Abyss
 Pendant of Downfall Horn of the Abyss
 Ring of Oblivion Horn of the Abyss
 Royal Armor of Nix Horn of the Abyss
 Shield of Naval Glory Horn of the Abyss
 Trident of Dominion Horn of the Abyss
 Wayfarer's Boots Horn of the Abyss
 Angel Wings
 Armageddon's Blade Armageddon's Blade
 Boots of Levitation
 Boots of Polarity
 Celestial Necklace of Bliss
 Crown of Dragontooth
 Dragon Scale Armor
 Endless Sack of Gold
 Helm of Heavenly Enlightenment
 Orb of Vulnerability
 Orb of Inhibition
 Sandals of the Saint
 Sea Captain's Hat
 Sentinel's Shield
 Spellbinder's Hat
 Sword of Judgement
 Thunder Helmet
 Titan's Cuirass
 Titan's Gladius
 Tome of Air
 Tome of Earth
 Tome of Fire
 Tome of Water
 Vial of Dragon Blood Armageddon's Blade
 Horn of the Abyss Horn of the Abyss
 Sleepkeeper Horn of the Abyss
 Admiral's Hat
 Angelic Alliance
 Armor of the Damned
 Bow of the Sharpshooter
 Cloak of the Undead King
 Elixir of Life
 Power of the Dragon Father
 Ring of the Magi
 Statue of Legion
 Titan's Thunder
 Wizard's Well
 Diplomat's Cloak Horn of the Abyss
 Golden Goose Horn of the Abyss
 Ironfist of the Ogre Horn of the Abyss
 Pendant of Reflection Horn of the Abyss

See also[edit]