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  • Green & Gold Dragons Green and gold dragons deliver ...
    950 bytes (122 words) - 20:50, 7 December 2023
  • | num_play = 6/1 | enemies = {{---}}{{---}}1:{{red}}{{blue}}{{green}}{{purple}}{{teal}} ...
    474 bytes (56 words) - 16:03, 2 May 2024
  • | s_text = Increases Speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). {| border="0" style="" style="width; background-color:#{{Green 3}}; border: 0px; border-collapse:collapse" ...
    4 KB (462 words) - 15:09, 29 February 2024
  • | num_play = 4/1 | enemies = {{---}}{{---}}1:{{blue}}{{green}}{{---}}{{---}}2:{{purple}} ...
    473 bytes (65 words) - 19:32, 22 December 2023
  • | num_play = 3/1 | enemies = {{blue}}{{green}} ...
    2 KB (171 words) - 05:49, 4 April 2024
  • !+ colspan=26 height=30px style="background-color:#{{Tan 1}}; color:white; font-size:90%;"| Adventure map object effects (Shadow of De |- style="background-color:#{{Tan 1}};" ...
    33 KB (2,541 words) - 15:58, 30 April 2024
  • | victory_hint = {{Cn|Titan|noname=}} (21, 82, 1) | enemies = {{---}}{{---}}1:{{tan}}{{green}} ...
    544 bytes (70 words) - 16:41, 2 May 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{green}}{{---}}{{---}}2:{{red}}/{{tan}} {{TErow| 1 | Barbarians are coming. | You must build up your forces quickly. The Barba ...
    2 KB (251 words) - 05:03, 6 April 2024
  • | num_play = 6/1 | enemies = {{---}}{{---}}1:{{blue}}{{tan}}{{green}}{{orange}}{{purple}} ...
    547 bytes (77 words) - 15:46, 2 May 2024
  • | num_play = 3/1 | victory_hint = {{town|Castle|noname=}} (31, 29, 1) ...
    620 bytes (78 words) - 16:39, 2 May 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{green}} {{TErow| 1 | Barbarians are coming. | You must build up your forces quickly. The Barba ...
    2 KB (264 words) - 00:09, 7 April 2024
  • | num_play = 5/1 | enemies = {{---}}{{---}}1:{{blue}}{{tan}}{{green}}{{pink}} ...
    536 bytes (66 words) - 16:03, 2 May 2024
  • !+ colspan=26 height=30px style="background-color:#{{Tan 1}}; color: white; font-size:90%;"| Adventure map object effects (Horn of the |- style="background-color:#{{Tan 1}}" ...
    45 KB (3,387 words) - 15:57, 30 April 2024
  • | num_play = 8/1 | victory_hint = {{town|Inferno|noname=}} (25, 9, 1) ...
    597 bytes (77 words) - 16:39, 2 May 2024
  • {{Creature bank row|30 %|Green Dragon|1|2000 {{gold}}<br>Artifact [[Minor|(m)]]||XP=180|T1=}} {{Creature bank row|30 %|Red Dragon|1|2250 {{gold}}<br>Artifact [[Minor|(m)]]||XP=180|T1=}} ...
    2 KB (234 words) - 20:59, 2 May 2024
  • |- style="background-color:#{{green 1}}; color:white;" ...l.gif|Pit Lords|link=Pit Lord|border]] || style="background-color:#{{green 1}};" | [[File:Creature_portrait_Demon_small.gif|link=Demon|Demons raised|bor ...
    20 KB (1,511 words) - 06:02, 7 January 2024
  • | enemies = {{---}}{{---}}1:{{tan}}{{orange}}{{---}}{{---}}2:{{green}}{{purple}} ...
    481 bytes (58 words) - 19:32, 22 December 2023
  • | s_text = Increases Speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level (rounded up). {{hcs_table(x2)_row|1 |1 |1 |1 |1 |41 |11 |5 |13 |5}} ...
    3 KB (337 words) - 15:10, 29 February 2024
  • ...eature bank row|30%|Green Dragon|8|Red Dragon|5|Gold Dragon|2|Black Dragon|1|20 000 {{Gold}}<br>4x Artifact ([[Treasure|T]], [[Minor|Mi]], [[Major|Ma]] {{Creature bank row|30%|Green Dragon|8|Red Dragon|6|Gold Dragon|3|Black Dragon|2|30 000 {{Gold}}<br>4x Ar ...
    3 KB (447 words) - 20:42, 2 May 2024
  • | enemies = {{---}}{{---}}1:{{red}}/{{blue}}{{---}}{{---}}2:{{green}}{{orange}} {{TErow| 1 | Starting Resources | The duel has begun, and will end only when one of yo ...
    3 KB (321 words) - 12:54, 8 April 2024
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{purple}} ...
    402 bytes (49 words) - 19:24, 22 December 2023
  • ...e of the sexes that started centuries ago. Women have taken up the Red and Green Banners, and men have taken up the Blue and Tan banners. | allies = {{red}}{{green}} ...
    768 bytes (107 words) - 09:05, 6 April 2024
  • | enemies = {{---}}{{---}}1:{{green}}{{orange}}{{purple}} ...
    441 bytes (54 words) - 19:36, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{red}}{{---}}{{---}}2:{{green}}{{orange}} ...
    462 bytes (54 words) - 18:33, 22 December 2023
  • ...= {{---}}{{---}}1:{{blue}}{{---}}{{---}}2:{{tan}}{{---}}{{---}}3:{{green}}{{orange}}{{purple}} ...
    551 bytes (67 words) - 18:26, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}}{{---}}{{---}}2:{{orange}} ...
    493 bytes (64 words) - 18:22, 22 December 2023
  • | allies = {{red}}/{{blue}}/{{tan}}/{{green}} | enemies = {{red}}/{{blue}}/{{tan}}/{{green}} ...
    4 KB (454 words) - 14:55, 1 May 2024
  • {| border="0" style="" style="width; background-color:#{{Green 3}}; border: 0px; border-collapse:collapse" ! style="background-color:#{{Green 1}}"| [[File:Hero Jeremy.png|Jeremy|link=Jeremy]] ...
    6 KB (884 words) - 22:21, 6 March 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{green}} ...
    480 bytes (62 words) - 18:30, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{green}}{{orange}} * Only Creature Dwellings of levels 1-3 can be built inside the towns. There are plentiful Creature Dwellings on ...
    739 bytes (105 words) - 18:32, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}} ...
    511 bytes (69 words) - 18:41, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{green}}{{orange}}{{---}}{{---}}2:{{purple}}{{teal}}{{pink}} ...
    522 bytes (65 words) - 18:21, 22 December 2023
  • | num_play = 5/1 | enemies = {{red}}{{green}}{{purple}}{{teal}} ...
    513 bytes (70 words) - 01:55, 14 December 2023
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}} ...
    491 bytes (63 words) - 15:55, 2 May 2024
  • ...le="text-align:center; background-color:#{{Green 1}}; color:white;"| '''{{{1}}}''' ...
    795 bytes (90 words) - 21:55, 7 December 2023
  • | flavor = {{link|#{{Green 4}}|World on Fire}} ...ext = Increases the [[speed]] of any [[Swordsmen]] or [[Crusader]]s by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 4 levels (round ...
    1 KB (165 words) - 19:39, 9 May 2024
  • | enemies = {{---}}{{---}}1:{{green}}{{orange}} ...
    511 bytes (65 words) - 18:30, 22 December 2023
  • | num_play = 5/1 | enemies = {{red}}{{tan}}{{green}}{{purple}} ...
    512 bytes (68 words) - 05:53, 20 December 2023
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{purple}}{{---}}{{---}}2:{{tan}}{{orange}} ...
    568 bytes (74 words) - 19:29, 22 December 2023
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{purple}}{{---}}{{---}}2:{{tan}}{{---}}{{---}}3:{{orange}}{{teal}} ...
    524 bytes (69 words) - 19:30, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}}{{---}}{{---}}2:{{teal}} ...
    553 bytes (73 words) - 19:13, 22 December 2023
  • ...=7 height=30 style="font-size:120%; color:white; background-color:#{{green 1}};" | Heroes from previous games |- style="background-color:#{{green 2}};" ...
    4 KB (558 words) - 18:11, 15 April 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{orange}}{{---}}{{---}}2:{{tan}}{{green}} ...
    569 bytes (75 words) - 19:27, 22 December 2023
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{tan}} ...
    538 bytes (72 words) - 19:21, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{blue}}{{green}}{{---}}{{---}}2:{{purple}}{{teal}} ...
    537 bytes (75 words) - 19:22, 22 December 2023
  • {{Hero classes}}{{Hero class|2|8|5|8|8|2|2|3|3|3|1|1|3|8|8|2|3|5|0|9|6|2|1|6|1|8|2|2|41=2 |3|1|1|1 ...
    2 KB (302 words) - 13:18, 25 April 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{purple}}{{---}}{{---}}2:{{green}}{{orange}} ...
    613 bytes (81 words) - 18:34, 22 December 2023
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{orange}}{{---}}{{---}}2:{{tan}}{{purple}} ...
    555 bytes (76 words) - 19:18, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{tan}}{{orange}}{{---}}{{---}}2:{{green}}{{purple}}{{---}}{{---}}3:{{teal}}{{pink}} ...
    607 bytes (77 words) - 18:27, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{blue}}{{teal}}{{---}}{{---}}2:{{green}}{{orange}}{{purple}} ...
    622 bytes (79 words) - 19:28, 22 December 2023
  • ...g across a patch of dried vegetation, you are surprised to find a healthy, green four-leaf clover. ...o's luck by +1. }} When equipped, the clover increases hero's [[luck]] by +1. ...
    788 bytes (97 words) - 22:33, 7 December 2023
  • {{Hero classes}}{{Hero class|1|7|10|8|7|1|1|3|1|0|6|1|5|4|8|2|2|8|0|5|8|5|1|7|1|6|2|2|41=5 |0|4|1|1 ...
    4 KB (503 words) - 13:18, 25 April 2024
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{orange}}{{---}}{{---}}2:{{tan}}{{purple}} ...
    547 bytes (77 words) - 19:25, 22 December 2023
  • | victory_hint = {{Cn|Titan|noname=}} (21, 82, 1) | enemies = {{blue}}{{tan}}{{green}} ...
    528 bytes (68 words) - 16:41, 2 May 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{pink}}{{---}}{{---}}2:{{green}}{{orange}}{{---}}{{---}}3:{{purple}}{{teal}} ...
    613 bytes (82 words) - 18:35, 22 December 2023
  • | enemies = {{tan}}{{orange}}{{purple}}{{---}}{{---}}1:{{red}}{{green}} ...
    577 bytes (81 words) - 18:29, 22 December 2023
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}}{{---}}{{---}}2:{{orange}}{{purple}}{{---}}{{---}}3:{{teal}}{{pink}} ...
    596 bytes (73 words) - 18:25, 22 December 2023
  • | [[File:Crest red.gif|float|left]] {{red}} Red <br/> Player 1 | [[File:Crest green.gif|float|left]] {{green}} Green <br/> Player 4 ...
    1 KB (166 words) - 16:52, 11 December 2023
  • | style="width:54px;"| [[File: Obelisk 2.gif|Green obelisk]] | style="width:54px;"| [[File: Obelisk 1.gif|Dark blue obelisk]] ...
    47 KB (4,036 words) - 20:55, 6 May 2024
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}}{{---}}{{---}}2:{{orange}}{{purple}}{{---}}{{---}}3:{{teal}}{{pink}} ...
    688 bytes (84 words) - 16:34, 2 May 2024
  • | enemies = {{---}}{{---}}1:{{tan}}{{orange}}{{---}}{{---}}2:{{green}}{{purple}}{{---}}{{---}}3:{{teal}} ...
    631 bytes (86 words) - 19:23, 22 December 2023
  • | victory_hint = {{town|Inferno|noname=}} (12, 27, 1) | enemies = {{tan}}{{green}}{{purple}}{{pink}} ...
    631 bytes (82 words) - 16:31, 2 May 2024
  • | allies = {{red}}/{{blue}}/{{green}}/{{orange}} | enemies = {{red}}/{{blue}}/{{green}}/{{orange}} ...
    5 KB (651 words) - 04:54, 6 April 2024
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}}{{---}}{{---}}2:{{orange}} ...
    565 bytes (76 words) - 16:12, 2 May 2024
  • | allies = {{green}} | enemies = {{---}}{{---}}1:{{red}}{{---}}{{---}}2:{{blue}}{{tan}}{{pink}}{{---}}{{---}}3:{{orange}}{{- ...
    682 bytes (90 words) - 13:59, 2 January 2024
  • | allies = {{red}}{{green}} | enemies = {{---}}{{---}}1:{{blue}}{{orange}} ...
    560 bytes (74 words) - 23:32, 8 January 2024
  • | enemies = {{---}}{{---}}1:{{blue}}{{green}} ...
    594 bytes (82 words) - 16:45, 2 May 2024
  • | allies = {{red}}{{green}}/{{blue}}{{orange}} | enemies = {{---}}{{---}}1:{{blue}}{{orange}}/{{red}}{{green}} ...
    6 KB (667 words) - 00:10, 7 April 2024
  • ...|5|2|2|4|8|2|4|3|4|3|6|0|4|6|5|5|2|6|4|9|8|2|0|1|2|15|10|40|35|30|20|20|30|1|mhc=[[File: {{PAGENAME}} on battlefield.gif|Male {{PAGENAME}}]]|fhc=[[File: ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
    2 KB (282 words) - 13:18, 25 April 2024
  • {{Hero classes}}{{Hero class|3|7|5|6|6|7|2|3|3|3|3|2|5|4|7|5|1|4|0|6|7|4|1|5|2|8|0|3|41=4 |3|1|1|1 ...
    2 KB (325 words) - 13:18, 25 April 2024
  • {{Hero classes}}{{Hero class|3|7|6|8|8|1|2|3|2|2|1|1|5|4|7|3|3|2|0|10|8|6|1|8|1|8|0|2|41=6 |4|0|1|1 ...
    4 KB (577 words) - 01:03, 10 May 2024
  • ...lasses}}{{Hero class|3|9|2|5|5|5|4|4|4|2|2|3|6|2|6|7|1|6|0|9|8|3|1|4|2|6|2|1|41=3 |3|0|2|1 ...
    2 KB (318 words) - 13:19, 25 April 2024
  • | enemies = {{---}}{{---}}1:{{green}}{{purple}}{{teal}} ...
    642 bytes (85 words) - 18:32, 22 December 2023
  • By default, heroes have standard initial [[primary skill]]s on level 1, which are defined by the hero class. The table on the right lists all the {| cellpadding=0 cellspacing=0 width=600px style="background-color:#{{Green 3}}; color:darkolivegreen; text-align:center; border:1px solid; align:left" ...
    29 KB (3,155 words) - 20:14, 9 May 2024
  • {{Hero classes}}{{Hero class|1|6|6|8|7|3|2|3|4|2|1|1|8|4|8|1|3|4|0|8|5|6|1|5|2|10|0|3|41=6 |2|2|1|1 ...
    4 KB (580 words) - 13:22, 25 April 2024
  • ...ro classes}}{{Hero class|6|2|1|1|4|4|8|6|3|6|4|8|3|4|2|2|8|4|0|1|2|0|8|2|8|1|6|8|41=0 ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
    2 KB (311 words) - 13:23, 25 April 2024
  • | enemies = {{---}}{{---}}1:{{tan}}{{green}}{{---}}{{---}}2:{{orange}}{{teal}}{{---}}{{---}}3:{{purple}} ...
    661 bytes (87 words) - 15:53, 2 May 2024
  • ...ro classes}}{{Hero class|2|5|3|1|4|4|7|4|3|1|7|7|2|4|5|9|6|2|0|1|5|1|8|2|6|1|4|8|41=0 |0|2|1|2 ...
    4 KB (552 words) - 13:21, 25 April 2024
  • ...[[speed]] of any [[Gnoll and gnoll marauder|Gnolls or Gnoll Marauders]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1 {{hcs_table(x2)_row|1 |1 |1 |1 |1 |41 |7 |11 |9 |13}} ...
    4 KB (554 words) - 19:44, 29 February 2024
  • ...s}}{{Hero class|3|4|4|4|6|3|5|3|1|3|4|5|4|4|9|2|4|0|0|8|4|4|4|4|6|5|3|6|41=1 |2|1|1|1 ...
    4 KB (545 words) - 13:21, 25 April 2024
  • ...sy|underground=disabled|victory=Accumulate Creatures|loss=Lose Hero|ally={{green}}|enemy=|description=The good Dragons are missing, and the only person who ...he next scenario.|bonus={{BonusPri|Attack|1|loc=Tarnum}}{{BonusPri|Defense|1|loc=Tarnum}}|carry={{Hn|Tarnum (Ranger)|noname=}}<br>{{carry|2}}|max_lvl=12 ...
    5 KB (817 words) - 18:25, 19 February 2024
  • {{Hero classes}}{{Hero class|3|5|5|5|8|4|2|2|6|1|2|1|10|4|5|3|2|8|0|7|4|5|1|4|1|7|4|3|41=5 |2|2|1|1 ...
    4 KB (626 words) - 13:19, 25 April 2024
  • ...o classes}}{{Hero class|2|2|1|1|6|4|8|5|5|5|6|8|3|4|2|2|8|4|0|1|2|0|8|2|10|1|2|10|41=0 ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} War ...
    4 KB (514 words) - 13:21, 25 April 2024
  • ...1| 4872 | 2400|, 1 {{crystal}}|[[Flying]], [[Dragon]], [[Breath attack]], 1-3 lvl spells [[Spell immunity|immunity]]}} ...1| 8613 | 4000|, 2 {{crystal}}|[[Flying]], [[Dragon]], [[Breath attack]], 1-4 lvl spells [[Spell immunity|immunity]]}} ...
    3 KB (310 words) - 04:46, 23 March 2024
  • ...o classes}}{{Hero class|3|3|4|1|8|2|10|3|1|3|8|7|1|4|3|4|8|6|0|2|2|0|7|2|8|1|3|8|41=0 |0|1|2|2 ...
    4 KB (573 words) - 13:23, 25 April 2024
  • ...classes}}{{Hero class|2|6|7|5|7|4|3|3|3|4|2|2|3|4|10|2|2|4|0|8|4|6|2|5|3|6|1|4|41=6 |2|2|1|1 ...
    4 KB (510 words) - 13:22, 25 April 2024
  • {{Hero classes}}{{Hero class|1|8|8|6|4|4|2|3|2|0|3|2|6|4|5|6|3|3|0|5|7|9|1|7|2|5|3|3|41=9 |1|3|1|1 ...
    4 KB (577 words) - 03:35, 3 May 2024
  • ...o classes}}{{Hero class|6|2|1|1|4|4|8|3|5|2|7|10|4|4|2|4|8|1|0|1|2|0|9|2|8|1|3|10|41=0 ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
    3 KB (373 words) - 13:23, 25 April 2024
  • {{Hero classes}}{{Hero class|4|5|8|4|6|3|3|3|4|1|2|4|3|10|6|2|4|3|0|6|4|5|3|4|3|4|2|6|41=5 |1|1|2|2 ...
    4 KB (525 words) - 13:22, 25 April 2024
  • | num_play = 5/1 | enemies = {{blue}}{{tan}}{{green}}{{orange}} ...
    699 bytes (100 words) - 16:18, 2 May 2024
  • {{Hero classes}}{{Hero class|2|5|5|5|7|2|4|4|0|1|0|5|0|4|5|1|4|8|10|7|4|5|2|4|4|5|3|6|41=5 |1|2|2|1 ...
    4 KB (638 words) - 13:20, 25 April 2024
  • | enemies = {{blue}}{{green}}{{orange}} * Only Creature Dwellings of levels 1-3 can be built inside the towns. There are plentiful Creature Dwellings on ...
    723 bytes (103 words) - 21:29, 14 December 2023
  • |1|1|2|1 ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Her ...
    3 KB (352 words) - 13:22, 25 April 2024
  • {{Hero classes}}{{Hero class|3|2|2|3|5|4|7|8|3|2|0|6|0|4|4|1|6|5|10|3|6|1|6|2|6|2|3|8|41=0 |1|0|2|2 ...
    3 KB (341 words) - 13:23, 25 April 2024
  • ...if technically this ability doesn't mean respective spell (for example, [[Green Dragon and Gold Dragon|Gold]] and [[Red Dragon and Black Dragon|Black Drago ...ortable whiteSortArrows" style="vertical-align:bottom; background-color:#{{Green 3}}; border: 2px solid white; text-align:center;" ...
    14 KB (1,717 words) - 16:33, 22 February 2024
  • {{cvid|HotA 1.4.2-Data-HotA vid-h3abdb1-smk-h3abdb1|float=left}} ...o the next scenario after victory.|bonus={{BonusCr|Rogue|15}}{{BonusCr|Nix|1}}{{BonusSec|Leadership|Basic}}|carry={{Hn|Jeremy|noname=}}|max_lvl=16}} ...
    2 KB (373 words) - 18:27, 19 February 2024
  • | enemies = {{red}}/{{blue}}+{{tan}}{{green}} {{TErow| 1 | First day event. | The Dragon lords send you a message stating the Sphere ...
    10 KB (1,316 words) - 14:56, 1 May 2024
  • | enemies = {{blue}}{{tan}}{{green}}{{orange}}{{purple}}{{---}}{{---}}1:{{teal}}{{pink}} ...
    934 bytes (139 words) - 19:37, 22 December 2023
  • | num_play = 2/1 | allies = {{green}} ...
    7 KB (909 words) - 20:18, 30 April 2024
  • | flavor = {{link|#{{Green 3}}|Master}} | sp = 1 ...
    2 KB (208 words) - 18:17, 8 May 2024
  • |0|1|2|2 ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
    2 KB (303 words) - 13:22, 25 April 2024
  • | flavor = {{link|#{{Green 3}}|Beyond the Horizon}} | s_text = Increases kingdom's [[Gem (resource)|gem]] production by 1 per day. ...
    2 KB (211 words) - 20:22, 9 May 2024
  • ...s and experience.|bonus={{BonusPri|Defense|1|loc=Tarnum}}{{BonusPri|Attack|1|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}<br>{{carry|2}}|max_lvl=12 ...se, must not die.|bonus={{BonusPri|Attack|1|loc=Tarnum}}{{BonusPri|Defense|1|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}{{An|Sword of Judgement|no ...
    6 KB (862 words) - 18:25, 19 February 2024
  • movement arrows and destination X will be colored red instead of green. Red arrows show the Week 1, Day 5 ...
    3 KB (508 words) - 20:56, 7 December 2023
  • * '''[[Dragogeddon]]''' (using only Gold and/or Black Dragons in the battle. Green and Red Dragons will suffer from Armageddon, as they are not immune to leve {{immune|spell1234=1|spell12345=1|fire=1}} ...
    4 KB (547 words) - 15:33, 4 March 2024
  • ...ifficulty=Normal|underground=enabled|loss=Lose Hero|ally={{red}}|enemy=1:{{green}}{{orange}} 2:{{blue}}{{tan}}{{purple}}|description=Defeat all of Sandro's ...lty=Hard|underground=enabled|loss=Lose Hero|ally={{red}}|enemy=1:{{blue}}{{green}}{{orange}}|description=Defeat Ethric and all of his allies to win the scen ...
    3 KB (517 words) - 18:18, 19 February 2024
  • |1|0|2|2 ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Cle ...
    2 KB (326 words) - 13:23, 25 April 2024
  • ...rows" style="white-space:nowrap; color:darkolivegreen; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;" |- bgcolor={{Green 1}} style="height: 25px; color: white" ...
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  • ...s={{BonusR|Basic|10}}{{BonusR|Crystal|8}}{{BonusB|Rampart|Mage Guild level 1|loc=Rampart (18, 69, 0)}}|carry={{Hn|Gem (Sorceress)|noname=}}|max_lvl=10}} ...rio.|bonus={{BonusB|Rampart|Blacksmith}}{{BonusR|Wood|15}}{{BonusPri|Power|1|loc=Gem}}|carry={{Hn|Gem (Sorceress)|noname=}}{{Hn|Clancy|noname=}}|max_lvl ...
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  • | duration = 1 rnd/sp {{immune|spell12345=1|spell1234=1|fire=1}} ...
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  • {{manual navigational box|tut|prev=1|next=3}} ...ul, context sensitive information). When you click on a location, a set of green arrows ...
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  • {{cvid|HotA 1.7.0-Data-HotA vid-Factory1A-bik-Factory1A|float=left}} ...n, released as a part of [[Horn of the Abyss (Changelog)|Horn of the Abyss 1.7.0]]. ...
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  • ...ground=enabled|victory=Transport Artifact|vic2=false|loss=Lose Hero|ally={{green}}|enemy={{blue}}{{tan}}|description=Crag Hack must find all the pieces of L ...nus={{BonusArt|Pendant of Life}}{{BonusR|Gold|3000}}{{BonusCr|Green Dragon|1}}|carry={{Hn|Gelu|noname=}}|max_lvl=30}} ...
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  • | style="background-color:#{{Teal 1}}; color:white;" colspan=5 | '''Cost reduction''' ! {{-}}Lvl 1{{-}} ...
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  • ...rows" style="white-space:nowrap; color:darkolivegreen; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;" |- bgcolor={{Green 1}} style="height: 25px; color: white" ...
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  • | num_play = 4/1 | enemies = {{---}}{{---}}1:{{blue}}{{tan}}{{green}} ...
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  • | flavor = {{link|#{{Green 3}}|Dead or Alive}} ...d]] of [[Skeleton and Skeleton Warrior|Skeletons or Skeleton Warriors]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1 ...
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  • ...xercise|size=S|difficulty=Normal|underground=enabled|loss=Lose Hero|ally={{green}}|enemy={{red}}|description=Defeat all Gelu's enemies win the scenario. Ho ...rground=disabled|victory=Acquire Artifact|vic2=false|loss=Lose Hero|ally={{green}}|enemy={{red}}{{tan}}|description=Stop a group of rogue AvLee lords from s ...
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  • | num_play = 2/1 ...rt|Endless Purse of Gold}}{{BonusB|Dungeon|Labyrinth}}{{BonusCr|Red Dragon|1}} ...
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  • | num_play = 4/1 | enemies = {{---}}{{---}}1:{{blue}}{{green}}{{orange}} ...
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  • ...layer. The pattern follows, so Tan town will be generated on the surface, Green town will be mirrored underground - with the same faction. ...r in the column 117 and '''-1''' in column 118. F.e. <code>5</code> <code>-1</code> will create connection from the zone number 5 to the exact same zone ...
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  • | flavor = {{link|#{{Green 3}}|Birth of a Barbarian}} | sp = 1 ...
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  • ...n-mirror template. Making Duel the one and only cybersport template number 1 in Heroes 3.''{{-}}<sup>MKC, [https://h3templates.com h3templates]</sup> *Duo Duel is made for 2v2 format: Red & Tan vs Blue & Green. This version has Shackles of War and retreating (surrendering) is allowed ...
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  • | Name = Green Dragon | Growth = 1 ...
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  • <code><big> A &times; (0.05 &times; B + 1)</big></code> |<pre>FORMULA: A x (0,05 x B + 1) = BONUS ...
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  • | num_play = 4/1 | enemies = {{blue}}{{tan}}{{green}} ...
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  • | Growth = 1 | ResCost = 1 ...
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  • | num_play = 2/1 | victory_hint = {{Cn|Gold Dragon|noname=}} (53, 17, 1) ...
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  • | flavor = {{link|#{{Green 3}}|Burning of Tatalia}} ...[[speed]] of any [[Gnoll and gnoll marauder|Gnolls or Gnoll Marauders]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1 ...
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  • ...-color:#{{Purple 1}}; color:white; height:25px; border: 2px solid #{{green 1}}" ..." | Structures !! width=160 align=center style="background-color:#{{Purple 1}}; color:white; height:25px" | Not structures ...
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  • * {{Cn|Green Dragon}} ! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! ...
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  • ...sSec|Leadership|Basic}}|carry={{Hn|Tarnum (Barbarian)|noname=}}<br>{{carry|1}}|max_lvl=6}} ...onusSec|Armorer|Basic}}|carry={{Hn|Tarnum (Barbarian)|noname=}}<br>{{carry|1}}|max_lvl=11}} ...
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  • ...ard|underground=enabled|loss=Lose Hero|ally={{red}}|enemy={{blue}}{{tan}}{{green}}|description=Crush your enemies, but be careful not lose Mutare. Mutare w ...iculty=Hard|underground=enabled|loss=Lose Hero|ally={{red}}|enemy={{tan}}{{green}}|description=Obliterate your opponents, but once again do not lose the her ...
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  • ...simple; each hero has probabilities to be offered a skill in increments of 1/112. Taking [[Necromancy]] as a simple example, all heroes except for Necro {| cellpadding=0 cellspacing=0 width=25px style="background-color:#{{green 4}}; text-align:center; border:1px solid; float:left;" ...
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  • ...| 1 | 2 | 5019 | 3000 | 6000 | 10038 | 400 | 0.067 | 1.673 | [[Flying]], +1 [[morale]] to creatures in hero's army, [[Hate]]s [[devil]]s}} ...| [[Flying]], [[Dragon]], [[Breath attack]], [[Immunity|Immune]] to level 1–3 spells}} ...
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  • |- style="background-color:#{{Tan 1}};" ...2px white;border-bottom:solid 2px white; background-color:#{{Tan 3}};"| '''1''' ...
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  • | num_play = 3/1 | allies = {{green}} ...
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  • ...ortable" frame=box cellspacing=0 cellpadding=10 style="background-color:#{{green 3}}" ...es) !!+ colspan=2 style="padding:0; color:white; background-color:#{{green 1}};" | {{hota}}{{-wh}}<br>HotA.lod > twcrport.def ...
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  • ...isabled|victory=Upgrade Town|loss=Lose Hero|ally={{red}}|enemy=1:{{blue}}{{green}} 2:{{purple}}|description=Sir Christian must build the town on the southea ...|size=M|difficulty=Hard|underground=disabled|loss=Lose Hero|ally={{blue}}{{green}}|enemy={{red}}|description=To win, Sir Christian must defeat all the enemi ...
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  • | num_play = 1/1 {{TErow| 1 | Lieutenants|To prove your leadership three lieutenants are given for your ...
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  • ...cenario.|bonus={{BonusCr|Obsidian Gargoyle|10|loc=Tarnum}}{{BonusPri|Power|1|loc=Tarnum}}|carry={{Hn|Tarnum (Wizard)|noname=}}<br>{{carry|2}}|max_lvl=8} ...ifficulty=Normal|underground=disabled|loss=Lose Hero|ally={{blue}}|enemy={{green}}|description=Tarnum must defeat all of the Fortresses. All Heroes will be ...
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  • {{cvid|HotA 1.4.2-Data-HotA vid-good1a-smk-good1a|float=left}} ...difficulty=Hard|underground=enabled|loss=Lose Town|ally={{teal}}|enemy=1:{{green}}{{orange}}{{purple}}|description=Jeremy and Casmetra have to defeat all en ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
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  • ...|size=S|difficulty=Normal|underground=enabled|ally={{pink}}|enemy={{red}}{{green}}{{teal}}|description=Tarnum must defeat all Necropolis towns in the area. ...{{BonusPri|Attack and Defense|1|loc=Tarnum}}{{BonusPri|Power and Knowledge|1|loc=Tarnum}}|carry={{Hn|Tarnum (Barbarian)|noname=}}<br>{{carry|2}}|max_lvl ...
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  • ...r each level attained after 3rd level, and gives them a [[speed]] bonus of 1. ...of the Rampart, along with the [[Unicorn and War Unicorn|unicorns]] and [[Green Dragon and Gold Dragon|dragons]], because they are the only shooter of this ...
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  • ...ota}} [[Hell Hole|Upg. Hell Hole]] requires [[Mage Guild |Mage Guild Level 1]] instead of Level 2}} ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} For ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} For ...
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  • |- style="background-color:#{{Tan 1}};" ...x white;border-bottom:solid 2px white; background-color:#{{Tan 3}}; " | '''1''' ...
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  • ...Tarnum must acquire the Vial of Dragon's Blood so he can take the Gold and Green Dragons out from Mutare's control. Be careful not to lose Tarnum. All Her | num_play = 2/1 ...
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  • ...oes are limited to level 12.|bonus={{BonusPri|Attack|1}}{{BonusPri|Defense|1}}|carry={{Hn|Tarnum (Overlord)|noname=}}|max_lvl=12}} ...usB|Dungeon|Blacksmith}}|carry={{Hn|Tarnum (Overlord)|noname=}}<br>{{carry|1}}|max_lvl=18}} ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...able|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 1}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures ...
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  • {{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-SECRETB-smk-SECRETB|float=left}} ...ctory=Build a Grail Structure|vic2=true|loss=Lose Hero|ally={{teal}}|enemy=1:{{red}}{{blue}}|description=To win, the Ranger, Ryland, must reach the town ...
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  • ...ipwrecks whose guards have already been defeated, decreases [[morale]] by -1 until the next battle. ...ght=30px style="text-align:center; font-size:120%; background-color:#{{Tan 1}}; color:white;" | Creature banks (Shadow of Death) ...
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  • ...:Pikeman portrait (HotA).gif|Pikeman|link=Pikeman]]<br>[[Pikeman]]|Pikeman|1|14|cost=free|nototal=free}} ...l of Glory|x3|Angel|7|1|cost=3000 {{G}}<br>1 {{gem}}|nototal=3000 {{G}}<br>1 {{gem}}}} ...
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  • *+3 speed to creatures on level 1–2 *+1 speed to creatures on level 5–6 ...
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  • | num_play = 4/1 | allies = {{green}} ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Str ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Str ...
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  • ...+1 growth bonus. For example, flagging a [[Centaur Stables]] will provide +1 for [[Centaur and Centaur Captain]] growth in each [[Rampart]] the player o {{External dwellings table row|Castle|Guardhouse|guards=||Pikeman|1|14|cost=free|nototal=free}} ...
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  • ...s you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day. * {{An|Inexhaustible Cart of Lumber}} - gives you 1 wood every day. ...
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  • {{manual navigational box|ab|prev=1|next=3}} green foliage and warm sunbeams. As I walked, the stench of fresh ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...able|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 1}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures ...
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  • | num_play = 1/1 {{TErow| 1 | Intro|"It is now time," you tell yourself as you prepare for the long jou ...
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  • ...ic Lantern|Upg. Magic Lantern]] now requires [[Mage Guild|Mage Guild Level 1]] and [[Garden of Life]] ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 111%; color:white; height:28px; text-align:center;" {{!}} Con ...
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  • ...is limited to twelfth level.|bonus={{BonusCr|Cyclops|5}}{{BonusCr|Behemoth|1}}{{BonusCr|Roc|4}}|carry={{Hn|Kilgor|noname=}}|max_lvl=12}} ...ard|underground=enabled|loss=Lose Hero|ally={{red}}|enemy={{blue}}{{tan}}{{green}}|description=Three other clans also fight for the right to have their nomi ...
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  • ...tures fighting on their [[native terrain]] receive +1 to their speed (and +1 to both [[attack]] and [[defense]] skill). There are three artifacts that a * [[Necklace of Swiftness]] gives +1 to speed ...
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  • | num_play = 2/1 | allies = {{green}} ...
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  • | Growth = 1 ...padding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align: center;" ...
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  • {| border=1 *Green Falls ...
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  • ...possible|underground=enabled|loss=Lose Hero|ally={{red}}|enemy=1:{{blue}}{{green}}{{orange}}|description=Sandro must defeat all of the lords who seek his po ...
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  • ...on the right, below the map (only in [[Horn of the Abyss|Horn of the Abyss 1.7.0]]). This action doesn't cost any movement points and allows, for exampl ...r, browsing your own build screens will show your red status structures as green for each of the structures where the current player has enough of each reso ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
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  • ! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 | {{cn|Green Dragon|noname=}} 180 {{cn|Gold Dragon|noname=}} 250 ...
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  • | num_play = 1/1 {{TErow| 1 | Intro|It has come to your attention there are Faerie Dragons lurking abou ...
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  • * Some heroes start with a lot of creatures. With heroes that have unit tier 1, 2, or 3 specializations, you can clear mine defenders easier. However, cho ...gold specialist can provide you with 39 200 gold. Enough for 4 capitols or 1 entire week of all creatures from single town. Leena can get you about 150 ...
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  • ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...le|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{P ...
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  • {{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3X1intr-smk-H3X1intr|thumbtime=1:39|float=left}} ...e Forest|size=M|difficulty=Hard|underground=disabled|loss=Lose Hero|ally={{green}}|enemy={{red}}|description=Gelu must defeat all enemies in this area using ...
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  • Week 1, Day 1 1 ...
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  • ! height=30px class="unsortable" style="background-color:#{{Tan 1}}; color:white"|Picture ! style="background-color:#{{Tan 1}}; color:white" |Adventure map object ...
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  • ...up to level 24 will carry over to the next scenario.|bonus={{BonusCr|Titan|1}}{{BonusCr|Naga Queen|4}}{{BonusB|Tower|Altar of Wishes}}|carry={{Hn|Dracon * Visit [[Refugee Camp]]s as you will be able to hire a fast creature, like [[Green Dragon and Gold Dragon|Gold Dragon]] or [[Firebird and Phoenix|Phoenix]], w ...
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  • ! height=30px class="unsortable" style="background-color:#{{Tan 1}}; color:white" | Picture ! style="background-color:#{{Tan 1}}; color:white" | Adventure map object ...
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  • | num_play = 2/1 | style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - day 1''' ...
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  • ...dged sword. These controversies include, most notably, magic immunity of [[Green Dragon and Gold Dragon|Gold Dragons]], [[Red Dragon and Black Dragon|Black These are abilities of 1-6 level units which can make a hero undefeatable. '''Important''': many of ...
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  • | num_play = 2/1 ...e="background-color:#f2f2f2; text-align:center;" | {{teal}} '''Day 1 - day 1''' ...
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  • | num_play = 1/1 {{cvid|HotA 1.7.0-Data-HotA vid-ROGERB-bik-ROGERB|thumbtime=0:00|float=left}} ...
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  • | num_play = 1/1 | bonus = {{BonusSec|Pathfinding|Basic}}{{BonusPri|Attack|1}}{{BonusCr|Crew Mate|5}} ...
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  • | num_play = 2/1 ...e="background-color:#f2f2f2; text-align:center;" | {{teal}} '''Day 1 - day 1''' ...
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  • NOTE: Bertram's Shop starts with a Town Hall, Market Place, Mages Guild Level 1, Bank, and Halfling Adobe; while Todd's Shop starts only with Blacksmith an | num_play = 2/1 ...
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  • | num_play = 2/1 {{TErow| 1 |Day 1|We are separated from the others by the inlet. Both groups must stabilize ...
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  • ...may be affected by [[Mechanic]]s and [[Engineer]]s as these are the first 1-tile creatures with a breath attack. ...of bugs (HotA)]] are fixed in [[Horn of the Abyss (Changelog)‎#Version 1.7.1]] ...
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  • | num_play = 4/1 | victory_hint = {{Cn|Olgoi-Khorkhoi|noname=}} (135, 65, 1) ...
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  • | num_play = 2/1 {{cvid|HotA 1.7.0-Data-HotA vid-Factory2A-bik-Factory2A|thumbtime=0:00|float=left}} ...
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  • 1 green foliage and warm sunbeams. As I walked, the stench of fresh ...
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  • ...ove creatures move on any terrain without penalty. In addition, they gain +1 to attack, defense and speed, see and ignore the mines and see the quicksan * Level 1. ...
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  • | style="vertical-align: center; text-align: center;" | 1 | style="vertical-align: center; text-align: center;" | 1 ...
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  • | num_play = 2/1 | Cmap = [[File:Cmap ab ab 1.png|400px|Eeofol troops have pushed to Erathia's border. Queen Catherine h ...
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  • {| class="sortable" frame=box cellspacing=0 style="background-color:#{{green 2}}; text-align:center;" ...=7 height=30 style="font-size:120%; color:white; background-color:#{{green 1}};" | Hero biography table (Restoration of Erathia) ...
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  • 1 On the left side of each Hero Selector button is a green bar which shrinks as the hero's movement ...
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  • == Version 1.7.1 (06/APR/2024)== [-] Fixed HotA campaign save conversion from versions below 1.7.0 ...
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