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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Horn of the Abyss Cove Horn of the Abyss
Anabel Anabel
Cassiopeia Cassiopeia
Corkes Corkes
Derek Derek
Elmore Elmore
Illor Illor
Jeremy Jeremy
Leena Leena
Miriam Miriam
Bidley Bidley Horn of the Abyss (Campaign/Custom)
Tark Tark Horn of the Abyss (Campaign/Custom)
Andal Andal
Astra Astra
Casmetra Casmetra
Dargem Dargem
Eovacius Eovacius
Manfred Manfred
Spint Spint
Zilare Zilare
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Elmore the Captain
Basic information:
Elmore Class: Captain
Gender: Male
Race: Human
Since young age Elmore has dreamt about becoming a great sailor. Spending years far from the shore, he has put a lot of effort to make his dream come true. Many pirate captains are famous for their skill of navigation, but Elmore is capable of true magic even onboard the poorest junk.
Specialty: Navigation
Specialty Navigation Receives a 5% per level bonus to basic movement points at sea.
Starting Level:
Starting primary skills:
Attack 3 Defense 0 Spell Power 2 Knowledge 1
Starting secondary skill:
Navigation Advanced Navigation
[[File:{{{skill_2}}} _small.png link=]] {{{skill_2}}} [[]]
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Nymph Nymph 15-25 Always
Crew Mate Crew Mate 6-9 Always
Pirate Pirate 4-7 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting movement points:

Elmore the Captain is a Cove hero.


Elmore does not appear in the story text of any campaign levels.


Terror of the Seas
Treachery as an enemy.


Replaced by Derek Derek on maps without water.


Unlike most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So HotA ("5% per level bonus to movement points at sea") specialty description is not correct.

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Some may find the information in this section subjective or irrelevant.

Elmore is the undisputed king of water maps. Starting with Advanced Navigation gives him a leg up over other Navigation specialists in the early game, and his specialty allows him to cross huge bodies of water in the single turn with just a few levels. This can let Cove players or anyone lucky enough to recruit him early make aggressive plays on island maps much faster than other players.

As with all heroes that start with a single skill however, Elmore is at risk of being stuck with a weak skill early on, since you only have one level of leeway before you have to pick a new skill to learn.

See also:[edit]