Castle: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 50: | Line 50: | ||
| troopCrystal = - | | troopCrystal = - | ||
| troopGems = 6 | | troopGems = 6 | ||
| sp_banned_1_1 = | | sp_banned_1_1 = Bloodlust | ||
| sp_banned_1_2 = curse | | sp_banned_1_2 = curse | ||
| sp_banned_2_1 = | | sp_banned_2_1 = Death Ripple | ||
| sp_banned_3_1 = | | sp_banned_3_1 = Animate Dead | ||
| sp_banned_4_1 = | | sp_banned_4_1 = Armageddon | ||
| sl_banned_4_1 = | | sl_banned_4_1 = Armageddon | ||
| name_1 = 亚力山德拉 | | name_1 = 亚力山德拉 | ||
| name_2 = Armitage | | name_2 = Armitage | ||
Revision as of 01:36, 3 April 2025
This article refers to the town. For the town structure named Castle, see Fortifications.

城堡 is town, home to the 骑士 and 牧师 hero classes.
城堡 represents 埃拉西亚.
The native terrain of 城堡 is 草地.
"城堡是牧师和骑士职业英雄的家园。城堡的军队主要由人类步兵组成,不过这些城镇也与狮鹫结盟,并受天使的保护。城堡阵营的军队拥有两种远程攻击单位和两种飞行单位,装备精良,能够迅速投入战斗并击败敌人。" 埃拉西亚的光复 Manual
城堡 Buildings
Building Tree
Toggle 城堡 Building Tree
Construction Overview

Building Category
Common Buildings
37000
45
40
-
-
-
-
Mage Guild
5000
20
20
18
18
18
18
Dwellings
61500
47
52
24
24
29
24
Unique Buildings
7500
35
10
-
-
-
-
Total Building Cost
111000
147
122
42
42
47
42
Weekly Troop Cost
29580
-
-
-
-
-
6
Common Buildings

Halls
-
2500
5000
10000
Fortifications
5000
20
20
2500
-
5
5000
10
10
Miscellaneous Buildings
500
5
-
500
5
-
5000
-
5
1000
5
-
Mage Guild
2000
5
-
1000
5
4
1000
5
6
1000
5
8
Banned Spells
Creature Dwellings
Unique Buildings
Heroes
| Name | Class | Specialty | Skill 1 | Skill 2 | Spell |
|---|
Creatures
| Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Town Names
Unless specified by the mapmaker, towns will generate with a random name. 城堡 towns will use one of these following names:
| 亚力山德拉 | Armitage | 贝托尼亚 | 卡斯特洛斯 |
| Claxton | 考纳斯顿 | Dunwall | Gateway |
| 高地之城 | Kanan | 积尔达 | 米德海姆 |
| Transom | 怀斯特立德 | 明月城 | 白石城 |
If there are more 城堡 towns on the map than possible names, they will use names taken from other towns.
User Commentary
Show User Commentary
Hide User Commentary
- With two types of ranged attack units and two flying creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
- Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures.
- Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
- Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to Tavern's bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all Knights start with Leadership, the bonus is only valuable when using Cleric (or other hero classes) to defend the town.
Pros:
- Many useful creature specialties.
- Versatile units including two flying units, two ranged units.
- Fairly tough 1st level unit.
- Stables can provide heroes +400 movement points per remaining day of the week, which means roughly +20% more movement for heroes.
- Shipyard, Lighthouse, and Sylvia with Navigation specialty are all very useful on maps with significant water area.
Cons:
- Second most expensive creatures, Tower having the most. Hard to obtain the required 6 gems/week.
- The 6th level dwelling (Training Grounds) can be hard to build, as it requires 20
. - No units with immunity or resistance.
- Most of non-upgraded units are significantly weaker than the their upgraded counterparts; upgrading them takes time and resources.
- Fragile ranged units.
- Grass which is Castle's native terrain doesn't give any movement penalty to the enemy.


























