Inferno: Difference between revisions
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'''Inferno Specific Buildings''' | '''Inferno Specific Buildings''' | ||
*[[Birthing Pool]] - ([[Imp]] [[horde building]], +8/week)) | *[[Birthing Pool]] - ([[Imp]] [[horde building]], +8/week)) | ||
*[[Brimstone | *[[Brimstone Stormclouds]] - (+2 [[spell power]] to a hero defending against a siege) | ||
*[[Cages]] - ([[Hell Hound]] [[horde building]], +3/week) | *[[Cages]] - ([[Hell Hound]] [[horde building]], +3/week) | ||
*[[Castle Gate]] - (Unique '''Inferno''' building, allows visiting hero to teleport to another town with a Castle Gate) | *[[Castle Gate]] - (Unique '''Inferno''' building, allows visiting hero to teleport to another town with a Castle Gate) |
Revision as of 22:17, 9 July 2018
Towns | |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Inferno is an evil alignment town with the demoniac and heretic hero classes. Infernos can be found in Erathian regions blighted by the emergence of the underworld on the surface. Demoniac and heretic heroes stand in an uneasy alliance with these towns. Inferno represents Eeofol.
Inferno's native terrain is lava.
Inferno Creature Dwellings
Inferno Specific Buildings
- Birthing Pool - (Imp horde building, +8/week))
- Brimstone Stormclouds - (+2 spell power to a hero defending against a siege)
- Cages - (Hell Hound horde building, +3/week)
- Castle Gate - (Unique Inferno building, allows visiting hero to teleport to another town with a Castle Gate)
- Order of Fire - (+1 Spell Power to visiting hero)
- Deity of Fire - (Grail building)
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
|
Resource | Basic | Upgrades | All |
---|---|---|---|
38300 | 32500 | 115300 | |
45 | 15 | 120 | |
55 | 20 | 120 | |
0 | 4 | 28 | |
3 | 9 | 36 | |
23 | 39 | 86 | |
3 | 19 | 51 | |
Troop cost/week: | 28090 + 4 |
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Imp | 1 | 2 | 3 | 1 | 2 | 4 | 5 | 15 | 50 | 50 | |||
Familiar | 1+ | 4 | 4 | 1 | 2 | 4 | 7 | 15 | 60 | 60 | Magic channel | ||
Gog | 2 | 6 | 4 | 2 | 4 | 13 | 4 | 8 | 159 | 125 | Ranged (12 shots) | ||
Magog | 2+ | 7 | 4 | 2 | 4 | 13 | 6 | 8 | 240 | 175 | Ranged (24 shots), Fireball attack | ||
Hell Hound | 3 | 10 | 6 | 2 | 7 | 25 | 7 | 5 | 357 | 200 | |||
Cerberus | 3+ | 10 | 8 | 2 | 7 | 25 | 8 | 5 | 392 | 250 | No enemy retaliation, 3-headed attack | ||
Demon | 4 | 10 | 10 | 7 | 9 | 35 | 5 | 4 | 445 | 250 | |||
Horned Demon | 4+ | 10 | 10 | 7 | 9 | 40 | 6 | 4 | 480 | 270 | |||
Pit Fiend | 5 | 13 | 13 | 13 | 17 | 45 | 6 | 3 | 765 | 500 | |||
Pit Lord | 5+ | 13 | 13 | 13 | 17 | 45 | 7 | 3 | 1224 | 700 | Summons demons | ||
Efreeti | 6 | 16 | 12 | 16 | 24 | 90 | 9 | 2 | 1670 | 900 | Flying, Fire immunity, Hates Genies and Master Genies | ||
Efreet Sultan | 6+ | 16 | 14 | 16 | 24 | 90 | 13 | 2 | 1848 | 1100 | Flying, Fire shield, Fire immunity, Hates Genies and Master Genies | ||
Devil | 7 | 19 | 21 | 30 | 40 | 160 | 11 | 1 | 5101 | 2700 | , 1 | Flying, No enemy retaliation, Luck -1, Hates Angels and Archangels | |
Arch Devil | 7+ | 26 | 28 | 30 | 40 | 200 | 17 | 1 | 7115 | 4500 | , 2 | Flying, No enemy retaliation, Luck -1, Hates Angels and Archangels |