Genie and Master Genie: Difference between revisions

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Spells cast by Master Genie are random, and casting them uses the Master Genie's turn. The number of Master Genies in the casting stack does not affect the effectiveness of the spells, meaning that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. A stack of Master Genies can use this ability 3 times per battle. All spells are considered to be cast at the advanced level of the corresponding [[Magic school|school]] with a [[spell power]] of 6.
Spells cast by Master Genie are random, and casting them uses the Master Genie's turn. The number of Master Genies in the casting stack does not affect the effectiveness of the spells, meaning that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. A stack of Master Genies can use this ability 3 times per battle. All spells are considered to be cast at the advanced level of the corresponding [[Magic school|school]] with a [[spell power]] of 6.


{{Table|Spell|Lvl|School|align=left|float=none}}
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;"
|+Master Genie's Spells:
|+Master Genie's Spells:
 
|- style="background-color:#{{Teal 2}};"
{{Table row|{{Sn|Bless}}             |1|Water Magic}}
! Spell
{{Table row|{{Sn|Bloodlust}}         |1|Fire Magic}}
! Lvl
{{Table row|{{Sn|Cure}}             |1|Water Magic}}
! School
{{Table row|{{Sn|Haste}}             |1|Air Magic}}
|-
{{Table row|{{Sn|Protection from Fire}} |1|Fire Magic}}
| style="text-align:left;" | {{Sn|Bless}} || 1 || Water
{{Table row|{{Sn|Protection from Water}} {{-}} |1|Water Magic}}
|-
{{Table row|{{Sn|Shield}}           |1|Earth Magic}}
| style="text-align:left;" | {{Sn|Bloodlust}} || 1 || Fire
{{Table row|{{Sn|Stone Skin}}       |1|Earth Magic}}
|-
{{Table row|{{Sn|Fortune}}           |2|Air Magic}}
| style="text-align:left;" | {{Sn|Cure}} || 1 || Water
{{Table row|{{Sn|Precision}}         |2|Air Magic}}
|-
{{Table row|{{Sn|Protection from Air}} |2|Air Magic}}
| style="text-align:left;" | {{Sn|Haste}} || 1 || Air
 
|-
{{Table row|{{Sn|Air Shield}}       |3|Air Magic}}
| style="text-align:left;" | {{Sn|Protection from Fire}} || 1 || Fire
{{Table row|{{Sn|Anti-Magic}}       |3|Earth Magic}}
|-
{{Table row|{{Sn|Protection from Earth}} |3|Earth Magic}}
| style="text-align:left;" | {{Sn|Protection from Water}} || 1 || Water
{{Table row|{{Sn|Mirth}}             |3|Water Magic}}
|-
{{Table row|{{Sn|Counterstrike}} |4|Air Magic}}
| style="text-align:left;" | {{Sn|Shield}} || 1 || Earth
{{Table row|{{Sn|Fire Shield}}       |4|Fire Magic}}
|-
{{Table row|{{Sn|Frenzy}}           |4|Fire Magic}}
| style="text-align:left;" | {{Sn|Stone Skin}} || 1 || Earth
{{Table row|{{Sn|Prayer}}           |4|Water Magic}}
|-
{{Table row|{{Sn|Slayer}}           |4|Fire Magic}}
| style="text-align:left;" | {{Sn|Fortune}} || 2 || Air
{{Table row|{{Sn|Magic Mirror}}     |5|Air Magic}}
|-
| style="text-align:left;" | {{Sn|Precision}} || 2 || Air
|-
| style="text-align:left;" | {{Sn|Protection from Air}} || 2 || Air
|-
| style="text-align:left;" | {{Sn|Air Shield}} || 3 || Air
|-
| style="text-align:left;" | {{Sn|Anti-Magic}} || 3 || Earth
|-
| style="text-align:left;" | {{Sn|Protection from Earth}} || 3 || Earth
|-
| style="text-align:left;" | {{Sn|Mirth}} || 3 || Water
|-
| style="text-align:left;" | {{Sn|Counterstrike}} || 4 || Air
|-
| style="text-align:left;" | {{Sn|Fire Shield}} || 4 || Fire
|-
| style="text-align:left;" | {{Sn|Frenzy}} || 4 || Fire
|-
| style="text-align:left;" | {{Sn|Prayer}} || 4 || Water
|-
| style="text-align:left;" | {{Sn|Slayer}} || 4 || Fire
|-
| style="text-align:left;" | {{Sn|Magic Mirror}} || 5 || Air
|}
|}



Revision as of 18:03, 7 May 2024

Tower creatures
Level 1
Gremlin Gremlin
Master Gremlin Master Gremlin
Level 2
Stone Gargoyle Stone Gargoyle
Obsidian Gargoyle Obsidian Gargoyle
Level 3
Stone Golem Stone Golem
Iron Golem Iron Golem
Level 4
Mage Mage
Arch Mage Arch Mage
Level 5
Genie Genie
Master Genie Master Genie
Level 6
Naga Naga
Naga Queen Naga Queen
Level 7
Giant Giant
Titan Titan
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Genie
 Cost per troop 

550

Attack 12
Defense 12
Damage 13–16
Health 40
Speed 7
Movement Flying
Size 1
Growth 3
AI Value 884
 Special abilities:
Hates Efreet
Master Genie
 Cost per troop 

600

Attack 12
Defense 12
Damage 13–16
Health 40
Speed 11
Movement Flying
Size 1
Growth 3
AI Value 942
 Special abilities:
Hates Efreet
Spellcaster
Portraits
Altar of Wishes  

Genies and Master Genies are the level 5 creatures of Tower. They are recruited from the Altar of Wishes. In Horn of the Abyss, Master Genies can also be recruited from an Ancient Lamp. Horn of the Abyss 

"Genies and master genies are Tower allies recruited from the realm of air magic. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to efreet. Once per turn, master genies can cast a random, beneficial spell on an allied troop." RoE manual

Special Ability: Spellcaster

Spells cast by Master Genie are random, and casting them uses the Master Genie's turn. The number of Master Genies in the casting stack does not affect the effectiveness of the spells, meaning that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. A stack of Master Genies can use this ability 3 times per battle. All spells are considered to be cast at the advanced level of the corresponding school with a spell power of 6.

Master Genie's Spells:
Spell Lvl School
 Bless 1 Water
 Bloodlust 1 Fire
 Cure 1 Water
 Haste 1 Air
 Protection from Fire 1 Fire
 Protection from Water 1 Water
 Shield 1 Earth
 Stone Skin 1 Earth
 Fortune 2 Air
 Precision 2 Air
 Protection from Air 2 Air
 Air Shield 3 Air
 Anti-Magic 3 Earth
 Protection from Earth 3 Earth
 Mirth 3 Water
 Counterstrike 4 Air
 Fire Shield 4 Fire
 Frenzy 4 Fire
 Prayer 4 Water
 Slayer 4 Fire
 Magic Mirror 5 Air

Heroes with a specialty

  • Iona Iona the Alchemist and
  • Thane Thane the Alchemist have genies as a specialty, which increases the attack and defense skills of any genies or master genies for each level attained after 5th level, and gives them a speed bonus of 1.

Official Renders

User commentary

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See also: