Castle: Difference between revisions
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* Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures. | * Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures. | ||
* Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other. | * Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other. | ||
* | * Brotherhood of the Sword increases the morale bonus of defending creatures' by +2 in addition to [[Tavern]]'s bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all [[Knight]]s start with [[Leadership]], the bonus is only valuable when using [[Cleric]] (or other [[hero class]]es) to defend the town. <!-- Revision as of 09:27, 9 August 2014 by Kapteeni Ruoska from 'Castle specific buildings' deleted page --> | ||
'''Pros:''' | '''Pros:''' |
Revision as of 22:09, 11 April 2025
This article refers to the town. For the town structure named Castle, see Fortifications.
Castle is a Good alignment town, home to the Knight and Cleric hero classes.
Castle represents Erathia.
The native terrain of Castle is Grass.
"Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies." Restoration of Erathia Manual
Castle Buildings
Toggle Castle Building Tree


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Creature Dwellings


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Unique Buildings


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Heroes
Creatures
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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1 | 4 | 5 | 1 | 3 | 10 | 4 | 14 | 80 | 60 ![]() |
Immune to jousting | |
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1+ | 6 | 5 | 2 | 3 | 10 | 5 | 14 | 115 | 75 ![]() |
Immune to jousting | |
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2 | 6 | 3 | 2 | 3 | 10 | 4 | 9 | 126 | 100 ![]() |
Ranged (12 shots) | |
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2+ | 6 | 3 | 2 | 3 | 10 | 6 | 9 | 184 | 150 ![]() |
Ranged (24 shots), Double attack | |
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3 | 8 | 8 | 3 | 6 | 25 | 6 | 7 | 351 | 200 ![]() |
Flying, Two retaliations | |
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3+ | 9 | 9 | 3 | 6 | 25 | 9 | 7 | 448 | 240 ![]() |
Flying, Unlimited retaliations | |
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4 | 10 | 12 | 6 | 9 | 35 | 5 | 4 | 445 | 300 ![]() |
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4+ | 12 | 12 | 7 | 10 | 35 | 6 | 4 | 588 | 400 ![]() |
Double attack | |
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5 | 12 | 7 | 10 | 12 | 30 | 5 | 3 | 582 ![]() |
400 ![]() |
Ranged (12 shots) | |
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5+ | 12 | 10 | 10 | 12 | 30 | 7 | 3 | 750 | 450 ![]() |
Ranged (24 shots), No melee penalty | |
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6 | 15 | 15 | 15 | 25 | 100 | 7 | 2 | 1946 | 1000 ![]() |
Jousting | |
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6+ | 16 | 16 | 20 | 25 | 100 | 9 | 2 | 2100 | 1200 ![]() |
Jousting | |
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7 | 20 | 20 | 50 | 50 | 200 | 12 | 1 | 5019 | 3000 ![]() |
1 ![]() |
Flying, Hates Devils , Morale +1 |
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7+ | 30 | 30 | 50 | 50 | 250 | 18 | 1 | 8776 | 5000 ![]() |
3 ![]() |
Flying, Hates Devils, Resurrection, Morale +1 |
Town Names
Unless specified by the mapmaker, towns will generate with a random name. Castle towns will use one of these following names:
Alexandretta | Armitage | Brettonia | Castellatus |
Claxton | Cornerstone | Dunwall | Gateway |
Highcastle | Kanan | Kildare | Middleheim |
Transom | Whistledale | Whitemoon | Whitestone |
If there are more Castle towns on the map than possible names, they will use names taken from other towns.