Conflux
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Towns |
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Conflux is a neutral alignment town with the planeswalker and elementalist hero classes. Conflux is focused around magic and magic-related units. Conflux represents the elemental planes.
"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army..." AB manual
Conflux's native terrain is grass (replaced with highlands in Horn of the Abyss) .
Conflux creature dwellings:[edit]
Conflux specific buildings:[edit]
- Magic University - (unique building, enables to learn any of the four magic secondary skills)
- Artifact Merchants - (allows heroes to buy or sell artifacts)
- Garden of Life - (Pixie/Sprite horde building, +10/week)
- Shipyard - (enables town to build a boat, can only be built if town is adjacent to water)
- Aurora Borealis - (Grail building, all spells of the map available in Mage Guild, +5k gold, +50% creature growth)
- Vault of Ashes
- (Firebird/Phoenix horde building, +1/week).
Conflux building tree (Horn of the Abyss)
Conflux building tree (Horn of the Abyss)
Resource | Basic | Upgrades | All |
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22300 | 26500 | 96800 |
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30 | 17 | 145 |
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50 | 25 | 140 |
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2 | 7 | 33 |
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2 | 9 | 35 |
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12 | 39 | 75 |
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2 | 12 | 38 |
Troop cost/week: | 28500 ![]() ![]() (31100 ![]() ![]() |
In Horn of the Abyss the building tree was changed:
- Upg. Magic Lantern now requires Mage Guild Level 1 and Magic University
- New building Vault of Ashes was added. It increases the growth of the Firebirds/Phoenixes and requires Pyre.
Common buildings[edit]
Halls | Fortifications | Tavern, Marketplace & Resource Silo | Mage Guilds | Banned spells | ||||||
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Village Hall | ![]() |
Fort | ![]() |
Tavern | ![]() |
Mage Guild level 1 |
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Town Hall | ![]() |
Citadel | ![]() |
Marketplace | ![]() |
Mage Guild level 2 |
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City Hall | ![]() |
Castle | ![]() |
Resource Silo Produces +1 ![]() |
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Mage Guild level 3 |
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Capitol | ![]() |
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Mage Guild level 4 |
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Mage Guild level 5 |
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Heroes[edit]
Banned secondary skills[edit]
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy is not available for planeswalkers.
Necromancy,
Resistance and
Interference
are not available for elementalists.
Creatures[edit]
Conflux creatures (Horn of the Abyss) | |||||||||||||
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Name | Town | Lvl | Att | Def | D- | D+ | HP | Spd | Grw | Val | Cost | Special | |
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1 | 2 | 2 | 1 | 2 | 3 | 7 | 20 | 55 | 25 ![]() |
Flying | |
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1+ | 2 | 2 | 1 | 3 | 3 | 9 | 20 | 95 | 30 ![]() |
Flying, No enemy retaliation | |
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2 | 9 | 9 | 2 | 8 | 25 | 7 | 6 | 356 | 250 ![]() |
Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals | |
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2+ | 9 | 9 | 2 | 8 | 25 | 8 | 6 | 486 | 275 ![]() |
Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals, Casts Protection from Air | |
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3 | 8 | 10 | 3 | 7 | 30 | 5 | 6 | 315 | 300 ![]() |
Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals | |
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3+ | 8 | 10 | 3 | 7 | 30 | 6 | 6 | 380 | 375 ![]() |
Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals, Casts Protection from Water | |
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4 | 10 | 8 | 4 | 6 | 35 | 6 | 5 | 345 | 350 ![]() |
Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals | |
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4+ | 12 | 8 | 4 | 6 | 35 | 8 | 5 | 470 | 400 ![]() |
Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals, Casts Protection from Fire | |
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5 | 10 | 10 | 4 | 8 | 40 | 4 | 4 | 330 | 400 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals | |
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5+ | 11 | 11 | 6 | 10 | 40 | 6 | 4 | 490 | 500 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals, Casts Protection from Earth | |
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6 | 15 | 13 | 10 | 20 | 75 | 7 | 2 | 1669 | 950 ![]() |
Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind immunity | |
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6+ | 15 | 13 | 15 | 25 | 80 | 9 | 2 | 2012 | 1200 ![]() |
Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic immunity | |
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7 | 18 | 18 | 30 | 40 | 150 | 15 | 1 | 4336 | 2000 ![]() |
Flying, Breath attack, 50% fire resistance | |
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7+ | 21 | 18 | 30 | 40 | 200 | 21 | 1 | 6721 | 3000 ![]() |
, 1 ![]() |
Flying, Breath attack, Fire immunity, Rebirth |
Town names[edit]
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
Ceald | Electrasing | Elementon | Fenderen |
Fleogan Mills | Frosian | Igne | Lagumoor |
Lanting | Magmetin | Massein | Solium |
Styriam | Ventu | Vluchton | Wazzar |
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.
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