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| [[Category: Cove]] | | [[Category: Cove]] |
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Revision as of 22:01, 7 December 2023
Template:Towns
Cove is a neutral alignment town with the captain and navigator hero classes. Cove armies are composed of pirates, smugglers, and thieves, as well as those with whom they have forged alliances. Cove represents Regna.
Cove's native terrain is swamp.
Cove building tree
Fully upgraded Cove
| Building Category
|
Cost
|
| Common
|
|
| Mage Guild
|
|
| Dwellings
|
|
| Unique
|
|
| Total Building Cost:
|
 190
|
 23
|
 140
|
 58
|
 37
|
 27
|
 108300
|
|
| Troop Cost / Week:
|
29935 , 4
|
Common Buildings and Mage Guild
Creature Dwellings
Unique Buildings
Heroes
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Neither Cove hero classes can learn
Necromancy.
Creatures
| + colspan = 14 style="background-color:#Template:Blue 0; font-size: 120%; color:white; height:28px;" | Cove creatures
|
| Name
|
Town
|
Lvl
|
Att
|
Def
|
Dmg-
|
Dmg+
|
HP
|
Spd
|
Grw
|
AI Val
|
Cost
|
|
Special
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 Nymph Nymph
|
|
1
|
5
|
2
|
1
|
2
|
4
|
6
|
16
|
57
|
35
|
|
Teleporting, Immune to Ice Bolt and Frost Ring
|
 Oceanid Oceanid
|
|
1+
|
6
|
2
|
1
|
3
|
4
|
8
|
16
|
75
|
45
|
|
Teleporting, Immune to Ice Bolt and Frost Ring
|
 Crew Mate Crew Mate
|
|
2
|
7
|
4
|
2
|
4
|
15
|
5
|
9
|
155
|
110
|
|
|
 Seaman Seaman
|
|
2+
|
8
|
6
|
3
|
4
|
15
|
6
|
9
|
174
|
140
|
|
|
 Pirate Pirate
|
|
3
|
8
|
6
|
3
|
7
|
15
|
6
|
7
|
312
|
225
|
|
Ranged (4 shots), No melee penalty
|
 Corsair Corsair
|
|
3+
|
10
|
8
|
3
|
7
|
15
|
7
|
7
|
407
|
275
|
|
Ranged (4 shots), No melee penalty, No enemy retaliation
|
 Sea Dog Sea Dog
|
|
3++
|
12
|
11
|
3
|
7
|
15
|
8
|
7
|
602
|
375
|
|
Ranged (12 shots), No melee penalty, No enemy retaliation, Accurate shot
|
 Stormbird Stormbird
|
|
4
|
10
|
8
|
6
|
9
|
30
|
9
|
4
|
502
|
275
|
|
Flying
|
 Ayssid Ayssid
|
|
4+
|
11
|
8
|
6
|
10
|
30
|
11
|
4
|
645
|
325
|
|
Flying, Ferocity
|
 Sea Witch Sea Witch
|
|
5
|
12
|
7
|
10
|
14
|
35
|
6
|
3
|
790
|
515
|
|
Ranged (12 shots), Spellcaster (after shot, Weakness / Disrupting Ray)
|
 Sorceress Sorceress
|
|
5+
|
12
|
9
|
10
|
16
|
35
|
7
|
3
|
852
|
565
|
|
Ranged (12 shots), Spellcaster (after shot, Weakness / Disrupting Ray)
|
 Nix Nix
|
|
6
|
13
|
16
|
18
|
22
|
80
|
6
|
2
|
1415
|
1000
|
|
Ignores 30% of enemy attack value
|
 Nix Warrior Nix Warrior
|
|
6+
|
14
|
17
|
18
|
22
|
90
|
7
|
2
|
2116
|
1300
|
|
Ignores 60% of enemy attack value
|
 Sea Serpent Sea Serpent
|
|
7
|
22
|
16
|
30
|
55
|
180
|
9
|
1
|
3953
|
2200
|
1
|
Poisonous
|
 Haspid Haspid
|
|
7+
|
29
|
20
|
30
|
55
|
300
|
12
|
1
|
7220
|
4000
|
2
|
Poisonous, Revenge
|
Town names
Unless specified by the mapmaker, towns will generate with a random name. Cove towns will use one of these following names:
| Brown's Bay |
Downhaven |
Hitchgrove |
Jordanhall
|
| Lakenshire |
Lewindale |
Nithenes |
Noral
|
| Port Crowland |
Port Evendore |
Rotunda |
Sleepy Creek
|
| Tartaglia |
Walendale |
Watergate |
Westland Pier
|
If there are more Cove towns on the map than possible names, they will use names taken from other towns.
See also