Rampart: Difference between revisions
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{{Hero table row|Coronius|image=Coronius (HotA)|Druid|Slayer|Basic Wisdom|Basic Scholar|spell=Slayer}} | {{Hero table row|Coronius|image=Coronius (HotA)|Druid|Slayer|Basic Wisdom|Basic Scholar|spell=Slayer}} | ||
{{Hero table row|Elleshar|image=Elleshar|Druid|Intelligence|Basic Wisdom|Basic Intelligence|spell=Curse}} | {{Hero table row|Elleshar|image=Elleshar|Druid|Intelligence|Basic Wisdom|Basic Intelligence|spell=Curse}} | ||
{{Hero table row|Gem|image=Gem (HotA)|Druid|First Aid|Basic Wisdom|Basic First Aid|spell=Summon Boat | {{Hero table row|Gem|image=Gem (HotA)|Druid|First Aid|Basic Wisdom|Basic First Aid|spell=Summon Boat}} | ||
{{Hero table row|Malcom|image=Malcom|Druid|Eagle Eye|Basic Wisdom|Basic Eagle Eye|spell=Magic Arrow}} | {{Hero table row|Malcom|image=Malcom|Druid|Eagle Eye|Basic Wisdom|Basic Eagle Eye|spell=Magic Arrow}} | ||
{{Hero table row|Melodia|image=Melodia|Druid|Fortune|Basic Wisdom|Basic Luck|spell=Fortune}} | {{Hero table row|Melodia|image=Melodia|Druid|Fortune|Basic Wisdom|Basic Luck|spell=Fortune}} | ||
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{{Hero table row|Giselle|source={{-}}{{withhota}}|image=Giselle|Ranger|Interference|Advanced Interference|||no_spell=}} | {{Hero table row|Giselle|source={{-}}{{withhota}}|image=Giselle|Ranger|Interference|Advanced Interference|||no_spell=}} | ||
{{T!}} | {{T!}} | ||
Notes: | |||
* [[Gem]]'s starting {{Sn|Summon Boat}} is replaced by {{Sn|Bless}} on maps without water. | |||
* [[Thorgrim]] is banned by default for having [[Resistance]] specialty, being replaced with [[Giselle]], as Resistance is also banned by default.}} | |||
===Banned secondary skills=== | ===Banned secondary skills=== |
Revision as of 11:37, 11 October 2021
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Rampart is a good alignment town with the ranger and druid hero classes. Rampart represents AvLee.
"The Druid and Ranger hero classes are native to Ramparts, which are built by creatures in allied defense of the unspoiled wilderness regions of Erathia. With two slow unit types, Dwarves and Dendroids, Rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used to turn the tide against many opponents — especially those dependent on magical attacks." RoE manual
Rampart's native terrain is grass.
Rampart creature dwellings
- Centaur Stables
- Dwarf Cottage
- Homestead
- Enchanted Spring
- Dendroid Arches
- Unicorn Glade
- Dragon Cliffs
Rampart specific buildings
- Dendroid Saplings - (Dendroid horde building, +2/week)
- Treasury - (unique building, increases the amount of gold you have at the beginning of each week by 10%)
- Fountain of Fortune - (unique building, +2 luck to garrisoned heroes)
- Miners' Guild - (Dwarf horde building, +4/week)
- Mystic Pond - (unique building, produces 1–4 of a random resource except gold on the first day of every week)
- Spirit Guardian - (Grail building for the Rampart, +2 luck of all own heroes on the map, 5000 gold each day, 50% additional creature growth)
Rampart building tree


Resource | Basic | Upgrades | All |
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35000 | 31000 | 109000 |
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50 | 25 | 127 |
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60 | 35 | 142 |
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34 | 31 | 95 |
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14 | 11 | 45 |
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4 | 6 | 30 |
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4 | 6 | 30 |
Troop cost/week: | 26620 ![]() ![]() |
Common buildings
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Heroes
[Switch to Shadow of Death]
Notes:
- Gem's starting
Summon Boat is replaced by
Bless on maps without water.
- Thorgrim is banned by default for having Resistance specialty, being replaced with Giselle, as Resistance is also banned by default.
Banned secondary skills
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy and
Fire Magic are not available for rangers.
Necromancy and
Interference
are not available for druids.
Creatures
+ colspan = 14 style="background-color:#Template:Blue 0; font-size: 120%; color:white; height:28px;" | Rampart creatures | |||||||||||||
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Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
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1 | 5 | 3 | 2 | 3 | 8 | 6 | 14 | 100 | 70 ![]() |
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1+ | 6 | 3 | 2 | 3 | 10 | 8 | 14 | 138 | 90 ![]() |
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2 | 6 | 7 | 2 | 4 | 20 | 3 | 8 | 138 | 120 ![]() |
Resistance +20% | |
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2+ | 7 | 7 | 2 | 4 | 20 | 5 | 8 | 209 | 150 ![]() |
Resistance +40% | |
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3 | 9 | 5 | 3 | 5 | 15 | 6 | 7 | 234 | 200 ![]() |
Ranged (24 shots) | |
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3+ | 9 | 5 | 3 | 5 | 15 | 7 | 7 | 331 | 225 ![]() |
Ranged (24 shots), Double attack | |
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4 | 9 | 8 | 5 | 9 | 30 | 8 | 5 | 518 | 250 ![]() |
Flying, Magic damper | |
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4+ | 9 | 10 | 5 | 9 | 30 | 12 | 5 | 532 | 275 ![]() |
Flying, Magic damper | |
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5 | 9 | 12 | 10 | 14 | 55 | 3 | 3 | 517 | 350 ![]() |
Binding | |
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5+ | 9 | 12 | 10 | 14 | 65 | 4 | 3 | 803 | 425 ![]() |
Binding | |
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6 | 15 | 14 | 18 | 22 | 90 | 7 | 2 | 1806 | 850 ![]() |
Blind, Aura of Resistance +20% | |
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6+ | 15 | 14 | 18 | 22 | 110 | 9 | 2 | 2030 | 950 ![]() |
Blind, Aura of Resistance +20% | |
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7 | 18 | 18 | 40 | 50 | 180 | 10 | 1 | 4872 | 2400 ![]() |
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Dragon, Flying, Breath attack, 1-3 lvl spells immunity |
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7+ | 27 | 27 | 40 | 50 | 250 | 16 | 1 | 8613 | 4000 ![]() |
2 ![]() |
Dragon, Flying, Breath attack, 1-4 lvl spells immunity |