List of spells: Difference between revisions

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(Added Creature Casters)
(Add artifact casters, reduce size of spell names/pics (TODO: Reduce size of school pics))
Line 16: Line 16:
! Notes
! Notes
! Creature<br>Caster
! Creature<br>Caster
! Artifact<br>Caster
|-
|-
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Magic Arrow.png]][[Magic Arrow]]
| style="background-color:#D9D9D9;" | {{Sn|Magic Arrow}}
| style="background-color:#D9D9D9;" | All
| style="background-color:#D9D9D9;" | All
| 1
| 1
Line 34: Line 35:
|
|
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Lightning Bolt.png]][[Lightning Bolt]]
| style="background-color:#D9D9D9;" | {{Sn|Lightning Bolt}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 2
Line 50: Line 52:
|
|
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Destroy Undead.png]][[Destroy Undead]]
| style="background-color:#D9D9D9;" | {{Sn|Destroy Undead}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 3
| 3
Line 66: Line 69:
| Damages all [[undead]] troops
| Damages all [[undead]] troops
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Chain Lightning.png]][[Chain Lightning]]
| style="background-color:#D9D9D9;" | {{Sn|Chain Lightning}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 4
| 4
Line 82: Line 86:
| Strikes up to 5 troops
| Strikes up to 5 troops
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Titan's Lightning Bolt.png]][[Titan's Lightning Bolt]]
| style="background-color:#D9D9D9;" | {{Sn|Titan's Lightning Bolt}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 5
Line 98: Line 103:
| Requires [[Titan's Thunder]]
| Requires [[Titan's Thunder]]
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Death Ripple.png]][[Death Ripple]]
| style="background-color:#D9D9D9;" | {{Sn|Death Ripple}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 2
| 2
Line 114: Line 120:
| Damages all [[living]] troops
| Damages all [[living]] troops
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Meteor Shower.png]][[Meteor Shower]]
| style="background-color:#D9D9D9;" | {{Sn|Meteor Shower}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 4
Line 130: Line 137:
|  
|  
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Implosion.png]][[Implosion]]
| style="background-color:#D9D9D9;" | {{Sn|Implosion}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 5
| 5
Line 146: Line 154:
|  
|  
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Fire Wall.png]][[Fire Wall]]
| style="background-color:#D9D9D9;" | {{Sn|Fire Wall}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 2
| 2
Line 162: Line 171:
| Damages all units passing through hexes
| Damages all units passing through hexes
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Fireball.png]][[Fireball]]
| style="background-color:#D9D9D9;" | {{Sn|Fireball}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 3
Line 178: Line 188:
|  
|  
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Land Mine.png]][[Land Mine]]
| style="background-color:#D9D9D9;" | {{Sn|Land Mine}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 3
Line 194: Line 205:
| Damages first unit passing through each hex
| Damages first unit passing through each hex
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Armageddon.png]][[Armageddon]]
| style="background-color:#D9D9D9;" | {{Sn|Armageddon}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 4
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| Damages all troops
| Damages all troops
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Inferno.png]][[Inferno]]
| style="background-color:#D9D9D9;" | {{Sn|Inferno}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 4
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|  
|  
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Ice Bolt.png]][[Ice Bolt]]
| style="background-color:#D9D9D9;" | {{Sn|Ice Bolt}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 2
Line 242: Line 256:
|  
|  
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Frost Ring.png]][[Frost Ring]]
| style="background-color:#D9D9D9;" | {{Sn|Frost Ring}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 3
Line 258: Line 273:
| Does not damage center hex.
| Does not damage center hex.
| {{cn|Faerie Dragon|noname=}}
| {{cn|Faerie Dragon|noname=}}
|


|}
|}
Line 275: Line 291:
! Effect
! Effect
! Creature<br>Caster
! Creature<br>Caster
! Artifact<br>Caster
|-
|-
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Haste.png]][[Haste]]
| style="background-color:#D9D9D9;" | {{Sn|Haste}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 1
| 1
Line 286: Line 303:
| style="background-color:#D9D9D9;" | Increases the speed of the selected/all friendly unit(s) by 3/5.
| style="background-color:#D9D9D9;" | Increases the speed of the selected/all friendly unit(s) by 3/5.
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{An|Ironfist of the Ogre|noname=}}{{withhota}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Disrupting Ray.png]][[Disrupting Ray]]
| style="background-color:#D9D9D9;" | {{Sn|Disrupting Ray}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 2
Line 295: Line 313:
| style="background-color:#D9D9D9;" | Reduces the defense of the selected/all enemy unit(s) by 3/4/5.
| style="background-color:#D9D9D9;" | Reduces the defense of the selected/all enemy unit(s) by 3/4/5.
| {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}}
| {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Fortune.png]][[Fortune]]
| style="background-color:#D9D9D9;" | {{Sn|Fortune}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 2
Line 304: Line 323:
| style="background-color:#D9D9D9;" | Increases the luck of the selected/all friendly unit(s) by 1/2.
| style="background-color:#D9D9D9;" | Increases the luck of the selected/all friendly unit(s) by 1/2.
| {{cn|Leprechaun|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Leprechaun|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Precision.png]][[Precision]]
| style="background-color:#D9D9D9;" | {{Sn|Precision}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 2
Line 313: Line 333:
| style="background-color:#D9D9D9;" | Increases the ranged attack of the selected/all friendly unit(s) by 3/6.
| style="background-color:#D9D9D9;" | Increases the ranged attack of the selected/all friendly unit(s) by 3/6.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Protection from Air.png]][[Protection from Air]]
| style="background-color:#D9D9D9;" | {{Sn|Protection from Air}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 2
Line 322: Line 343:
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%.
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%.
| {{cn|Storm Elemental|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Storm Elemental|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Air Shield.png]][[Air Shield]]
| style="background-color:#D9D9D9;" | {{Sn|Air Shield}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 3
| 3
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| style="background-color:#D9D9D9;" | Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%.
| style="background-color:#D9D9D9;" | Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%.
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Hypnotize.png]][[Hypnotize]]
| style="background-color:#D9D9D9;" | {{Sn|Hypnotize}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 3
| 3
Line 340: Line 363:
| style="background-color:#D9D9D9;" | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control.
| style="background-color:#D9D9D9;" | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Counterstrike.png]][[Counterstrike]]
| style="background-color:#D9D9D9;" | {{Sn|Counterstrike}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 4
| 4
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| style="background-color:#D9D9D9;" | Target/All allied troop(s) can retaliate against 1/2 additional attacks per round.
| style="background-color:#D9D9D9;" | Target/All allied troop(s) can retaliate against 1/2 additional attacks per round.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
| {{An|Ironfist of the Ogre|noname=}}{{withhota}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Magic Mirror.png]][[Magic Mirror]]
| style="background-color:#D9D9D9;" | {{Sn|Magic Mirror}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 5
Line 358: Line 383:
| style="background-color:#D9D9D9;" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop.
| style="background-color:#D9D9D9;" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Summon Air Elemental.png]][[Summon Air Elemental]]
| style="background-color:#D9D9D9;" | {{Sn|Summon Air Elemental}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 5
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| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Air elementals.
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Air elementals.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Shield.png]][[Shield]]
| style="background-color:#D9D9D9;" | {{Sn|Shield}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 1
Line 376: Line 403:
| style="background-color:#D9D9D9;" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%.
| style="background-color:#D9D9D9;" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Slow.png]][[Slow]]
| style="background-color:#D9D9D9;" | {{Sn|Slow}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 1
Line 385: Line 413:
| style="background-color:#D9D9D9;" | {{withab}} Reduces the speed of by the selected/all enemy unit(s) to 75%/50%.<br>{{withhota}} Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1).
| style="background-color:#D9D9D9;" | {{withab}} Reduces the speed of by the selected/all enemy unit(s) to 75%/50%.<br>{{withhota}} Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1).
| {{cn|Enchanter|noname=}}
| {{cn|Enchanter|noname=}}
| {{An|Armor of the Damned|noname=}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Stone Skin.png]][[Stone Skin]]
| style="background-color:#D9D9D9;" | {{Sn|Stone Skin}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 1
Line 394: Line 423:
| style="background-color:#D9D9D9;" | Increases the defense of the selected/all friendly unit(s) by 3/6.
| style="background-color:#D9D9D9;" | Increases the defense of the selected/all friendly unit(s) by 3/6.
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Quicksand.png]][[Quicksand]]
| style="background-color:#D9D9D9;" | {{Sn|Quicksand}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 2
| 2
Line 403: Line 433:
| style="background-color:#D9D9D9;" | Quicksand pits are placed in 4/6/8 random hexes.
| style="background-color:#D9D9D9;" | Quicksand pits are placed in 4/6/8 random hexes.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Animate Dead.png]][[Animate Dead]]
| style="background-color:#D9D9D9;" | {{Sn|Animate Dead}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 3
Line 412: Line 443:
| style="background-color:#D9D9D9;" | Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently.
| style="background-color:#D9D9D9;" | Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Anti-Magic.png]][[Anti-Magic]]
| style="background-color:#D9D9D9;" | {{Sn|Anti-Magic}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 3
Line 421: Line 453:
| style="background-color:#D9D9D9;" | Target, allied troop becomes immune to level 1 - 3/4/5 spells.
| style="background-color:#D9D9D9;" | Target, allied troop becomes immune to level 1 - 3/4/5 spells.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Earthquake.png]][[Earthquake]]
| style="background-color:#D9D9D9;" | {{Sn|Earthquake}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 3
Line 430: Line 463:
| style="background-color:#D9D9D9;" | Does one point of damage to 2/3/4 random castle walls during siege combat.
| style="background-color:#D9D9D9;" | Does one point of damage to 2/3/4 random castle walls during siege combat.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Force Field.png]][[Force Field]]
| style="background-color:#D9D9D9;" | {{Sn|Force Field}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 3
Line 439: Line 473:
| style="background-color:#D9D9D9;" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked.
| style="background-color:#D9D9D9;" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Protection from Earth.png]][[Protection from Earth]]
| style="background-color:#D9D9D9;" | {{Sn|Protection from Earth}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 3
Line 448: Line 483:
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%.
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%.
| {{cn|Magma Elemental|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Magma Elemental|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Resurrection.png]][[Resurrection]]
| style="background-color:#D9D9D9;" | {{Sn|Resurrection}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 4
Line 457: Line 493:
| style="background-color:#D9D9D9;" | Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently.
| style="background-color:#D9D9D9;" | Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently.
| {{cn|Archangel|noname=}}
| {{cn|Archangel|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Sorrow.png]][[Sorrow]]
| style="background-color:#D9D9D9;" | {{Sn|Sorrow}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 4
Line 466: Line 503:
| style="background-color:#D9D9D9;" | Reduces the morale of the selected/all enemy unit(s) by 1/2.
| style="background-color:#D9D9D9;" | Reduces the morale of the selected/all enemy unit(s) by 1/2.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Summon Earth Elemental.png]][[Summon Earth Elemental]]
| style="background-color:#D9D9D9;" | {{Sn|Summon Earth Elemental}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 5
| 5
Line 475: Line 513:
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Earth elementals.
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Earth elementals.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Bloodlust.png]][[Bloodlust]]
| style="background-color:#D9D9D9;" | {{Sn|Bloodlust}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 1
| 1
Line 484: Line 523:
| style="background-color:#D9D9D9;" | Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6.
| style="background-color:#D9D9D9;" | Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6.
| {{cn|Ogre Mage|noname=}}{{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Ogre Mage|noname=}}{{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{An|Ironfist of the Ogre|noname=}}{{withhota}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Curse.png]][[Curse]]
| style="background-color:#D9D9D9;" | {{Sn|Curse}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 1
| 1
Line 493: Line 533:
| style="background-color:#D9D9D9;" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking.
| style="background-color:#D9D9D9;" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking.
|  
|  
| {{An|Armor of the Damned|noname=}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Protection from Fire.png]][[Protection from Fire]]
| style="background-color:#D9D9D9;" | {{Sn|Protection from Fire}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 1
| 1
Line 502: Line 543:
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%.
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%.
| {{cn|Energy Elemental|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Energy Elemental|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Blind.png]][[Blind]]
| style="background-color:#D9D9D9;" | {{Sn|Blind}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 2
| 2
Line 511: Line 553:
| style="background-color:#D9D9D9;" | Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off.<br>(Bsc) Deactivating attack is retaliated at 50% of base attack rating.<br>(Adv) Deactivating attack is retaliated at 25% of base attack rating.<br>(Exp) Deactivating attack is not retaliated.
| style="background-color:#D9D9D9;" | Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off.<br>(Bsc) Deactivating attack is retaliated at 50% of base attack rating.<br>(Adv) Deactivating attack is retaliated at 25% of base attack rating.<br>(Exp) Deactivating attack is not retaliated.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Misfortune.png]][[Misfortune]]
| style="background-color:#D9D9D9;" | {{Sn|Misfortune}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 3
Line 520: Line 563:
| style="background-color:#D9D9D9;" | Reduces the luck of the selected/all friendly unit(s) by 1/2.
| style="background-color:#D9D9D9;" | Reduces the luck of the selected/all friendly unit(s) by 1/2.
|  
|  
| {{An|Armor of the Damned|noname=}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Berserk.png]][[Berserk]]
| style="background-color:#D9D9D9;" | {{Sn|Berserk}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 4
Line 529: Line 573:
| style="background-color:#D9D9D9;" | Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected.
| style="background-color:#D9D9D9;" | Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Fire Shield.png]][[Fire Shield]]
| style="background-color:#D9D9D9;" | {{Sn|Fire Shield}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 4
Line 538: Line 583:
| style="background-color:#D9D9D9;" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
| style="background-color:#D9D9D9;" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
| {{An|Ironfist of the Ogre|noname=}}{{withhota}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Frenzy.png]][[Frenzy]]
| style="background-color:#D9D9D9;" | {{Sn|Frenzy}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 4
Line 547: Line 593:
| style="background-color:#D9D9D9;" | Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero.
| style="background-color:#D9D9D9;" | Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Slayer.png]][[Slayer]]
| style="background-color:#D9D9D9;" | {{Sn|Slayer}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 4
Line 556: Line 603:
| style="background-color:#D9D9D9;" | (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds {{withhota}}, and sea serpents/haspids {{withhota}}.<br>(Adv) Same as basic, but also affects devils and angels.<br>(Exp) Same as basic, but also affects giants/titans.
| style="background-color:#D9D9D9;" | (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds {{withhota}}, and sea serpents/haspids {{withhota}}.<br>(Adv) Same as basic, but also affects devils and angels.<br>(Exp) Same as basic, but also affects giants/titans.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Sacrifice.png]][[Sacrifice]]
| style="background-color:#D9D9D9;" | {{Sn|Sacrifice}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 5
| 5
Line 565: Line 613:
| style="background-color:#D9D9D9;" | Target, non-undead friendly troop is sacrificed (destroyed).<br>Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed)<br>in health total of creatures returned to life.
| style="background-color:#D9D9D9;" | Target, non-undead friendly troop is sacrificed (destroyed).<br>Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed)<br>in health total of creatures returned to life.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Summon Fire Elemental.png]][[Summon Fire Elemental]]
| style="background-color:#D9D9D9;" | {{Sn|Summon Fire Elemental}}
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 5
| 5
Line 574: Line 623:
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Fire elementals.
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Fire elementals.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Bless.png]][[Bless]]
| style="background-color:#D9D9D9;" | {{Sn|Bless}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 1
Line 583: Line 633:
| style="background-color:#D9D9D9;" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking.
| style="background-color:#D9D9D9;" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking.
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Cure.png]][[Cure]]
| style="background-color:#D9D9D9;" | {{Sn|Cure}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 1
Line 592: Line 643:
| style="background-color:#D9D9D9;" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP
| style="background-color:#D9D9D9;" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Dispel.png]][[Dispel]]
| style="background-color:#D9D9D9;" | {{Sn|Dispel}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 1
Line 601: Line 653:
| style="background-color:#D9D9D9;" | (Bsc) Removes all spell effects from the selected friendly unit.<br>(Adv) Removes all spell effects from the selected friendly or enemy unit.<br>Removes all spell effects from all units.
| style="background-color:#D9D9D9;" | (Bsc) Removes all spell effects from the selected friendly unit.<br>(Adv) Removes all spell effects from the selected friendly or enemy unit.<br>Removes all spell effects from all units.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Protection from Water.png]][[Protection from Water]]
| style="background-color:#D9D9D9;" | {{Sn|Protection from Water}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 1
Line 610: Line 663:
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%.
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%.
| {{cn|Ice Elemental|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Ice Elemental|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Remove Obstacle.png]][[Remove Obstacle]]
| style="background-color:#D9D9D9;" | {{Sn|Remove Obstacle}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 2
Line 619: Line 673:
| style="background-color:#D9D9D9;" | (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.
| style="background-color:#D9D9D9;" | (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Weakness.png]][[Weakness]]
| style="background-color:#D9D9D9;" | {{Sn|Weakness}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 2
Line 628: Line 683:
| style="background-color:#D9D9D9;" | Reduces the attack of the selected/all enemy unit(s) by 3/6.
| style="background-color:#D9D9D9;" | Reduces the attack of the selected/all enemy unit(s) by 3/6.
| {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}}{{cn|Enchanter|noname=}}
| {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}}{{cn|Enchanter|noname=}}
| {{An|Armor of the Damned|noname=}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Forgetfulness.png]][[Forgetfulness]]
| style="background-color:#D9D9D9;" | {{Sn|Forgetfulness}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 3
Line 637: Line 693:
| style="background-color:#D9D9D9;" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half of the creatures forget to shoot/melee attack.<br>(Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack.
| style="background-color:#D9D9D9;" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half of the creatures forget to shoot/melee attack.<br>(Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Mirth.png]][[Mirth]]
| style="background-color:#D9D9D9;" | {{Sn|Mirth}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 3
Line 646: Line 703:
| style="background-color:#D9D9D9;" | Increases the morale of the selected/all friendly unit(s) by 1/2.
| style="background-color:#D9D9D9;" | Increases the morale of the selected/all friendly unit(s) by 1/2.
| {{cn|Satyr|noname=}}{{cn|Master Genie|noname=}}
| {{cn|Satyr|noname=}}{{cn|Master Genie|noname=}}
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Teleport.png]][[Teleport]]
| style="background-color:#D9D9D9;" | {{Sn|Teleport}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 3
Line 655: Line 713:
| style="background-color:#D9D9D9;" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Troop cannot teleport over walls or moats.<br>(Adv) Troop cannot teleport over moats.<br>(Exp) No restrictions.
| style="background-color:#D9D9D9;" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Troop cannot teleport over walls or moats.<br>(Adv) Troop cannot teleport over moats.<br>(Exp) No restrictions.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Clone.png]][[Clone]]
| style="background-color:#D9D9D9;" | {{Sn|Clone}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 4
| 4
Line 664: Line 723:
| style="background-color:#D9D9D9;" | Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage.
| style="background-color:#D9D9D9;" | Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage.
|  
|  
|


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Prayer.png]][[Prayer]]
| style="background-color:#D9D9D9;" | {{Sn|Prayer}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 4
| 4
Line 673: Line 733:
| style="background-color:#D9D9D9;" | Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4.
| style="background-color:#D9D9D9;" | Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4.
| {{cn|Master Genie|noname=}}
| {{cn|Master Genie|noname=}}
| {{An|Angelic Alliance|noname=}}


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Summon Water Elemental.png]][[Summon Water Elemental]]
| style="background-color:#D9D9D9;" | {{Sn|Summon Water Elemental}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 5
| 5
Line 682: Line 743:
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Water elementals.
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Water elementals.
|  
|  
|


|}
|}
Line 697: Line 759:


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:View Air.png]][[View Air]]
| style="background-color:#D9D9D9;" | {{Sn|View Air}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 1
| 1
Line 704: Line 766:


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Disguise.png]][[Disguise]]
| style="background-color:#D9D9D9;" | {{Sn|Disguise}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 2
Line 711: Line 773:


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Visions.png]][[Visions]]
| style="background-color:#D9D9D9;" | {{Sn|Visions}}
| style="background-color:#D9D9D9;" | All
| style="background-color:#D9D9D9;" | All
| 2
| 2
Line 718: Line 780:


|-  
|-  
| style="background-color:#D9D9D9;" | [[Image:Dimension Door.png]][[Dimension Door]]
| style="background-color:#D9D9D9;" | {{Sn|Dimension Door}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
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|-  
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| style="background-color:#D9D9D9;" | [[Image:Fly.png]][[Fly]]
| style="background-color:#D9D9D9;" | {{Sn|Fly}}
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
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|-  
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| style="background-color:#D9D9D9;" | [[Image:View Earth.png]][[View Earth]]
| style="background-color:#D9D9D9;" | {{Sn|View Earth}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
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| style="background-color:#D9D9D9;" | [[Image:Town Portal.png]][[Town Portal]]
| style="background-color:#D9D9D9;" | {{Sn|Town Portal}}
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
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| style="background-color:#D9D9D9;" | [[Image:Summon Boat.png]][[Summon Boat]]
| style="background-color:#D9D9D9;" | {{Sn|Summon Boat}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
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| style="background-color:#D9D9D9;" | [[Image:Scuttle Boat.png]][[Scuttle Boat]]
| style="background-color:#D9D9D9;" | {{Sn|Scuttle Boat}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
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| style="background-color:#D9D9D9;" | [[Image:Water Walk.png]][[Water Walk]]
| style="background-color:#D9D9D9;" | {{Sn|Water Walk}}
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
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Revision as of 16:35, 21 November 2023

Combat Damage Spells

Name School Lvl SP
Cost
Damage
Equation
AOE
Size
Dmg
1  
Dmg/SP
1  
Dmg
10  
Dmg/SP
10  
Dmg
25  
Dmg/SP
25  
Notes Creature
Caster
Artifact
Caster















 Magic Arrow All 1 5/4 10/20/30 +
(power × 10)
1 40 10 130 32.5 280 70 Faerie Dragon 
 Lightning Bolt 2 10/8 10/20/50 +
(power × 25)
1 75 9.38 300 37.5 675 84.38 Faerie Dragon 
 Destroy Undead 3 15/12 10/20/50 +
(power × 10)
* 60* 5* 150* 12.5* 300* 25* Damages all undead troops
 Chain Lightning 4 24/20 25/50/100 +
(power × 40)
* 140* 7* 500* 25* 1100* 55* Strikes up to 5 troops Faerie Dragon 
 Titan's Lightning Bolt 5 0 600 1 600 inf 600 inf 600 inf Requires Titan's Thunder
 Death Ripple 2 10/8 10/20/30 +
(power × 5)
* 35* 4.375* 80* 10* 155* 19.38* Damages all living troops
 Meteor Shower 4 16/12 25/50/100 +
(power × 25)
3-wide 125* 10.42* 350* 29.17* 725* 60.42* Faerie Dragon 
 Implosion 5 25/20 100/200/300 +
(power × 75)
1 375 18.75 1050 52.5 2175 108.75
 Fire Wall 2 8/6 10/20/50 +
(power × 10)
2/3-hex 60* 10* 150* 25* 300* 50* Damages all units passing through hexes
 Fireball 3 15/12 15/30/60 +
(power × 10)
3-wide 70* 5.83* 160* 13.34* 310* 25.83* Faerie Dragon 
 Land Mine 3 18/15 25/50/100 +
(power × 10)
4/6/8-hex 110* 7.33* 200* 13.34* 350* 23.33* Damages first unit passing through each hex
 Armageddon 4 24/20 Armageddon's Blade 30/60/120 +
(power × 50)
Horn of the Abyss 30/60/120 +
(power × 40)
* 170* Armageddon's Blade
160* Horn of the Abyss
8.5* Armageddon's Blade
8* Horn of the Abyss
620* Armageddon's Blade
520* Horn of the Abyss
31* Armageddon's Blade
26* Horn of the Abyss
1370* Armageddon's Blade
1120* Horn of the Abyss
68.5* Armageddon's Blade
56* Horn of the Abyss
Damages all troops
 Inferno 4 16/12 20/40/80 +
(power × 10)
5-wide 90* 7.5* 180* 15* 330* 27.5* Faerie Dragon 
 Ice Bolt 2 8/6 10/20/50 +
(power × 20)
1 70 11.67 250 41.67 550 91.67 Faerie Dragon 
 Frost Ring 3 12/9 15/30/60 +
(power × 10)
3-wide 70* 7.78* 160* 17.78* 310* 34.4* Does not damage center hex. Faerie Dragon 

(*)NOTE: All damage/spell point efficiency is calculated based on:

  • Hitting one target
  • Expert proficiency

Combat Non-Damage Spells

Name School Lvl SP
Cost
Type Effect Creature
Caster
Artifact
Caster








 Haste 1 6/5 Buff Increases the speed of the selected/all friendly unit(s) by 3/5. Enchanter Master Genie  Ironfist of the OgreHorn of the Abyss
 Disrupting Ray 2 10/8 Debuff Reduces the defense of the selected/all enemy unit(s) by 3/4/5. Sea Witch Sorceress 
 Fortune 2 7/5 Buff Increases the luck of the selected/all friendly unit(s) by 1/2. Leprechaun Master Genie 
 Precision 2 8/6 Buff Increases the ranged attack of the selected/all friendly unit(s) by 3/6. Master Genie 
 Protection from Air 2 7/5 Buff Armageddon's Blade Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.
Horn of the Abyss Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%.
Storm Elemental Master Genie 
 Air Shield 3 12/9 Buff Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%. Enchanter Master Genie 
 Hypnotize 3 18/15 Debuff Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control.
 Counterstrike 4 24/20 Buff Target/All allied troop(s) can retaliate against 1/2 additional attacks per round. Master Genie  Ironfist of the OgreHorn of the Abyss
 Magic Mirror 5 25/20 Buff Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop. Master Genie 
 Summon Air Elemental 5 25/20 Utility Summons a troop of (power × 2/3/4) Air elementals.
 Shield 1 5/4 Buff Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%. Master Genie 
 Slow 1 6/5 Debuff Armageddon's Blade Reduces the speed of by the selected/all enemy unit(s) to 75%/50%.
Horn of the Abyss Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1).
Enchanter  Armor of the Damned
 Stone Skin 1 5/4 Buff Increases the defense of the selected/all friendly unit(s) by 3/6. Enchanter Master Genie 
 Quicksand 2 8/6 Utility Quicksand pits are placed in 4/6/8 random hexes.
 Animate Dead 3 15/12 Utility Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently.
 Anti-Magic 3 15/12 Buff Target, allied troop becomes immune to level 1 - 3/4/5 spells. Master Genie 
 Earthquake 3 20/17 Utility Does one point of damage to 2/3/4 random castle walls during siege combat.
 Force Field 3 12/9 Utility A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked.
 Protection from Earth 3 12/9 Buff Armageddon's Blade Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.
Horn of the Abyss Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%.
Magma Elemental Master Genie 
 Resurrection 4 20/16 Utility Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently. Archangel 
 Sorrow 4 16/12 Debuff Reduces the morale of the selected/all enemy unit(s) by 1/2.
 Summon Earth Elemental 5 25/20 Utility Summons a troop of (power × 2/3/4) Earth elementals.
 Bloodlust 1 5/4 Buff Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6. Ogre Mage Enchanter Master Genie  Ironfist of the OgreHorn of the Abyss
 Curse 1 6/5 Debuff Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking. Armor of the Damned
 Protection from Fire 1 5/4 Buff Armageddon's Blade Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.
Horn of the Abyss Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%.
Energy Elemental Master Genie 
 Blind 2 10/8 Debuff Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off.
(Bsc) Deactivating attack is retaliated at 50% of base attack rating.
(Adv) Deactivating attack is retaliated at 25% of base attack rating.
(Exp) Deactivating attack is not retaliated.
 Misfortune 3 12/9 Debuff Reduces the luck of the selected/all friendly unit(s) by 1/2. Armor of the Damned
 Berserk 4 20/16 Debuff Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected.
 Fire Shield 4 16/12 Buff 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop. Master Genie  Ironfist of the OgreHorn of the Abyss
 Frenzy 4 16/12 Buff Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero. Master Genie 
 Slayer 4 16/12 Buff (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds Horn of the Abyss, and sea serpents/haspids Horn of the Abyss.
(Adv) Same as basic, but also affects devils and angels.
(Exp) Same as basic, but also affects giants/titans.
Master Genie 
 Sacrifice 5 25/20 Utility Target, non-undead friendly troop is sacrificed (destroyed).
Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed)
in health total of creatures returned to life.
 Summon Fire Elemental 5 25/20 Utility Summons a troop of (power × 2/3/4) Fire elementals.
 Bless 1 5/4 Buff Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking. Enchanter Master Genie 
 Cure 1 6/5 Utility Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP Enchanter Master Genie 
 Dispel 1 5/4 Utility (Bsc) Removes all spell effects from the selected friendly unit.
(Adv) Removes all spell effects from the selected friendly or enemy unit.
Removes all spell effects from all units.
 Protection from Water 1 5/4 Buff Armageddon's Blade Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.
Horn of the Abyss Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%.
Ice Elemental Master Genie 
 Remove Obstacle 2 7/5 Utility (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.
(Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected.
(Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.
 Weakness 2 8/6 Debuff Reduces the attack of the selected/all enemy unit(s) by 3/6. Sea Witch Sorceress Enchanter  Armor of the Damned
 Forgetfulness 3 12/9 Debuff Targets a selected/all enemy ranged troop(s).
(Bsc) Half of the creatures forget to shoot/melee attack.
(Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack.
 Mirth 3 12/9 Buff Increases the morale of the selected/all friendly unit(s) by 1/2. Satyr Master Genie 
 Teleport 3 15/12/6/3 Utility Target allied troop instantly moves to an unoccupied target hex.
(Bsc) Troop cannot teleport over walls or moats.
(Adv) Troop cannot teleport over moats.
(Exp) No restrictions.
 Clone 4 24/20 Utility Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage.
 Prayer 4 16/12 Buff Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4. Master Genie  Angelic Alliance
 Summon Water Elemental 5 25/20 Utility Summons a troop of (power × 2/3/4) Water elementals.

Adventure Map Spells

Name School Lvl SP
Cost
Effect





 View Air 1 2/1 (Bsc) Displays the location of all artifacts on the view world screen.
(Adv) Displays the location of all artifacts and heroes on the view world screen.
(Exp) Displays the location of all artifacts, heroes, and towns on the view world screen.
 Disguise 2 4/2 Modifies the army composition scouting report visible to enemies.
 Visions All 2 4/2 Increases information shown in scouting reports of towns, creatures and heroes.
 Dimension Door 5 25/20 Teleports hero to a selected location on the adventure map.
The spell may be cast 2/3/4 times per day.
Reduces the hero's movement by 300/200 movement points.
 Fly 5 20/15 Allows the hero to move over water/obstacles with 40%/20%/0% penalty.
 View Earth 1 2/1 (Bsc) Displays the location of all resources on the view world screen.
(Adv) Displays the location of all resources and mines on the view world screen.
(Exp) Displays the location of all resources, mines and terrain on the view world screen.
 Town Portal 4 16/12 Hero is teleported to the nearest(Bsc)/any(Adv) allied town.
Reduces the hero's movement by 300(Bsc)/200(Exp) movement points.
 Summon Boat 1 8/7 50%/75%/100% chance to summon the closest unoccupied boat to the hero's location.
Can summon (player/neutral)(Bsc)/enemy(Adv)-owned boats.
(Adv) Creates a boat if no eligible boats exist.
 Scuttle Boat 2 8/6 50%/75%/100% chance to destroy unoccupied boat.
 Water Walk 4 12/8 Allows the hero to move over water with 40%/20%/0% penalty.

See also