List of hero specialties: Difference between revisions
Jump to navigation
Jump to search
(fortune specialty info fixed) |
(bloodlust, haste, precision, slayer, stone skin, weakness specialties info fixed) |
||
Line 32: | Line 32: | ||
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}} | {{hs table row|Black Knights|Creatures| Tamika|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}} | ||
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}} | {{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}} | ||
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on | {{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on | {{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the Attack and Defense skills of any [[Cavaliers]] or [[Champion]]s for each level attained after 6th level.}} | {{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the Attack and Defense skills of any [[Cavaliers]] or [[Champion]]s for each level attained after 6th level.}} | ||
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}} | {{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}} | ||
Line 91: | Line 91: | ||
{{hs table row|Griffins|Creatures| Edric|Knight|Increases the Attack and Defense skills of any [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}} | {{hs table row|Griffins|Creatures| Edric|Knight|Increases the Attack and Defense skills of any [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}} | ||
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the Attack and Defense skills of any [[Harpies]] or [[Harpy Hag]]s for each level attained after 2nd level.}} | {{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the Attack and Defense skills of any [[Harpies]] or [[Harpy Hag]]s for each level attained after 2nd level.}} | ||
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on | {{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on | {{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on | {{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the Attack and Defense skills of any [[Hell Hound]]s or [[Cerberi]] for each level attained after 3rd level.}} | {{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the Attack and Defense skills of any [[Hell Hound]]s or [[Cerberi]] for each level attained after 3rd level.}} | ||
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}} | {{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}} | ||
Line 132: | Line 132: | ||
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Pegasi]] or [[Silver Pegasi]] for each level attained after 4th level.}} | {{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Pegasi]] or [[Silver Pegasi]] for each level attained after 4th level.}} | ||
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the Attack and Defense skills of any [[Pit Fiend]]s or [[Pit Lord]]s for each level attained after 5th level.}} | {{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the Attack and Defense skills of any [[Pit Fiend]]s or [[Pit Lord]]s for each level attained after 5th level.}} | ||
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on | {{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on | {{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}} | {{hs table row|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}} | ||
{{hs table row|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}} | {{hs table row|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}} | ||
Line 143: | Line 143: | ||
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}} | {{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}} | ||
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the Attack and Defense skills of any [[Skeleton]]s or [[Skeleton Warrior]]s for each level attained after 1st level.}} | {{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the Attack and Defense skills of any [[Skeleton]]s or [[Skeleton Warrior]]s for each level attained after 1st level.}} | ||
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on | {{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | {{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | ||
{{hs table row|Sorcery|Secondary skill| Malekith|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | {{hs table row|Sorcery|Secondary skill| Malekith|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | ||
Line 150: | Line 150: | ||
{{hs table row|Sorcery|Secondary skill| Zydar|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | {{hs table row|Sorcery|Secondary skill| Zydar|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | ||
{{hs table row|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}} | {{hs table row|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}} | ||
{{hs table row|Stone Skin|Spell| Darkstorn|Warlock|background=#{{green 4}}|[[Stone Skin]] | {{hs table row|Stone Skin|Spell| Darkstorn|Warlock|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Stone Skin|Spell| Labetha|Elementalist|background=#{{green 4}}|[[Stone Skin]] | {{hs table row|Stone Skin|Spell| Labetha|Elementalist|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Stone Skin|Spell| Merist|Witch|background=#{{green 4}}|[[Stone Skin]] | {{hs table row|Stone Skin|Spell| Merist|Witch|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|[[Stone Skin]] | {{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}} | {{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}} | ||
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}} | {{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}} | ||
Line 164: | Line 164: | ||
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}} | {{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}} | ||
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}} | {{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}} | ||
{{hs table row|Weakness|Spell| Cuthbert|Cleric|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on | {{hs table row|Weakness|Spell| Cuthbert|Cleric|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on | {{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on | {{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}} | ||
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases the Attack and Defense skills of any [[Wight]]s or [[Wraith]]s for each level attained after 3rd level.}} | {{hs table row|Wights|Creatures| Charna|Death Knight|Increases the Attack and Defense skills of any [[Wight]]s or [[Wraith]]s for each level attained after 3rd level.}} | ||
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the Attack and Defense skills of any [[Wolf Rider]]s or [[Wolf Raider]]s for each level attained after 2nd level.}} | {{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the Attack and Defense skills of any [[Wolf Rider]]s or [[Wolf Raider]]s for each level attained after 2nd level.}} |
Revision as of 20:49, 27 March 2020
Hold shift to sort by multiple columns.
See also
Specialty | Specialty class |
Hero | Hero class |
Effect | ||
---|---|---|---|---|---|---|
![]() |
Animate Dead | Spell | ![]() |
Thant | ![]() |
Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Archers | Creatures | ![]() |
Valeska | ![]() |
Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level. |
![]() |
Archery | Secondary skill | ![]() |
Orrin | ![]() |
Receives a 5% per level bonus to Archery skill percentage. |
![]() |
Armorer | Secondary skill | ![]() |
Mephala | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
![]() |
Armorer | Secondary skill | ![]() |
Neela | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
![]() |
Armorer | Secondary skill | ![]() |
Tazar | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
![]() |
Ballista | War machine | ![]() |
Arlach | ![]() |
Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. |
![]() |
Ballista | War machine | ![]() |
Christian | ![]() |
Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. |
![]() |
Ballista | War machine | ![]() |
Gerwulf | ![]() |
Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. |
![]() |
Ballista | War machine | ![]() |
Gurnisson | ![]() |
Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. |
![]() |
Ballista | War machine | ![]() |
Torosar | ![]() |
Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. |
![]() |
Ballista | War machine | ![]() |
Pyre | ![]() |
Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. |
![]() |
Basilisks | Creatures | ![]() |
Bron | ![]() |
Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level. |
![]() |
Behemoths | Creatures | ![]() |
Kilgor | ![]() |
Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg. |
![]() |
Beholders | Creatures | ![]() |
Ajit | ![]() |
Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level. |
![]() |
Black Knights | Creatures | ![]() |
Lord Haart | ![]() |
Increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level. |
![]() |
Black Knights | Creatures | ![]() |
Tamika | ![]() |
Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg. |
![]() |
Bless | Spell | ![]() |
Adela | ![]() |
Casts Bless with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Bloodlust | Spell | ![]() |
Ash | ![]() |
Casts Bloodlust with increased effect, based on the level of the target unit. |
![]() |
Bloodlust | Spell | ![]() |
Inteus | ![]() |
Casts Bloodlust with increased effect, based on the level of the target unit. |
![]() |
Cavaliers | Creatures | ![]() |
Tyris | ![]() |
Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level. |
![]() |
Chain Lightning | Spell | ![]() |
Solmyr | ![]() |
Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Crystal | Resource | ![]() |
Sephinroth | ![]() |
Increases kingdom's crystal production by 1 per day. |
![]() |
Cure | Spell | ![]() |
Uland | ![]() |
Casts Cure with increased effect, based on hero level compared to the level of the target unit. |
Specialty Cyclops | Cyclops | Creatures | ![]() |
Yog | ![]() |
Increases the Attack and Defense skills of any Cyclopes or Cyclops Kings for each level attained after 6th level. |
![]() |
Death Ripple | Spell | ![]() |
Septienna | ![]() |
Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Demons | Creatures | ![]() |
Marius | ![]() |
Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level. |
![]() |
Dendroids | Creatures | ![]() |
Ryland | ![]() |
Increases the Attack and Defense skills of any Dendroid Guards or Dendroid Soldiers for each level attained after 5th level. |
![]() |
Devils | Creatures | ![]() |
Xeron | ![]() |
Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. |
![]() |
Disrupting Ray | Spell | ![]() |
Aenain | ![]() |
The effect of Disrupting Ray is increased by 2. |
![]() |
Dragons | Creatures | ![]() |
Mutare | ![]() |
All dragons receive +5 Att, +5 Def. |
![]() |
Dragons | Creatures | ![]() |
Mutare Drake | ![]() |
All dragons receive +5 Att, +5 Def. |
![]() |
Dwarves | Creatures | ![]() |
Ufretin | ![]() |
Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Geon | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Malcom | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Nimbus | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Oris | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Sanya | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Serena | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Eagle Eye | Secondary skill | ![]() |
Tiva | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
![]() |
Earth Elementals | Creatures | ![]() |
Erdamon | ![]() |
Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg. |
![]() |
Earth Elementals | Creatures | ![]() |
Thunar | ![]() |
Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg. |
![]() |
Efreeti | Creatures | ![]() |
Rashka | ![]() |
Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level. |
![]() |
Elves | Creatures | ![]() |
Ivor | ![]() |
Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. |
![]() |
Enchanters | Upgrade | ![]() |
Dracon | ![]() |
Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. |
![]() |
Estates | Secondary skill | ![]() |
Lord Haart | ![]() |
Receives a 5% per level bonus to Estates skill. |
![]() |
Fire Magic | Secondary skill | ![]() |
Adrienne | ![]() |
Starts with expert Fire Magic. |
![]() |
Fire Elementals | Creatures | ![]() |
Fiur | ![]() |
Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg. |
![]() |
Fire Elementals | Creatures | ![]() |
Ignissa | ![]() |
Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg. |
![]() |
Fire Wall | Spell | ![]() |
Luna | ![]() |
Damage from Fire Walls is doubled. |
![]() |
Fireball | Spell | ![]() |
Xarfax | ![]() |
Casts Fireball with increased effect, based on hero level compared to the level of the target unit. |
![]() |
First Aid | Secondary skill | ![]() |
Gem | ![]() |
Receives a 5% per level bonus to First Aid skill. |
![]() |
First Aid | Secondary skill | ![]() |
Rion | ![]() |
Receives a 5% per level bonus to First Aid skill. |
![]() |
First Aid | Secondary skill | ![]() |
Verdish | ![]() |
Receives a 5% per level bonus to First Aid skill. |
![]() |
Fortune | Spell | ![]() |
Daremyth | ![]() |
Casts Fortune which always adds +3 to luck. |
![]() |
Fortune | Spell | ![]() |
Melodia | ![]() |
Casts Fortune which always adds +3 to luck. |
![]() |
Frost Ring | Spell | ![]() |
Adelaide | ![]() |
Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Gargoyles | Creatures | ![]() |
Piquedram | ![]() |
Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level. |
![]() |
Gems | Resource | ![]() |
Saurug | ![]() |
Increases kingdom's gem production by 1 per day. |
![]() |
Genies | Creatures | ![]() |
Iona | ![]() |
Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. |
![]() |
Genies | Creatures | ![]() |
Thane | ![]() |
Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. |
![]() |
Gnolls | Creatures | ![]() |
Drakon | ![]() |
Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level. |
![]() |
Goblins | Creatures | ![]() |
Gretchin | ![]() |
Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level. |
![]() |
Gogs | Creatures | ![]() |
Calh | ![]() |
Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level. |
![]() |
Gold | Resource | ![]() |
Aine | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Caitlin | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Clavius | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Damacon | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Gelare | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Grindan | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Jenova | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Nagash | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Gold | Resource | ![]() |
Octavia | ![]() |
Increases kingdom's income by 350 gold per day. |
![]() |
Golems | Creatures | ![]() |
Josephine | ![]() |
Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level. |
![]() |
Gorgons | Creatures | ![]() |
Alkin | ![]() |
Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level. |
![]() |
Griffins | Creatures | ![]() |
Edric | ![]() |
Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level. |
![]() |
Harpies | Creatures | ![]() |
Lorelei | ![]() |
Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level. |
![]() |
Haste | Spell | ![]() |
Brissa | ![]() |
Casts Haste with increased effect, based on the level of the target unit. |
![]() |
Haste | Spell | ![]() |
Cyra | ![]() |
Casts Haste with increased effect, based on the level of the target unit. |
![]() |
Haste | Spell | ![]() |
Terek | ![]() |
Casts Haste with increased effect, based on the level of the target unit. |
![]() |
Hell Hounds | Creatures | ![]() |
Fiona | ![]() |
Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level. |
![]() |
Hypnotize | Spell | ![]() |
Astral | ![]() |
Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Ice Bolt | Spell | ![]() |
Alagar | ![]() |
Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Imps | Creatures | ![]() |
Ignatius | ![]() |
Increases the Attack and Defense skills of any Imps or Familiars for each level attained after 1st level. |
Specialty Inferno | Inferno | Spell | ![]() |
Xyron | ![]() |
Casts Inferno with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Intelligence | Secondary skill | ![]() |
Andra | ![]() |
Receives a 5% per level bonus to Intelligence skill percentage. |
![]() |
Intelligence | Secondary skill | ![]() |
Ayden | ![]() |
Receives a 5% per level bonus to Intelligence skill percentage. |
![]() |
Intelligence | Secondary skill | ![]() |
Elleshar | ![]() |
Receives a 5% per level bonus to Intelligence skill percentage. |
![]() |
Liches | Creatures | ![]() |
Moandor | ![]() |
Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level. |
![]() |
Lizardmen | Creatures | ![]() |
Wystan | ![]() |
Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level. |
![]() |
Logistics | Secondary skill | ![]() |
Dessa | ![]() |
Receives a 5% per level bonus to Logistics skill percentage. |
![]() |
Logistics | Secondary skill | ![]() |
Gunnar | ![]() |
Receives a 5% per level bonus to Logistics skill percentage. |
![]() |
Logistics | Secondary skill | ![]() |
Kyrre | ![]() |
Receives a 5% per level bonus to Logistics skill percentage. |
![]() |
Magi | Creatures | ![]() |
Theodorus | ![]() |
Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level. |
![]() |
Magic Arrow | Spell | ![]() |
Ciele | ![]() |
When cast, Magic Arrow damage is increased 50%. |
![]() |
Manticores | Creatures | ![]() |
Synca | ![]() |
Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level. |
![]() |
Mercury | Resource | ![]() |
Rissa | ![]() |
Increases kingdom's mercury production by 1 per day. |
![]() |
Meteor Shower | Spell | ![]() |
Aislinn | ![]() |
Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Meteor Shower | Spell | ![]() |
Deemer | ![]() |
Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit. |
![]() |
Minotaurs | Creatures | ![]() |
Dace | ![]() |
Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level. |
![]() |
Monks | Creatures | ![]() |
Ingham | ![]() |
Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level. |
![]() |
Mysticism | Secondary skill | ![]() |
Axsis | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
![]() |
Mysticism | Secondary skill | ![]() |
Halon | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
![]() |
Mysticism | Secondary skill | ![]() |
Jaegar | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
![]() |
Mysticism | Secondary skill | ![]() |
Rosic | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
![]() |
Nagas | Creatures | ![]() |
Fafner | ![]() |
Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level. |
![]() |
Navigation | Secondary skill | ![]() |
Sylvia | ![]() |
Receives a 5% per level bonus to Navigation skill percentage. |
![]() |
Navigation | Secondary skill | ![]() |
Voy | ![]() |
Receives a 5% per level bonus to Navigation skill percentage. |
![]() |
Necromancy | Secondary skill | ![]() |
Isra | ![]() |
Receives a 5% per level bonus to Necromancy skill percentage. |
![]() |
Necromancy | Secondary skill | ![]() |
Vidomina | ![]() |
Receives a 5% per level bonus to Necromancy skill percentage. |
![]() |
Offense | Secondary skill | ![]() |
Crag Hack | ![]() |
Receives a 5% per level bonus to Offense skill percentage. |
![]() |
Offense | Secondary skill | ![]() |
Gundula | ![]() |
Receives a 5% per level bonus to Offense skill percentage. |
![]() |
Ogres | Creatures | ![]() |
Krellion | ![]() |
Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level |
![]() |
Ogres | Creatures | ![]() |
Boragus | ![]() |
Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level |
![]() |
Ogres | Creatures | ![]() |
Vey | ![]() |
Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level |
![]() |
Orcs | Creatures | ![]() |
Jabarkas | ![]() |
Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level. |
![]() |
Pegasi | Creatures | ![]() |
Aeris | ![]() |
Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level. |
![]() |
Pit Fiends | Creatures | ![]() |
Nymus | ![]() |
Increases the Attack and Defense skills of any Pit Fiends or Pit Lords for each level attained after 5th level. |
![]() |
Prayer | Spell | ![]() |
Loynis | ![]() |
Casts Prayer with increased effect, based on the level of the target unit. |
![]() |
Precision | Spell | ![]() |
Zubin | ![]() |
Casts Precision with increased effect, based on the level of the target unit. |
![]() |
Psychic Elementals | Creatures | ![]() |
Monere | ![]() |
Psychic and Magic Elementals receive +3 Att and +3 Def. |
![]() |
Psychic Elementals | Creatures | ![]() |
Pasis | ![]() |
Psychic and Magic Elementals receive +3 Att and +3 Def. |
![]() |
Resistance | Secondary skill | ![]() |
Thorgrim | ![]() |
Receives a 5% per level bonus to Resistance skill percentage. |
![]() |
Resurrection | Spell | ![]() |
Alamar | ![]() |
Casts Resurrection with increased effect, based on his level compared to the level of the target unit. |
![]() |
Resurrection | Spell | ![]() |
Jeddite | ![]() |
Casts Resurrection with increased effect, based on his level compared to the level of the target unit. |
![]() |
Rocs | Creatures | ![]() |
Shiva | ![]() |
Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level. |
![]() |
Serpent Flies | Creatures | ![]() |
Korbac | ![]() |
Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. |
![]() |
Sharpshooters | Upgrade | ![]() |
Gelu | ![]() |
Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. |
![]() |
Skeletons | Creatures | ![]() |
Galthran | ![]() |
Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level. |
![]() |
Slayer | Spell | ![]() |
Coronius | ![]() |
Casts Slayer with increased effect, based on the level of the target unit. |
![]() |
Sorcery | Secondary skill | ![]() |
Gird | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
![]() |
Sorcery | Secondary skill | ![]() |
Malekith | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
![]() |
Sorcery | Secondary skill | ![]() |
Sandro | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
![]() |
Sorcery | Secondary skill | ![]() |
Styg | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
![]() |
Sorcery | Secondary skill | ![]() |
Zydar | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
![]() |
Speed | Speed | ![]() |
Sir Mullich | ![]() |
All creatures receive +2 speed. |
![]() |
Stone Skin | Spell | ![]() |
Darkstorn | ![]() |
Casts Stone Skin with increased effect, based on the level of the target unit. |
![]() |
Stone Skin | Spell | ![]() |
Labetha | ![]() |
Casts Stone Skin with increased effect, based on the level of the target unit. |
![]() |
Stone Skin | Spell | ![]() |
Merist | ![]() |
Casts Stone Skin with increased effect, based on the level of the target unit. |
![]() |
Stone Skin | Spell | ![]() |
Xsi | ![]() |
Casts Stone Skin with increased effect, based on the level of the target unit. |
![]() |
Sulfur | Resource | ![]() |
Calid | ![]() |
Increases kingdom's sulfur production by 1 per day. |
![]() |
Swordsmen | Creatures | ![]() |
Catherine | ![]() |
Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. |
![]() |
Swordsmen | Creatures | ![]() |
Roland | ![]() |
Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. |
![]() |
Swordsmen | Creatures | ![]() |
Sorsha | ![]() |
Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. |
![]() |
Troglodytes | Creatures | ![]() |
Shakti | ![]() |
Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level. |
![]() |
Unicorns | Creatures | ![]() |
Clancy | ![]() |
Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level. |
![]() |
Vampires | Creatures | ![]() |
Vokial | ![]() |
Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level. |
![]() |
Walking Dead | Creatures | ![]() |
Straker | ![]() |
Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level. |
![]() |
Water Elementals | Creatures | ![]() |
Kalt | ![]() |
Water and Ice Elementals receive +2 Att. |
![]() |
Water Elementals | Creatures | ![]() |
Lacus | ![]() |
Water and Ice Elementals receive +2 Att. |
![]() |
Weakness | Spell | ![]() |
Cuthbert | ![]() |
Casts Weakness with increased effect, based on the level of the target unit. |
![]() |
Weakness | Spell | ![]() |
Mirlanda | ![]() |
Casts Weakness with increased effect, based on the level of the target unit. |
![]() |
Weakness | Spell | ![]() |
Olema | ![]() |
Casts Weakness with increased effect, based on the level of the target unit. |
![]() |
Wights | Creatures | ![]() |
Charna | ![]() |
Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level. |
![]() |
Wolf Riders | Creatures | ![]() |
Tyraxor | ![]() |
Increases the Attack and Defense skills of any Wolf Riders or Wolf Raiders for each level attained after 2nd level. |
![]() |
Wyverns | Creatures | ![]() |
Broghild | ![]() |
Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level. |